The Raider is a coward hero, moving fast and far from the enemy sight he attacks units that fall behind their team and destroys the enemy base on their frustation to take advantage of their strenght.
The Raider kidnap one target and drags it with him, target is invulnerable for the duration and cannot be seen by himself or his allies. Not moving for 2 seconds will break the target free.
Drags for 3.25 seconds, 200 mana cost, 90 seconds cooldown.
Drags for 3.5 seconds, 180 mana cost, 80 seconds cooldown.
Drags for 3.75 seconds, 160 mana cost, 70 seconds cooldown.
Drags for 4 seconds, 140 mana cost, 60 seconds cooldown.
• Target is hidden and invulnerable for the duration, also hidden from the minimap for enemies.
• Can't drag through cliffs.
The Raider acelerates its movement speed, can reach up to 150 bonus movement speed.
Bonus 150 movement speed by 21 seconds walking.
Bonus 150 movement speed by 15 seconds walking.
Bonus 150 movement speed by 9 seconds walking.
Bonus 150 movement speed by 3 seconds walking.
• Is a external factor, so it is not taken in consideration on the movement speed formula (the Raider hexed, for example, will have 250 movement speed instead of 100).
• Increases linearly.
• It takes 2 seconds stopped to remove the bonus.