Developer's Blog

Remember me ?             Register

Changelog 6.80

You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick
All Pick selection time increased from 60 to 75
All Pick pre-creep time reduced from 90 to 75

Roshan no longer stops upgrading his hp/damage/armor at 45 minutes
Roshan upgrade rate increased by 20%
Roshan bounty rescaled from 105-600 to 150-400


Alchemist
Night vision reduced from 1400 to 800
Unstable Concoction maximum shaking duration reduced from 7 to 5.5
Max power is still reached after 5 seconds

Unstable Concoction no longer continues to get stronger while it is in the air

Ancient Apparition
Ice Vortex spell damage amplification increased from 10/15/20/25 to 15/20/25/30
Ice Vortex duration increased from 12 to 16
Ice Vortex aura stickiness increased from 0.1 to the standard 0.5 aura value


Anti-Mage
Mana Void radius increased from 300 to 450
Added AoE targeting cursor for Mana Void


Axe
Base HP regen increased from 2 to 3
Berserker's Call duration increased from 1.5/2/2.5/3 to 2.0/2.4/2.8/3.2
Berserker's Call cooldown rescaled from 10 to 16/14/12/10

Batrider
Attack animation time improved from 0.5 to 0.3

Beastmaster
Call of the Wild Hawk duration reduced from 60/70/80/80 to 60
Call of the Wild Boar duration reduced from 70/80/90 to 60
Call of the Wild no longer destroys previous summons on cast

Bloodseeker
Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35
Bloodbath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies

Brewmaster
Primal Split cooldown reduced from 180/160/140 to 140/120/100

Bristleback
Base damage reduced by 4

Broodmother
Spin Web no longer provides 200 vision
Free pathing is now removed when enemies have vision over you
For example, if you are revealed by Dust and the enemy has vision over you, you will not be able to run into the trees


Centaur Warchief
Stampede cooldown reduced from 120/90/60 to 90/75/60

Clockwerk
Hits required to kill Power Cogs rescaled from 3 to 2/2/2/3

Crystal Maiden
Base intelligence reduced by 3

Dark Seer
Ion Shell cooldown reduced from 10 to 9

Dazzle
Weave duration increased from 20 to 24

Death Prophet
Exorcism cooldown increased from 100 to 115
Silence AoE increased from 350 to 425

Dragon Knight
Dragon Tail cooldown rescaled from 9 to 12/11/10/9

Drow Ranger
Reworked Silence
Old:
====
Silences all enemy units in a target area.
Range: 900
Radius 300
Duration: 3/4/5/6
CD: 13
Manacost: 90

New:
====
Releases a wave that silences and does a minor non-interrupting knockback.
AoE: 250
Distance: 900
Silence Duration: 3/4/5/6
Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900
Knockback Duration: 0.2
CD: 13
Manacost: 90


Earth Spirit
Stone Caller recharge timer increased from 25 to 35
Geomagnetic Grip now does a 2/3/4/5 second silence instead of a 1/1.5/2/2.5 second stun
Geomagnetic Grip damage rescaled from 125 to 100/150/200/250
Boulder Smash damage rescaled from 100/150/200/250 to 125
Boulder Smash now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence
Boulder Smash radius from 225 to 200
Rolling Boulder now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving
Geomagnetic Grip now kills trees along the path of a dragged allied hero
Targeting someone directly with Boulder Smash will now be blocked by Linken's Sphere

Earthshaker
Base movement speed increased from 300 to 310
Strength gain increased from 2.5 to 2.9

Enchantress
Base armor reduced by 1

Enigma
Black Hole AoE increased from 375 to 400
Black Hole cast range increased from 250 to 275

Faceless Void
Chronosphere cooldown reduced from 120/110/100 to 120/100/80
You now have 1000 movement speed and phase while you are in Chronosphere
Timewalk manacost reduced from 120 to 90


Goblin Shredder
Base strength reduced from 25 to 22


Huskar
Burning Spear duration increased from 7 to 8
Inner Vitality bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%
Inner Vitality cast range increased from 450 to 550

