
Abaddon- Increased Aphotic Shield cast range by 50
Admiral- Ghost Ship cooldown reduced from 100 to 90
- X Marks The Spot Return icon placement and hotkey adjusted
Alchemist- Movement speed reduced by 5
- Chemical Rage bonus HP from 350/700/1050 to 300/600/900
Axe- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5
Bane Elemental- Fiend's Grip Scepter duration from 5 to 6 seconds
Bloodseeker- Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it
Bounty Hunter- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)
Bristleback- Back damage prevention from 10/20/30/40 to 16/24/32/40
- Side damage prevention from 5/10/15/20 to 8/12/16/20
Broodmother- Base movement speed reduced from 315 to 310
- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
- Spawn Spiderlings buff duration increased from 0.9 seconds to 2
Chaos Knight- Phantasm duration increased from 20 to 24
Chen- Test of Faith cooldown rescaled from 30/28/26/24 to 24
Dragon Knight- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5
Dwarven Sniper- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48
Earthshaker- Enchant Totem no longer dispels if you animation cancel
Faceless Void- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5
Furion- Sprout can now target the ground again
Guardian Wisp- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
- Spirits cooldown rescaled from 14 to 20/18/16/14
Huskar- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%
Invoker- Cold Snap no longer triggers on self damage
Jakiro- Macropyre damage increased from 75/125/175 to 100/140/180
Juggernaut- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
Keeper of the Light- Manaleak now applies a stun instead of a slow when the target runs out of mana
- Manaleak duration from 5/6/7/8 to 4/5/6/7
- Manaleak cooldown from 20 to 18
Leshrac- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types
Lina Inverse- Attack range increased from 600 to 625
Lycanthrope- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%
Magnataur- Skewer cooldown reduced from 45 to 35
Meepo- He can now use cyclone on his other clones
Morphling- Adaptive Strike damage rescaled
Nerubian Assassin- Urna Swarm rebalanced
Obsidian Destroyer- Arcane Orb cooldown removed
Ogre Magi- Ignite rescaled
Phantom Assassin- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
- Reworked Blur fade mechanism
Phoenix- Base strength reduced from 22 to 19
- Sunray activation manacost increased from 10 to 35
- Sunray slow from 14/20/26/32 to 10/16/22/28%
- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
- Reduced the duration Sunray slow lasts on you from 2 to 1 second
Pitlord- Dark Rift cooldown reduced from 180/160/140 to 130
Pugna- Strength gain reduced from 1.45 to 1.2
Queen of Pain- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60
Rhasta- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320
Sand King- Burrowstrike manacost rescaled from 140 to 110/120/130/140
Slark- Pounce cooldown reduced from 16 to 12
Spirit Breaker- Strength gain increased from 2.5 to 2.8
Tauren Chieftain- Movement speed increased by 5
Thrall- Static Storm cooldown increased from 75 to 85
Tidehunter- Anchor Smash chance to proc increased from 20 to 25%
Tiny- Grow bonus damage increased from 40/80/120 to 50/100/150
Tuskarr- Snowball maximum roll duration reduced to 3 seconds
- Snowball movement speed per extra hero reduced from 100% to 50%
- Frozen Sigil HP reduced from 300 to 220/240/260/280
- Removed the extra landing damage from Walrus Punch
Undying- Flesh Golem's Plague slow increased from 7% to 9%
Vengeful Spirit- Removed the small attack damage reduction aspect of Wave of Terror
Viper- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25
Warlock- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%
Zeus- Static Field aoe from 900 to 1000
- Thundergod's Wrath Scepter from 355/460/570 to 400/500/600

Ancient Janggo of Endurance- Attribute bonus and attack damage increased from 8 to 9
- Charges increased from 3 to 4
Ethereal Blade- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility
Gem of True Sight- Gem now has a stock cooldown of 6 minutes
Phase Boots- Active boost increased from 15 to 16%
Smoke of Deceit- Reduced detection area from 900 to 850
- Movement bonus increased from 10 to 15%
- Initial cast aoe increased from 900 to 1200

