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| Last edited by kanzakill; 07-24-2009 at 09:19 AM. | |
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#2 |
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uhm well i believe you need lothars if you ever want an escape mechanism for him. and i've seen on some pub games that other players will go the distance to buy him a dagger or ginzu just for that purpose.
about the skill, no offense but it doesnt make any sense considering kardel is a long range character. range is his advantage so to speak. if kardel will somehow go near an enemy (like slardar or axe) to use that skill, his b*tt is going to get pawned. seriously. ![]() i do like combining the two passives for 1 more skill but buttstock bash? big t-down for me..
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| Last edited by Shinma; 07-10-2009 at 02:25 AM. Reason: added some more info | |
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#3 |
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The ability contains the word "Butt"
T-up from me, that's all I needed to see |
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#4 |
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well it is a good skill. but as ive mentioned, range is kardel's biggest advantage.
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#5 |
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HELL no. Giving sniper a melee ranged spell is asking for him to suicide. His biggest advantage is being able to attack from far away, from where enemies can't attack him. Also, stun based on STR? Why?
Also how does it level up? |
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Quote:
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#7 | ||||||||
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![]() End joke. Serious talking here: Quote:
DON'T BE HELPLESS AGAIN ![]() Quote:
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Gun has buttstock already ![]() Hey, it rhymes ! ![]() Quote:
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| Last edited by kanzakill; 07-10-2009 at 02:54 AM. | |||||||||
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#8 | |
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i know what you mean by that bro. lols he just want the +1 lmao.
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| Last edited by Shinma; 07-10-2009 at 02:54 AM. | ||
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#9 | |||
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Quote:
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#10 |
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yeah. that's why you need to rush lothars. anyway the first time i played kardel, i actually cursed that character a lot because i get pawned all the time. crappy ms, low hp.. your idea of merging the two passives is great but i think youd reconsider the buttstock skill.
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#11 |
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I also agree with combining 2 passive skills. But adding a more useful escaping skills something like wind walk or heavy slow (not like shrapnel which is negligible actually)
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#13 | |
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Guess I don't play DK too often.Once again, this skill is for self-defense purpose, not to attack guys ![]() Thinking about it, I'll make it more like a self-defense skill so you guys won't be able to use it to bash anyone (most of the time). EDIT: changed Much thanks to you kitchen
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| Last edited by kanzakill; 07-10-2009 at 11:46 PM. | ||
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#14 |
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Hm, I'll leave the OP there, just in case I (ever) think back. But now I will focus on this one:
1st change: Combine Headshot and Take Aim to a skill called Gunmanship I think it need no more descriptionThat way, we have an extra skill slot for this skill I suggest: ![]() (icon by StacyzMom - the V for Vendetta guy )Killer's Grip (meaningful name )Description: Kardel holds his rifle much more tightly while trying to aim at his enemies' most vital points, allowing the bullet to go through many enemies. Moreover, the first hit target will be heavily affected by the impact of the bullet, based on how long the bullet have traveled. Information: Shoots an extra concentrated bullet, deals damage in a line and stuns the first target based on the distance bullet have traveled . * Ability Type: Active * Targeting Type: Point * Ability Hotkey: E Numbers Important note: + Hit even invisible units Reasons: + Kardel needs an escape mechanism, and this skill somehow helps him + Fits sniper theme and makes sense + I watched too many action movies and am a weaponry nerd ![]() Thanks for reading!
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#15 |
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Join Date: Aug 2009
Location: Brazil
Posts: 438
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I still don't get why you wan't kardell to be remake. I recommend you to create your own hero instead of reworking¹ heroes that don't need to be reworked.
¹by reworking i mean complicating |
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#16 |
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Join Date: Jun 2009
Location: icanhascheezburguer.com
Posts: 615
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If u suck with sniper that's only ur problem, i NEVER get lothar's on him, i mean i used to, but since i saw im too pro to use lothar, instead i wanted to rush phase and manta WAY faster and better than lothar's i don't rlly know why to get lothar's if u can just use good timing for manta or phase u can even manage to scape from getting trapped by rhasta's wards, btw ppl wants to remake sniper since everyone notices he needs some help, i mean even ME a GOOD sniper player know that SNIPER isn't right now what HE'S supposed to be i mean he's right now just a marine with an automatic pulse rifle in the body of a lil dwarf he ISN'T a sniper with his trigger happy item build, that's why i wanted to remake it, but it's WAY TOO HARD to get ppl to read my remake sugg :S
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#17 |
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Join Date: Aug 2009
Posts: 67
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Combining Headshot and Take Aim is something that MUST be done.
About your new skill... I love the concept, but it's quite useless. A mine that knocks back would fit much more and will be really usefull.
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