Invoker
Forge Spirits armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6
Forge Spirits attack range reduced from 300->900 to 300->690
EMP burn increased from 100->400 to 100->550
EMP delay from 3.7->2 to 2.6
Alacrity manacost reduced from 75 to 45
Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30

Jakiro
Ice Path damage rescaled from 25/50/75/100 to 50
Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30
Dual Breath burn and slow duration increased from 4 to 5 seconds
Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76
Dual Breath Attack Speed slow increased from -20 to -30
Removed initial impact damage from Dual Breath
Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380


Juggernaut
Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21

Keeper of the Light
Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3

Legion Commander
Moment of Courage now only procs one extra lifesteal attack
It would previously sometimes cause multiple extra lifesteal attacks per proc

Moment of Courage buff grace period increased from 0.5 to 1.0 seconds
Moment of Courage cooldown reduced from 1.2 to 0.9

Leshrac
Lightning Storm jumps from 4/6/7/8 to 4/5/6/7
Lightning Storm damage from 80/145/205/265 to 80/140/200/260
Lightning Storm cooldown reduced from 5.5 to 4
Lightning Storm manacost reduced from 100/115/130/145 to 90/100/110/120

Lina
Dragon Slave Initial/Final AoE increased from 275/150 to 275/200
Fiery Soul duration increased from 7 to 9
Fiery Soul movement speed increased from 4/5/6/7% to 5/6/7/8%

Lion
Aghanim's Scepter now causes Finger of Death to hit units within a 200 AoE of the primary target

Lone Druid
Spirit Bear's Entangle is no longer an Orb Effect

Lycanthrope
Wolves Fade Time decreased from 3 to 1.7
Level 3 Lycan Wolves now have Invisibility
Level 4 Lycan Wolves now have a passive ability that gives them 15 HP regen

Magnataur
Base intelligence increased by 2

Medusa
Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5

Meepo
Divided We Stand level requirement reduced from 4/11/18 to 3/10/17
Divided We Stand now passively reduces your revive timer by 10%/20%/30%

Morphling
You can now cast and attack while in Waveform

Furion
Wrath of Nature manacost increased from 150/200/250 to 175/225/275

Necrolyte
Death Pulse now hits units in Fog of War

Nightstalker
Crippling Fear's night miss chance increased from 40 to 50%

Nerubian Assassin
Cast Range on Impale now matches the travel range
This has no impact on the length or the area the Impale covers


Obsidian Destroyer
Astral Imprisonment cast range reduced from 550 to 500

Ogre Magi
Unrefined Fireblast manacost changed from 400 to 60% of your current mana
You can always cast this spell. If you have only 100 mana remaining, the spell costs 60 mana.


Omniknight
Degen Aura stickiness increased from 1.0 to 2.0 seconds
This is how long the debuff lasts on enemies after they leave the AoE. By default Auras are 0.5 seconds.


Phantom Assassin
Invisible heroes now trigger Blur
Blur delay reduced from 1.5 to 0.75

Phoenix
Fire Spirits Attack Speed slow reduced from 150 to 80/100/120/140
Fire Spirits can now be cast during Icarus Dive
Fire Spirits DPS reduced from 20/40/60/80 to 15/35/55/75
Icarus Dive is now interrupted if you are stunned during it

Queen of Pain
Sonic Wave Scepter cooldown rescaled from 100/70/40 to 40

Rikimaru
Base HP regen increased from 0.75 to 1.5

Sand King
Sand Storm radius rescaled from 275/325/375/525 to 525

Shadow Demon
Shadow Poison max effective stacks increased from 4 to 5

Shadow Shaman
Shackles duration increased from 2.5/3.25/4/4.75 to 2.75/3.5/4.25/5
Mass Serpent Wards can no longer trap Roshan

Silencer
Global Silence cooldown reduced from 140 to 130

Skeleton King
Reincarnation slow increased from 50 to 75%
Reincarnation slow duration increased from 4 to 5

