[New] Improve the Ancients - Centaur
This is a new thing I am gonna start posting on my blog for a bit to see how it works out.
The goal of ItA is to upgrade and make changes to heroes who have fallen out of the competitive scene. I am going to try to buff/nerf specific heroes in hopes that these changes would influence competitive picks.
Again these are suggestions, so hopefully one day these changes might get implemented.
I will start with Centaur. Centaur is supposed to define the role of "tank" in combat, boasting high strength and a deterrent to enemy attacks thanks to return.
However, Centaur just lacks the gap closing and mobility which would give him a strong edge in fights.
Proposed Centaur changes:
With these changes, Centaur will find it much easier to catch targets and stay on targets after initiating.
The goal of ItA is to upgrade and make changes to heroes who have fallen out of the competitive scene. I am going to try to buff/nerf specific heroes in hopes that these changes would influence competitive picks.
Again these are suggestions, so hopefully one day these changes might get implemented.
I will start with Centaur. Centaur is supposed to define the role of "tank" in combat, boasting high strength and a deterrent to enemy attacks thanks to return.
However, Centaur just lacks the gap closing and mobility which would give him a strong edge in fights.
Proposed Centaur changes:
- Double Edge gives Centaur a bonus 20% movespeed for 4 seconds after using it
- Hoof Stomp slows enemies by 40% in a 400 AoE. The slow duration is equal to the stun duration (2/2.25/2.5/2.75)
With these changes, Centaur will find it much easier to catch targets and stay on targets after initiating.
Total Comments 1
Comments
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Posted 06-23-2012 at 12:39 PM by Lembidi




























