-
Hero Idea - The Next Purist?
@Vot1_Bear
actually about the 2nd skill, i want to make it like Morphling toggle one. the spell will consume his mana, but once he activate the spell, a % of hero's mana will be transformed into their HP. vice versa, another spell would convert a % of their HP into their mana. since this spell is unit targeted, you get to choose which spell to use to fulfill which role. i mean hp -> mana + passive + ultimate could be a main nuke combo. while just hp -> mana or mana -> hp could fit him in babysitting role. so, the spell basically not that dependent on his ulti anymore.
what i'm afraid of is, its complexity (with the toggle spell ans so on) will be the reason for this hero not to be played often.Posted 01-26-2012 at 08:22 AM by Lotus V Eater
-
Hero Idea - The Next Purist?
I think the main hero concept is nice, but i *kinda* dislike his dependance towards his ulti.
1st skill could potentially be a 4-s ranged AoE berserker call. Not only that, it has a quite low cooldown and could also function as a nuke. Imo give a requirement for the enemy to remove the buff, e.g. curse removed if hero has lost xxx HP
2nd skill. Imo it's barely useful without ulti. 40 mana for 70 HP is quite decent, but with un-cancellable duration having it drain 40 mps for 10s on allies is overkill, especially with its up-to-700 heal.
Sure it leaves 200 mana, but later on 200 is barely enough to cast a full combo, and it will only benefit a few heroes.
Enemy cast is also disrupted by the 200-limit. You can't burn away their mana, while healing them is useless without ulti. Conclusion, this skill needs some tweaks imo.
3rd skill is quite cool i guess.
Ulti. Not much to say tbh, just please reduce the hero's dependance on this single skill.Posted 01-26-2012 at 04:13 AM by Vot1_Bear
-
Posted 01-25-2012 at 01:54 PM by Lotus V Eater
-
Hero Idea - The Next Purist?
well, I can say that they are all codeable, and your new sinister aura is great, but this may bring some new problem, mana pool reduced is kind of creepy, cause it seem reduce the synergy with energy swap, and beside imo. could make nuker at early game weaker than they were. But I'm ok with that, you're doing great.
SKILL SET depends on players skill and timing, GREAT!
By the way, I'll fix the test map as your request.Posted 01-25-2012 at 01:07 PM by EndoftheWorld
Updated 01-25-2012 at 01:31 PM by EndoftheWorld -
Hero Idea - The Next Purist?
thanks. i really hope for the codeability part. i mean since you're the master of it. your idea about the aura is really great. i love it and wonder why i can't think of it. i will look at it and change what's needed to be changed~
yeah, the first spell is kinda berserker call, but with a tweak. i'm afraid the spell can't be coded thou. so, that's mean with a force attack order the unit still can attack their own allied right?Posted 01-25-2012 at 12:00 PM by Lotus V Eater
-
Hero Idea - The Next Purist?
I really really like the 2nd skill (Energy Swap), cause it synergy with ultimate (False Heal), but I'll take a no in False Heal's damage cap, 700 damage actually kind of weak for an ultimate you know (cause it maximum damage could be dealt is 700-70*4 = 420 pure damage). Due to the skill set, it's very easy to get maximum power of this skill though.
About Sinister Aura, well, it's seem lower enemies HP regeneration so it won't help you to annihilate your enemy with beautiful ultimate. So this skill should be changed. More synergy but don't make it's imbalance. Maybe an aura that gives enemies HP regeneration but decrease their strength attribute (lower HP pool make your ultimate more danger but still keep the balance with bonuses of HP regen)
Now about the first skill of this set (Frenzy Dance), a massive way to mess up the hold battle (cause it have a really big AOE with it's mechanics). Possibility, but you should lower down the area of effect. This sound like Axe's Berserker's Call but with some unique of balances, but you really should low down AOE.
EDIT: About Sinister Aura, it's can be codeable but in a very complicated way. Otherwise, that is my opinion.Posted 01-25-2012 at 11:29 AM by EndoftheWorld
-
Hero Workout: CTH16 Entry
Personally, I think it will satisfy the requirements, but in the end it's for us judges as a group to decide if it is.
But I think it's fine.Posted 04-11-2011 at 12:10 PM by Captain Planet
-
Posted 08-08-2010 at 11:48 AM by Lotus V Eater
-
Hero Ideas Portfolio
The HolyGuardian looks like OmniKnightPosted 08-08-2010 at 09:44 AM by ~Evil~



