Skywrath Mage
Mystic Flare damage increased from 600/900/1200 to 600/1000/1400

Slardar
Bash damage increased from 40/50/60/70 to 40/60/80/100

Slark
Pounce damage reduced from 70/140/210/280 to 60/120/180/240
Shadow Dance cooldown reduced from 65 to 60

Sniper
Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400

Spirit Breaker
You now gain vision over your target while you are casting Netherstrike

Storm Spirit
Base movement speed reduced from 295 to 290

Sven
Base armor increased by 3
Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14

Terrorblade
Sunder cooldown reduced from 160/110/60 to 120/80/40
Sunder is no longer partially blocked by Magic Immunity
Reflection cast range increased from 250 to 275

Tidehunter
Kraken Shell debuff threshold reduced from 600 damage taken to 600/550/500/450
Kraken Shell damage block increased from 9/18/27/36 to 10/20/30/40

Tinker
Added Aghanim's Scepter: Doubles Laser cast range and Heat-Seeking missile count

Treant Protector
Overgrowth AoE increased from 625 to 675
Nature's Guise cast range increased from 300 to 600

Troll Warlord
Fervor max stacks rescaled from 2/3/4/5 to 4
Fervor attack speed per stack rescaled from 20 to 16/22/28/34

Tuskarr
Secondary units hit by the Snowball now take the same impact as the primary unit
Damage increased from 40/80/120/160 to 80/120/160/200 and stun increased from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25 seconds

Removed 50% threshold mechanic from Walrus Punch
Walrus Punch base crit increased from 3x to 3.5x

Undying
Soul Rip cooldown reduced from 25/20/15/10 to 24/18/12/6

Vengeful Spirit
Wave of Terror armor reduction increased from 2/3/4/5 to 3/4/5/6

Venomancer
Base damage reduced by 5
Base HP regen reduced from 0.75 to the default 0.25

Visage
Base movement speed reduced by 5
Grave Chill manacost rescaled from 70/80/90/100 to 100
Familiars are now properly magic immune
They were previously 96% magic resistant and immune to most stuns.


Warlock
Upheaval max duration increased from 12 to 16

Windrunner
Focus Fire manacost reduced from 200/300/400 to 150
Focus Fire no longer has a cast animation

Witch Doctor
Maledict AoE increased from 150 to 165
Voodoo Restoration initial manacost reduced from 25/50/75/100 to 20/30/40/50
Paralyzing Casks can now bounce to units in Fog of War

Zeus
Arc Lightning cast range increased from 700 to 850









Ancient Janggo of Endurance
Number of charges increased from 4 to 5
Recipe cost increased from 800 to 875

Animal Courier
Ground Courier bounty per player reduced from 175 to 150
Flying Courier bounty is still 175


Arcane Boots
Manacost increased by 10

Battlefury
Cleave AoE increased from 225 to 250

Blink Dagger
Blink no longer has a manacost
It previously had a manacost of 75


Diffusal Blade
Agility bonus increased from 22/26 to 25/30

Eul's Scepter of Divinity
Cyclone cooldown reduced from 25 to 23

Force Staff
Force travel speed is reduced
It now takes 0.4 seconds instead of 0.3 to move the full distance


Ironwood Branch
Gold cost reduced from 53 to 50

Mask of Madness
Lifesteal increased from 17% to 20%

Mjollnir
Changed the area type that is used when Static Charge hit units
It no longer uses a cone to determine the valid targets, but an AoE of the same distance instead (900)


Necronomicon
Necronomicon units bounty increased from 100/125/150 to 100/150/200
Necronomicon units armor reduced from 6/8/10 to 4
Necronomicon cooldown increased from 80 to 95

Observer Ward
Can be targeted on allies to transfer one charge

Radiance
Attack damage bonus increased from 60 to 65

Refresher Orb
Recipe cost reduced from 1875 to 1800

Ring of Aquila
Agility bonus increased from 6 to 9

Rod of Atos
HP bonus increased from 325 to 350

Sange and Yasha
Sange and Yasha slow duration increased from 4 to 5 seconds
Sange and Yasha slow increased from 30 to 32%