* Allies are now notified when you purchase a Smoke of Deceit
* Swapped the attack projectile of Thrall and Chen (280542)
* Added a new visual effect for Omniknight's aura (393596)
* Enigma model now shows team colors (395228)
* Reduced Phoenix model size a little bit
* Added a test mode command to respawn roshan (-roshan)
* Added an ally only visual effect where Ghost Ship will land
* Improved Dark Ritual mana text display so it is easier to read
* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
* Illusory Orb flashes right before it is about to expire
* Added -disablehelp support for Disruption
* Some map size reductions (Unexpect3D)
* Medallion visual effect is played on the caster now as well
* Added a status buff icon for Shallow Grave (251251)

* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
* Fixed various inconsistencies with Eredar's spell behaviors and Disruption
* Fixed Spawn Spiderlings failing to affect Ethereal units
* Fixed Bloodseeker model size issues with BKB
* Fixed Switch bugs with Strygwyr's Thirst
* Fixed various tooltips
* Fixed a bug with Illusions working against Supernova
* Fixed Empower status buff icon
* Fixed some rare bugs on Spirit Bear death
* Fixed Io and Harbinger icons moving in tavern
* Fixed Power Treads triggering Last Word
* Fixed enemies being able to see Ice Blast on the minimap when near towers
* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
* Fixed Plague Wards instantly killing Homing Missile
* Fixed gem overhead visual with shared gem
* Fixed hero vision bugs after quick buybacks
* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
* Fixed Requiem of Souls not adding charges to Necromastry
* Fixed Serpent Wards instantly killing The Swarm units
* Fixed a bug with batrider where he would sometimes lose his flying height
* Fixed Medallion triggering and ignoring Linken Sphere
* Fixed some small bugs with Power Cogs that can cause them to die prematurely
* Fixed minor inaccuracies when casting Ghost Ship near map edges
* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
* Fixed a very rare bug with muted items being created in the center of the map
* Fixed an exploit with item manipulation
* Fixed Orchid triggering and ignoring Linken Sphere
* Fixed Scepter Infernals not being affected by Blackhole
* Fixed Visage's Familiars not being affected by Blackhole
* Fixed enemy Gem and Circle of Power interaction
* Fixed potential buggy interaction of some aoe spells with Kraken Shell
* Fixed interaction between Shrapnel and Power Cogs
* Fixed an exploit with Circle of Power
* Fixed some buffs not being properly removed by Dark Pact
* Fixed an old fatal error exploit possible while using couriers
* Fixed an issue with Gem on couriers
* Fixed a bug with HCL bot game modes
* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
* Fixed some visual effects not always being displayed properly for observers
* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
* Fixed a bug with Spirit Bear and Bashers
* Fixed an abuse possible with couriers and hand of midas
* Fixed some cases where the flying courier is still able to go into the enemy fountain area
* Fixed a bug that caused Viper Strike to no longer be deniable
* Fixed rune messages not always appearing to both observers
* Fixed HP bar appearing on Spin Web
* Fix a couple of important bugs
* Added support for Turkish language
* Fixed Essence Shift interaction with Tuskar and Phoenix
* Fixed some bugs with All Int/Agi/Str and SD modes
* Fixed Techies Land Mines not triggering on Phoenix
* Fixed various misc bugs with Supernova
* Fixed Sunray and Last Word/Hex interaction
* Fixed Degen Aura working against towers
* Fixed Janggo killing Forged Spirits
* Fixed some attack modifier (Feast, Backstab, etc) interactions with Supernova
* Fixed a minor visual effect issue when picking up a Gem with full inventory
* Fixed Item drop commands interaction with Sunray
* Fixed various tooltips
* Fixed a fatal error if Phoenix dies while using Sunray against Blademail/Dispersion
* Walrus Punch cooldown from 18/16/14 to 30/24/18
* Walrus Punch landing damage from 100/200/300 to 75/150/225
* Walrus Punch crit from 2.5 to 2.25
* Snowball max chase duration from 4 to 3.25 seconds
* Snowball no longer dispels negative buffs on you and your allies while rolling
* Fixed an old bug with Call Down instantly killing Forged Spirits

