I am planning on submitting a remake idea for Doom. Right now, Doom is a boring hero that makes the game dumb. There shouldn't be a hero who is a counter to almost everyone.
- He throws chains in an aoe and drags them towards him. Deals a ministun and lasts for a certain duration. (The idea is that he is dragging people to hell
). This skill would be channeling (his channeling animation looks like he is pulling something).
- It does not follow him, instead it makes it so that the fire is in a set aoe. Because it is still, it will deal more damage than 30 dmg per second. This will compliment his ultimate (and the fire should be buffed visually so that it really does look like Lucifer is dragging them to hell).
The idea is to make Doombringer more of an initiator than a carry. Although, he could be both depending on what ideas I have for his other skills. Maybe they could go untouched.