Sentry Ward
Can be targeted on allies to transfer one charge

Shadow Amulet
Fade delay improved from 1.8 to 1.5

Shiva's Guard
Arctic Blast range increased from 719 to 900
Arctic Blast speed increased from 300 to 350

Smoke Of Deceit
Duration decreased from 40 to 35

Scroll of Town Portal
Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5
Max targeting range increased from 525 to 575
This is how far you can teleport from a tower


Tranquil Boots
Movement speed increased from 85 to 90
HP Regen increased from 10 to 12
Both of these are while Tranquil Boots is not disabled.


Veil of Discord
Strength/Agility/Damage bonus increased from 3 to 6


Changelog 6.80CN

全阵营选择模式下,英雄选择时间结束后,尚未选择英雄的玩家每秒将损失1金钱。
全阵营选择模式的英雄选择时间从60秒增加到75秒
全阵营选择下出兵前准备时间从90秒减少至75秒

现在Roshan的生命值/攻击力/护甲在45分钟后将继续增加
Roshan的属性升级速率加快20%
Roshan的击杀金钱从105-600重新平衡为150-400


炼金术士
夜间视野从1400降低到800
不稳定化合物的最大调制时间从7秒降低到5.5秒
仍然是在5秒后达到最大威力

不稳定化合物被投出后将不会在空中继续加强威力

远古冰魄
冰霜漩涡的抗性降低效果从10/15/20/25%提高到15/20/25/30%
冰霜漩涡的持续时间从12秒提高到了16秒
冰霜漩涡的光环黏着时间从0.1秒提高到了标准的光环时间0.5秒


敌法师
法力虚空的作用半径从300提高到450
为施放法力虚空增加范围提示


斧王
基础生命值恢复速度从2点/秒提高到3点/秒
狂战士的怒吼持续时间从1.5/2/2.5/3秒提高到2.0/2.4/2.8/3.2秒
狂战士的怒吼冷却时间从10秒重新平衡到16/14/12/10秒

蝙蝠骑士
攻击前摇从0.5秒减少至0.3秒

兽王
野性呼唤战鹰的持续时间从60/70/80/80秒降低到60秒
野性呼唤豪猪的持续时间从70/80/90秒降低到60秒
野性呼唤现在不会杀死之前召唤的生物

嗜血狂魔
嗜血渴望的移动速度以及攻击力加成数值都从7/14/21/28调整为5/15/25/35
现在只要嗜血狂魔身边325范围内有敌方英雄死亡,屠戮就能使他享受全额生命值回复效果(而不是之前的减半 )

熊猫酒仙
元素分离的冷却时间从180/160/140秒降低到140/120/100秒

刚背兽
基础攻击力降低4点

育母蜘蛛
现在无法走出地图边缘 织网不再提供200的视野
当敌人拥有你的视野时,无视地形效果将失效
比如,当你被显影之尘洒到并且对方拥有你的视野时,你就无法钻到树林里了


半人马酋长
奔袭冲撞的冷却时间从120/90/60秒降低到90/75/60秒

发条地精
击毁能量齿轮所需要的攻击次数从3次调整为2/2/2/3次

水晶室女
基础智力降低3点

黑暗贤者
离子外壳的冷却时间从10秒降低到9秒

暗影牧师
编织的持续时间从20秒增加到24秒

死亡先知
驱使恶灵的冷却时间从100秒增加到115秒
沉默的范围从350提高到425

龙骑士
神龙摆尾的冷却时间由9秒增加至12/11/10/9秒

卓尔游侠
重做沉默
旧:
====
沉默目标区域中所有敌方单位
施法距离: 900
沉默半径: 300
持续时间: 3/4/5/6
冷却时间: 13
魔法消耗: 90