* Added a new hero (Tuskarr)
* Added a new hero (Phoenix)
Abaddon- Frostmourne bonus movement speed increased from 10 to 15%
Anti-Mage- Spell Shield magic reduction from 15/25/35/45 to 26/34/42/50%
Axe- Berserker's Call bonus armor from 5/10/15/20 to a constant 30
Bane Elemental- Reduced Fiend's Grip cooldown from 120 to 100
Bounty Hunter- Increased Track's movement bonus aoe from 800 to 900
- Increased armor by 2
Centaur Warchief- Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2.0/2.25/2.5/2.75
Chen- Persuasion cooldown from 30 to 30/26/22/18
Death Prophet- Increased base damage by 5
- Removed healing cap (was 1000) on Exorcism
- Strength gain from 1.8 to 2.2
Dirge- Decay damage from 30/60/90/120 to 40/80/120/160
Doom Bringer- Scorched Earth damage and health regeneration reduced from 15/20/25/30 to 12/16/20/24
Furion- Improved base attack damage by 6
Invoker- Sun Strike kills now give XP to Invoker
Jakiro- Rebalanced base damage from 42-54 to 46-54
Juggernaut- Healing Ward movement speed increased from 150 to 300
- Banished units are no longer immune to Blade Fury
Keeper of the Light- Blinding Light's cast range increased from 600 to 900
Lanaya- Base damage increased from 45-55 to 53-59
Leshrac- Split Earth damage increased from 70/140/210/290 to 120/180/240/300
- Lightning Storm cooldown reduced from 6 to 5.5
- Diabolic Edict no longer uses cast point
Lich- Dark Ritual cooldown reduced from 55/50/45/40 to 30/27/24/21
- Frost Armor manacost increased from 25 to 50
- Frost Armor armor reduced from 3/6/9/12 to 3/5/7/9
- Frost Nova primary target damage increased from 50/100/125/175 to 50/100/150/200
Lycanthrope- Shapeshift form critical strike improved from 1.5 to 1.7x
- Wolves critical strike improved from 1.5 to 1.7x
Meepo- Poof cooldown decreased from 16/14/12/10 to 14/12/10/8
Naga Siren- Base damage increased by 5
N'aix- Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%
Omniknight- Degen Aura now also reduces attack speed (same values as the movement speed reduction)
Pandaren Brewmaster- Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
- Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%
Phantom Assassin- Blur evasion increased from 15/20/25/30% to 20/25/30/35%
Puck- Waning Rift cooldown from 20 to 16
Razor- Eye of the Storm can now target Ancients (not roshan)
- Eye of the Storm no longer ignores magic immune units
Rhasta- Ether Shock cooldown from 10 to 8
Rooftrellen- Living Armor regeneration from 1/2/3/4 to 2/3/4/5
Sand King- Strength gain from 2.3 to 2.6
- Caustic Finale buff duration from 0.25 to 2 seconds
Shadow Priest- Shadow Wave damage aoe increased from 155 to 170
Silencer- Increased Glaives of Wisdom damage from 15/30/45/60 to 30/40/50/60
- Glaives of Wisdom cooldown from 3/2/1/0 to 2/0/0/0
- Rebalanced cooldown on Curse of the Silent from 14 to 20/18/16/14
Slardar- Increased agility gain from 1.9 to 2.4
- Increased base armor from 4 to 5
Slark- Adjusted the timing on Dark Pact. Instead of starting after 2 seconds and pulsing (damage and buff removal) over 0.5 seconds, it now starts after 1.5 seconds and pulses over 1 second. Same overall damage but now has a longer duration for the buff removal period.
- Dark Pact self damage is now dealt to himself as he deals it to the area around him instead of at cast time
Spectre- Reworked Dispersion
Storm Spirit- Intelligence growth increased from 2.2 to 2.6
Thrall- Thunderstrike manacost increased from 100/110/120/130 to 130
Tiny- Grow bonus movement speed increased from 10 to 20 per level
Warlock- Fatal Bonds damage from 15 to 20%
Weaver- Minor increase to visibility around The Swarm units when they are attached to someone
Zeus- Lightning Bolt cooldown from 7 to 6.5

