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#1 |
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Join Date: Jun 2009
Location: Singapore!
Posts: 1,120
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#2 |
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Join Date: Jun 2009
Location: Sydney, Australia
Posts: 612
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id rather see that for aftershock IMHO, its a good animation
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#3 |
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^ I agree with above. It would be better w/ aftershock.
Anyhow, T-up. |
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#4 |
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Join Date: Jun 2009
Posts: 1,210
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please no, that spell just add extra attack damage. it doesn't guarantee any other effect beside that plus damage
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#5 |
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Location: Singapore!
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Ok, in response to the first two, both effects are used in Aftershock. The yellow thing appears when Raigor plays his slam animation. The Warstomp thing shows that you have Aftershock.
Next, I don't see what's wrong with a little cosmetic change. If you dislike the Warstomp effect when Raigor hits something, it could be removed. But IMO, ES shouldn't hit something when he has 3x damage with just a normal hit. Buriza gives 2++ x critical and he would still play his slam animation. I know no one gets Buriza for Raigor, but I'm just saying that.
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#7 |
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Location: Romania
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Yes
Small and good T-up
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#8 |
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Location: Singapore!
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Thanks for commenting. I know the changes are rather small but IMO small things make a rather great difference if there are many of them.
Maybe I should remove the Warstomp effect, but that's up to Icefrog if he decides to implement this
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#9 |
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Instant T-UP....its good ... and it cant do any harm
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#10 |
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Join Date: Jun 2009
Posts: 1,718
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I like the animation. And it would be better if it worked just like how king_james and Pengwyn said. T-up.
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#11 | |
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Location: Philippines
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Quote:
1.) player casts enchant totem, Raigor does the following: - Slams the ground - Warstomp effect comes out 2.) player hits an enemy (current attack animation is played) It's better to play the slam animation of Raigor and Warstomp at the casting of the Enchant Totem since it signifies an AOE (applicable when Aftershock is learned and this is also true with Fissure, Ultimate and with Battle Fury since they have AOE attacks that's why Slam attack is justified)
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#12 |
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Join Date: Jun 2009
Posts: 536
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Well I think people would like this. T-up/
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#13 |
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Join Date: Jun 2009
Posts: 678
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It's fastidious details such as these that steer the game to betterment.
T-up.
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#14 | |
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Quote:
. You mean you would prefer if he does not slam? Meh, its just meant to look more powerful, since its a ~3x damage attack.Anyway, thanks for the support guys!
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#15 |
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T-down, his slam animation is for spells. it looks dumb for an attack.
and how would it look if you cast this and attacked? he slams twice?
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#16 |
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*facepalm*
Just in case you didn't know, the slam animation was originally used for an attack. Also, have you never seen the ES Stun-Lock Combo? It uses 3 Slams? I don't see how 1 more Slam could do any harm. Doesn't really matter anyway, this wasn't one of my best suggestions.
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#17 |
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is it possible to make the totem glow or have an effect isolated on the totem itself?
i agree this would be a good animation for aftershock.
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#18 |
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Join Date: Jun 2009
Posts: 430
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Oh yes, as if we don't see the Attack Slam animation enough already. T-down.
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#19 | ||
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Quote:
And yeah, maybe it would look better on Aftershock. Quote:
Thanks for the comments BTW!
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#20 | |
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Quote:
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