新(阵风):
====
释放一道能量波,击中的敌人将被沉默,同时被击退,无法打断持续施法
作用范围: 250
最大距离: 900
沉默时间: 3/4/5/6
击退距离: 和卓尔游侠与敌人之间的距离成反比,紧靠卓尔游侠将被击退350距离,最低为0
击退持续时间: 0.2
冷却时间: 13
魔法消耗: 90


大地之灵
召唤巨石的充能时间从25秒增加到35秒
地磁之握现在造成2/3/4/5秒的沉默,而不是之前的1/1.5/2/2.5秒眩晕 地磁之握的伤害从125点调整为100/150/200/250点
巨石冲击的伤害从100/150/200/250点调整为125点
巨石冲击现在造成0.75/1.25/1.75/2.25秒的眩晕,而不是之前的3.5/4/4.5/5秒沉默
巨石冲击的作用半径从225降低到200
现在如果大地之灵在巨石翻滚的初始0.6秒蓄力时间里被控制,也能打断巨石翻滚,而不像之前只有行进途中才 能打断
地磁之握如果将一个友方英雄拖拽到身边,行进路径上的树木将被摧毁
现在如果直接对装备林肯法球的目标施放巨石冲击,技能将被完全抵挡

撼地神牛
基础移动速度从300增加到310
力量成长从2.5提高到2.9

魅惑魔女
基础护甲降低1点

谜团
黑洞的范围从375增加到400
黑洞的施法距离从250提高到275

虚空假面
时间结界的冷却时间从120/110/100秒降低到120/100/80秒
现在虚空假面在时间结界内有1000的移动速度,同时拥有相位移动能力
时间漫游的魔法消耗从120点降低到90点


地精伐木机
基础力量从25降低到22


神灵武士
沸血之矛的持续时间从7秒提高到8秒
活血术对生命值低于40%的单位造成的治疗加成从15/30/45/60%的主要属性值提高到30/45/60/75%
活血术的施法距离从450提高到550

祈求者
熔炉精灵的护甲从2/3/4/5/6/7/8点降低到0/1/2/3/4/5/6点
熔炉精灵的攻击距离从300->900降低到300->690
电磁脉冲的魔法损毁量从100->400点提高到100->550点
电磁脉冲的生效延迟从3.7->2秒调整为2.6秒
灵动迅捷的魔法消耗从75点降低到45点
幽灵漫步的自身移动速度变化从-30/-25/-20/-15/-10/-5/0%提高到-30/-20/-10/0/10/20/30%

双头龙
冰封路径的伤害从25/50/75/100点平衡为50点
液态火的每秒伤害从10/15/20/25点提高到15/20/25/30点
冰火交加的烧灼以及减速持续时间从4秒提高到5秒
冰火交加的每秒伤害从5/10/15/20点提高到16/36/56/76点
冰火交加的伤害间隔从每1秒造成一次伤害加快到每0.5秒造成一次
冰火交加的攻击速度减缓从-20提高到-30
移除了冰火交加的初始伤害
冰火交加的总伤害从90/180/270/360平衡到80/180/280/380


主宰
剑刃风暴的冷却时间从30/28/26/24秒降低到30/27/24/21秒

光之守卫
法力流失的眩晕持续时间从1.3/1.6/1.9/2.2秒提高到1.5/2/2.5/3秒

军团指挥官
勇气之霎现在每触发一次只会造成一次具有吸血效果的反击
勇气之霎的状态持续时间从0.5秒增加到1秒
勇气之霎的内置冷却时间从1.2秒降低到0.9秒

受折磨的灵魂
闪电风暴跳跃次数从4/6/7/8次降低到4/5/6/7次
闪电风暴的伤害从80/145/205/265点降低到80/140/200/260点
闪电风暴的冷却时间从5.5秒降低到4秒
闪电风暴的魔法消耗从100/115/130/145点降低到90/100/110/120点

秀逗魔导士
龙破斩的初始/最大作用范围从275/125提高到275/200
炽魂的持续时间从7秒增加到9秒
炽魂的移动速度加成从4/5/6/7%增加到5/6/7/8%