* Added a new recipe item (Ancient Janggo of Endurance)
* Added a new recipe item (Medallion of Courage)
* Added a new consumable item (Smoke of Deceit)
Blade Mail- Cooldown from 25 to 22
Bloodstone- Mana regeneration increased from 150 to 200%
- HP regeneration increased from 6 to 8
Chain Mail- Added to sideshop
Crystalys- Chance to land a Critical Strike increased from 10 to 15%
Khadgar's Pipe of Insight- Recipe cost reduced from 1000 to 900
Mask of Death- Lifesteal increased from 10 to 15%
Necronomicon- Bonus strength increased from 6/10/14 to 8/12/16
- Manaburn cooldown reduced to 20 seconds
Orb of Venom- Cost reduced from 550 to 500
Orchid Malevolence- Cooldown reduced from 25 to 18
Planewalker’s Cloak- Cost increased from 500 to 550 gold
Quelling Blade- Cooldown reduced from 10 to 5 seconds
Soul Booster- Mana increased regeneration from 50 to 100%
- HP increased regeneration from 2 to 4

* Added a new loadscreen by Kunkka
* Reworked Tavern Layout
* Added a 4 minute cooldown to Buyback
* Updated hero icon representation on the minimap (364977)
* Creep vision decreased from 1100 to 850
* Consumable Items no longer automatically fuse with ones you don't own (except for wards)
* Added Gyro, Weaver, Clinkz and Ancient Apparition to CM
* Fixed default selection order for Necronomicon (Manaburn unit first)
* Fixed default selection order for Panda's Split Earth units (Earth -> Storm -> Fire)
* Added a new model for Furion
* Restored Lina's old projectile
* Added various Christmas themed visuals
* Added a visual effect for Furion's Aghanim Scepter
* Added an Aghanim visual effect for Chen
* Minor increase to Metamorphosis model size
* Removed Courier Upgrade button from courier
* Fixed Flying shadow for Obsidian Destroyer, Visage and Viper (182678)
* Improved Double Edge visual effect (323845)
* Added an ally only visual effect for a hero carrying Gem (371567)
* Added a -bounty command to see the total gold gain by Track
* Improved the quality of the following item icons: Mjollnir, Platemail, Chainmail, Helm of the Dominator, Boots of Travel, Blademail, Assault Cuirass, Monkey King Bar, Sentry Wards, Diffusal Blade, Guinsoo and Desolator (280720)
* Added a new icon for level 2 Diffusal Blade (366531)
* Added a new icon for Skeleton King's Critical Strike (146417)
* Improved the quality of the following ability icons: Surge and Naga Siren's Mirror Image (280720)
* Added a new icon for Empower (206290)
* Added a new icon for Skewer (206290)
* Added a new icon for Reverse Polarity (206290)

* Fixed Armlet triggering Last Word
* Fixed Deafening Blast status icon
* Fixed Rupture status buff icon sometimes lingering on you after you respawn (visual only)
* Fixed a recent bug that caused Death Prophet's Ghosts to behave incorrectly with Stout Shield based items.
* Fixed rare cases where omnislash wouldn't ministun the target
* Fixed a bug with the interaction of Call Down and Nether Blast
* Fixed The Swarm units sometimes falling off the target
* Fixed multiple Quelling Blade stacking bug
* Fixed some silences not properly disabling Silencer's Last Word
* Fixed a bug with Frostmourne bonus being given to attack attempts by the enemy heroes
* Fixed Split Shot dispeling Curse of the Silent
* Fixed a possible fatal error with Static Link when targeting ground in some areas
* Fixed Aghanim Echoslam cooldown not appearing on scoreboard
Fixed a couple of important bugs
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