Krobelus the Death Prophet
I decided to start a blog since my first
thread about this issue generated a ton of backlash. In my first entry, I wanted to discuss Krobelus and her sexualization from Warcraft III to DotA 2.
Krobelus used the model of the banshee in Warcraft III.
It may be apparent that the banshees from Warcraft III were not attractive. It wasn't until World of Warcraft that Blizzard decided to make their banshees more sexualized.
Here is the Warcraft III lore for the banshee. It is not too far removed from the
traditional lore of the banshee, which describes the banshee as a fairy woman that could foretell death. Not only that, but she could appear as a frightening, terrible hag or a beautiful woman.
In DotA 2, Krobelus has been made to appear as a mix between a young, beautiful woman (torso and face) and a hideous hag (arms).
Why was the hero designed this way? Was the young, beautiful face and perky, half-exposed breasts necessary? Below is some fan art of Death Prophet portrayed as her beautiful self, which greatly outnumbers any other fanart of Krobelus being ugly or old.
http://www.playdota.com/forums/showthread.php?t=782195
http://dotaw3xmaps.com/dota-krobelus...h-prophet.html
http://www.sky-wallpaper.com/free-wa...768,54824.html
http://jackrq.blogspot.com/2009/06/k...h-prophet.html
Many fans obviously see her as a sensual hero. I personally feel that the sexualization of her model was unnecessary and silly. What could have been done is that Death Prophet appears beautiful the majority of the time, but then transforms into a hideous hag when her ultimate is up - much like the model transformation many other heroes have such as Lycan, Undying and Lone Druid.
Below is some fan art by
Halycon450 that depicts Death Prophet as she could have been.
What is your opinion on Death Prophet's model? Could it have been different? Is it best the way it is now? Please leave constructive responses and I will try my best to address them.