恶魔巫师
阿哈利姆神杖现在能使死亡一指对初始目标200范围内的其他目标造成伤害

德鲁伊
熊灵的缠绕不再是法球效果

狼人
精灵狼进入隐身时间从3秒降低到1.7秒
等级3的精灵狼现在具有隐身能力
等级4的精灵狼现在具有每秒15点被动生命值回复

半人猛犸
基础智力提高2点

蛇发女妖
魔法盾的伤害吸收系数从0.75/1.25/1.75/2.25提高到1/1.5/2/2.5

地卜师
分则能成的等级要求从4/11/18降低到3/10/17
分则能成现在能被动减少10%/20%/30%的复活等待时间

变体精灵
现在能在波浪形态中攻击或施法

先知
自然之怒的魔法消耗从150/200/250点提高到175/225/275点

瘟疫法师
死亡脉冲现在无视战争迷雾

暗夜魔王
伤残恐惧的夜晚丢失几率从40%增加到50%

地穴刺客
穿刺的施法距离现在和最大作用范围一致
对穿刺的实际距离和作用范围并无影响


黑曜石毁灭者
星体禁锢的施法距离从550降低到500

食人魔法师
未精通的火焰爆轰的魔法消耗从400点改为当前法力值的60%
也就是说你一直都可以释放这个法术,如果你只有100点魔法,那么这个技能将消耗60点魔法。


全能骑士
退化光环的黏着时间从1.0秒提高到2.0秒
这是敌人离开光环范围后的效果继续持续时间。标准光环为0.5秒


幻影刺客
隐身单位现在也将触发模糊
模糊的生效延迟时间从1.5秒降低到0.75秒

凤凰
烈火精灵的攻击速度减缓从150降低到80/100/120/140
现在可以在凤凰冲击状态下释放烈火精灵
烈火精灵的每秒伤害从20/40/60/80降低到15/35/55/75
凤凰冲击现在在飞翔过程中遇到眩晕会被打断

痛苦女王
神杖加强下的超声冲击波冷却时间从100/70/40秒降低到40秒

隐形刺客
基础生命值回复速度从0.75点/秒增加到1.5点/秒

沙王
沙尘暴的作用半径从275/325/375/525增加到525

暗影恶魔
暗影剧毒的最大有效叠加层数从4层增加到5层

暗影萨满
枷锁的持续时间从2.5/3.25/4/4.75点提高到2.75/3.5/4.25/5点
群蛇守卫无法再困住Roshan

沉默术士
全领域静默冷却时间从140秒降低到130秒

骷髅王
重生的减速效果从50%增加到75%
重生的减速持续时间从4秒提高到5秒

天怒法师
神秘之耀的伤害从600/900/1200点提高到600/1000/1400点

鱼人守卫
重击伤害从40/50/60/70点提高到40/60/80/100点

鱼人夜行者
突袭伤害从70/140/210/280点降低到60/120/180/240点
暗影之舞的冷却时间从65秒降低到60秒

矮人狙击手
瞄准的射程加成从80/160/240/320提高到100/200/300/400

裂魂人
现在幽冥一击在施法中能获得目标单位的视野

风暴之灵
基础移动速度从295降低到290

流浪剑客
基础护甲提高3点
战吼的冷却时间从36/30/24/18秒降低到32/26/20/14秒

灵魂守卫
灵魂隔断冷却时间从160/110/60秒降低到120/80/40秒
灵魂隔断现在完全无视魔法免疫
倒影的施法距离从250增加到275

潮汐猎人
海妖外壳的负面状态清除临界值从600点降低到600/550/500/450点
海妖外壳的伤害格挡从9/18/27/36点增加到10/20/30/40点

地精修补匠
加入阿哈利姆神杖加成效果:激光射程加倍,导弹数量加倍

树精卫士
疯狂生长的作用范围从625增加到675
大自然的掩护施法距离从300增加到600

巨魔战将
热血战魂的最大叠加层数从2/3/4/5层调整为4层
热血战魂的每一层攻击速度加成从20调整为16/22/28/34

巨牙海民
被雪球击中的次级目标现在也受到的冲击效果与主目标相同
伤害从40/80/120/160增加到80/120/160/200,眩晕时间从0.25/0.5/0.75/1增加到0.5/0.75/1/1.25

