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Kyural is a heavy duty caster, complete with long range potential and mobility with his ultimate.
Successful timing of Hyper Bomb and De-formation/Reformation allows skilled Kyural players to avoid damage completely while dishing out high amounts of magic damage.
Searing Talon and Magic Amplification complete the build, allowing Kyural to disable weakened enemies and prevent them from fleeing or kiting.
Strength | Agility | Intelligence | | | | | 15 + 1.4 | 13 + 1.35 | 29 + 3.25 |
| | Starting HP/MP: | 435/377 | | Base Stats: | 57 | | Stats Gain: | 6 | | Primary Role: | |
|
| Affiliation: | Sentinel | | Attack Animation: | 0.50/0.50 |
| Damage: | 53-59 | | Casting Animation: | 0.00/0.00 |
| Armor: | 2.86 | | Base Attack Time: | 1.70 |
| Movespeed: | 300 | | Missile Speed: | |
| Attack Range: | 600 | | Sight Range: | 1800/800 |
 | | Type: Active | | Targeting: No target | | Hotkey: T |
| Kyural condenses energy at the target point. Recasting the skill combusts the charged energy, damaging and stunning nearby enemies based on the duration prior to explosion. Enemies can see the general casting area of this spell. |
| | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 130 | 13 | 1000 | 300 | 2 | Does 20-120 damage, 0.1-1.1 second stun |
| 2 | 130 | 13 | 1050 | 300 | 2 | Does 50-200 damage, 0.4-1.4 second stun |
| 3 | 130 | 13 | 1100 | 300 | 2 | Does 80-280 damage, 0.7-1.7 second stun |
| 4 | 130 | 13 | 1150 | 300 | 2 | Does 110-360 damage, 1.0-2.0 second stun |
- A 600 AoE area will glow with energy. This is visible to both teams, however enemies will not know the 300 AoE selected for the
- attack (only allies will).
- Damage increases by 5/10/15/20 damage in .1 second intervals over the 2 second duration (stun charges by .2 seconds each
- inverval at all levels)
 | | Type: Active | | Targeting: No target | | Hotkey: |
| Kyural amplifies his magic to extreme degress, gaining bonus mana regen and emitting an aura which reduces the magic resist of nearby enemies. |
| | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 60 | 9 | | 800 | 5 | +.25% mana/sec, enemies lose 11% magic resist |
| 2 | 80 | 9 | | 800 | 5 | +.50% mana/sec, enemies lose 14% magic resist |
| 3 | 100 | 9 | | 800 | 5 | +.75% mana/sec, enemies lose 17% magic resist |
| 4 | 120 | 9 | | 800 | 5 | +1% mana/sec, enemies lose 20% magic resist |
 | | Type: Active | | Targeting: No target | | Hotkey: E |
| Kyural conjures 3 beams of energy to strike his target simultaneously. The target is slowed and suffers damage over time. The slow strength is proportional to the health the enemy lost while debuffed. |
| | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 110 | 19 | 540 | | 4 | Does 50 damage, target takes 30 damage over the next 4 seconds |
| 2 | 115 | 17 | 560 | | 4 | Does 100 damage, target takes 60 damage over the next 4 seconds |
| 3 | 120 | 15 | 580 | | 4 | Does 150 damage, target takes 90 damage over the next 4 seconds |
| 4 | 125 | 13 | 600 | | 4 | Does 200 damage, target takes 120 damage over the next 4 seconds |
- The slow starts at 1% and increases by 0.5% for every 1% of health the target is missing while debuffed (cap of 50% slow at
- 0.5% health)
 | | Type: Active | | Targeting: No target | | Hotkey: R |
| Kyural detonates his body, damaging and pushing enemies away from him while also removing Kyural from combat. Kyural can then cast Reformation to reappear at the target point, damaging and pushing in enemies. |
| | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 0 | 40 | 0/600 | 400 | 5 | 100 damage, 200 push |
| 2 | 0 | 40 | 0/700 | 400 | 5 | 200 damage, 300 push |
| 3 | 0 | 40 | 0/800 | 400 | 5 | 300 damage, 400 push |
- After using de-formation, Kyural has 5 seconds to cast reformation or else he uses reformation automatically at the same location
- when he used de-formation
- De-formation is a no target, AoE attack, while reformation is an AoE targetting attack
- Kyural is completely removed from combat (similar to being imprisoned by astral imprisonment) until he reforms
- Hyperbomb can still be detonated while removed by this skill. Magic amplification still applies while removed by this skill. Searing
- talon cannot be used while removed from this skill.
Template by The Lord God, edited and updated by Florburz
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