移除海象神拳对50%生命值以下敌人造成400%伤害的技能机制
海象神拳的暴击系数从3x提高到3.5x

不朽尸王
噬魂的冷却时间从25/20/15/10秒降低到24/18/12/6秒

复仇之魂
恐怖波动的护甲减少从2/3/4/5点提高到3/4/5/6点

剧毒术士
基础攻击力降低5点
基础生命恢复速度从0.75点/秒降低到默认的0.25点/秒

死灵飞龙
基础移动速度降低5点
黄泉颤抖的魔法消耗从70/80/90/100点调整为100点
佣兽现在完全对魔法免疫
之前拥有96%的魔法抗性并且对大多数眩晕免疫


术士
剧变的最大持续时间从12秒增加到16秒

风行者
集中火力的魔法消耗从200/300/400点降低到150点
集中火力现在没有施法前摇

巫医
诅咒的作用范围从150增加到165
巫毒回复术的初始魔法消耗从25/50/75/100点降低到20/30/40/50点
麻痹药剂现在会弹射到处于战争迷雾中的单位

奥林匹斯之王
弧形闪电的施法距离从700增加到850








先祖韧鼓
可用次数从4次增加到5次
卷轴价格从800增加到875

动物信使
普通信使被击杀后每个英雄的奖励从175降低到150
飞行信使的击杀奖励仍然是175


奥术鞋
魔法消耗增加10点

狂战斧
溅射范围从225增加到250

科勒的逃脱匕首
不再消耗魔法
之前消耗75点魔法


净魂之刃
敏捷加成从22/26点提高到25/30点

Eul的神圣法杖
冷却时间从25秒降低到23秒

原力法杖
推进速度降低
现在需要0.4秒来完成整个推进,之前是0.3秒


铁树枝干
价格从53降低到50

疯狂面具
吸血效果从17%增加到20%

雷神之锤
改变了静电冲击作用目标的范围类型
不再是仅仅对前方扇形区域内目标起作用,而是900范围内所有单位都有可能被静电冲击所作用


死灵书
死灵战士被击杀奖励金钱从100/125/150增加到100/150/200
死灵战士护甲从6/8/10点降低到4点
死灵书冷却时间从80秒增加到95秒

侦查守卫
现在可以对友军使用来转移一个守卫

辉耀
攻击力加成从60点增加到65点

刷新球
卷轴价格从1875降低到1800

天鹰之戒
敏捷加成从6点增加到9点

阿托斯之棍
生命值加成从325点增加到350点

散夜对剑
散夜对剑的减速持续时间从4秒增加到5秒
散夜对剑的减速效果从30%增加到32%

岗哨守卫
可以对友军使用来转移一个守卫

暗影护符
渐隐时间从1.8秒减少到1.5秒

希瓦的守护
极寒冲击的作用范围从719增加到900
极寒冲击的冲击速度从300增加到350

诡计之雾
持续时间从40秒降低到35秒

回城卷轴
重复作用到同一建筑的延缓时间从3/5/6/7/8降低到3/5/5.5/6/6.5 最大识别建筑范围从525增加到575
这是你点击塔周围并传送到该塔的最大范围


静谧之鞋
移动速度加成从85增加到90
生命值回复速率从10点/秒增加到12点/秒
只有当未破碎时才是以上效果。


纷争面纱
力量/敏捷/攻击力加成从3点增加到6点


Changelog 6.79e
* Fixed a gold exploit with Arc Warden


Changelog 6.79d
- Fixed a bug that caused significant performance loss when Skeleton King was in the game
- Fixed a bug with Rubick stealing Shadow Dance



Changelog 6.79dCN
-修复了当骷髅王在游戏中时游戏表现力显著降低的Bug
-修复了拉比克偷取暗影之舞时的Bug