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Personal stuffs Dumps

Posted 02-29-2012 at 01:09 PM by ForsakenAcolyte (Welcome to the Darkness Realm)
Updated 06-29-2012 at 03:25 AM by ForsakenAcolyte

29-02-2012, the "game" is over...

will restart, soon...
Damn you, NoThlnG


RickRoll, troll thread

Never troll anymore.
Gonna be infracted.
Give you a chance.
You don't take it.
Up to you now.

Never repeat this mistake.
Gonna be addicted.
Let the addiction go away.
You will enjoy some pleasure.
Down inside your heart.

Never repeat, i told you.
Gonna be hated.
Run for your life now.
Around the world if necessary.
And if you finding place to hide.
Desert maybe a good place.
You will safe, i promise.

Halfbreed Dump



He's Randall, the Halfbreed. His father is a wandering dragon that fucked a pegasus, and the pegasus was pregnant. In his birth, Randall was thrown away cos he got dragon horns and wings, her mother thinks that he's a freak.

Raised by a cave dragon and blablabla i won't make a fanfic of this.

Maybe i will, but not here.


The red line is supposed to be his armour, but since it's hard to draw on his freckles, can anyone draw an armour for him? Need help.


Dumping Aramir for later use




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Old

The Forsaken Acolyte

Posted 12-20-2011 at 03:46 AM by ForsakenAcolyte (Welcome to the Darkness Realm)
Updated 06-15-2012 at 08:04 AM by ForsakenAcolyte

This hero suggestion isn't finished. Will add many stuff later. This is a hero suggestion for DotA 2. So, i don't care about "Uncodable" comment.


Description :
Quote:
Even if he have lack of disables, his survivability is a top notch and he can kill an enemy hero even if the enemy hero is fully healed. His primary attack spell with high damage and low cooldown, also heal him. His passive skill weaken the enemy around him, amplifying damage done by him and his allies to his enemy. And for greater physical resistance, he can activate his Hellfire Guard spell for protection and dealing damage to anyone who dare to attack his protection. And his ultimate can place a curse at enemy heroes, make them took more time to respawn. If the enemy hero is cursed again, while still had the debuff. The enemy hero will usually die.

Lore :
Quote:
Once was a faithful monk, Jevidiah is a protector of the sacred God. Slain in battle against unholy demon, his brave soul was sent to the Darkness Realm for an eternity by the demons as a gift to the Dark Lord. Tortured and suffer for eternity, Jevidiah decide to meet the Dark Lord to offer him a deal. He wants power, might, and freedom, in exchange of souls for the Shadow Realm. The Dark Lord agree, he gives Jevidiah the Cursed Hand that can send anyone who touched by it to the Darkness Realm.

Ressurected by the Dark Lord, Jevidiah now hunts soul for the hell. His holy power has turn into unholy, so strong that the ground around him turn into blight. His dark power has been empowered, allow him to manipulate shadow and death. And when he need some protection, he can summon the flame from the abyss to protect him, while burning his adversaries. Now known as the Forsaken Acolyte. His hunt for soul is neverending, his search for power is unstoppable. No one can tell the tale against him, because his body has turned into ash and his soul already sent to the Realm.
The lore is shitty? English isn't my native language. Grammar edit and language fixing - "In Progress".


Forsaken Acolyte / Jevidiah


Strength - 26 + [2.9]
Agility - 18 + [1.9]
Intelligence - 16 + [1.7]

Affiliation Scourge/Dire.
Damage 40-50
Armor 4.56
Movement Speed 300
Starting HP 644
Starting MP 208
Attack Range 128
Attack Animation 0.6-0.7
Casting Animation 0.4-0.4
BAT 1.7
Role Durable<primary>, Carry, Nuker


HD SKILL ICON!



1 Death Shadow (heal/nuke)

Jevidiah throw a ball of dark energy which damage his target and heals himself for 75% of it's damage. 150% heal if the target dies by Death Shadow.

1lvl 100 magical dmg
2lvl 150 magical dmg
3lvl 200 magical dmg
4lvl 250 magical dmg

Mana cost 90 at all level
Cast range 600
Cooldown 5 sec

Note : The heal is based on the damage taken, so it's also reduced by enemy's magic resistance.

Jevidiah can shoot shadows ball from the edge of Arrania, harming enemies who are struck by it.

2 Death presence (passive)

The death presence which comes from Forsaken Acolyte make enemies feels close to death and weakened in 350 AoE around the hero.

1lvl 15% physical and magical amplification.
2lvl 20% physical and magical amplification.
3lvl 25% physical and magical amplification.
4lvl 30% physical and magical amplification.

Jevidiah's unholy power flow beneath the earth, weakening enemies who stand above the cursed ground.

3 Shadow Surge (initiation, chasing tool)
[IMG]insert icon here[/IMG]
[IMG]insert big icon here[/IMG]

Jevidiah charge toward his target, damaging and slowing anyone who is in his path. The main target got stunned for 1 second.

1lvl 60 magic dmg, 500 cast range, 20% slow for 2,5 second
2lvl 90 magic dmg, 550 cast range, 25% slow for 2,5 second
3lvl 120 magic dmg, 600 cast range, 30% slow for 2,5 second
4lvl 150 magic dmg, 650 cast range, 35% slow for 2,5 second

Mana cost 100 all level
Cooldown 10 sec all level

Someone who gets his first mark, can't escape Jevidiah's grasp so easily.

4 Darkness Touch (ultimate)


To send his enemy's soul to the Darkness Realm, Forsaken Acolyte curse the enemy unit with his Cursed Hand, making them to took more time for respawn. If an enemy cursed again while still had the curse, it will take an insane amount of damage. The Forsaken Acolyte gains bonus Max HP per dead hero under the curse no matter it's cursed once or twice. Cost 10% current HP to activate.

1lvl +5 respawn second, 20s curse, 1300 pure dmg if cursed twice.
2lvl +10 respawn second, 20s curse, 1900 pure dmg if cursed twice.
3lvl +15 respawn second, 20s curse, 2500 pure dmg if cursed twice.

Cooldown 12/10/8 sec
Mana cost 100/125/150
Bonus Max HP 30/45/60
Cast Range 300

Note : The second curse's damage can't be reduced by anything and can't be reflected by anything.

For every soul sent to hell, Forsaken Acolyte get power and might from the Dark Lord.




RESPONSES

Spawning
-Dark Lord sent me here
-Darkness Realm needs more soul
-Jevidiah
-Once was a monk, but now is Forsaken!
-The Forsaken One

Moving
-I'm moving
-My leg is walking
-Your decision is unquestionable
-Now, now!
-That's a plan
-I see more soul to sent there
-Like the shadow, i go

Attacking
-Arrania, cut them!
-For the Dark Lord!
-For Darkness Realm!
-Arrania will taste your flesh!
-Your death is obvious!

Casting Shadow Death
-You can't escape from this!
-You can run but you can't hide
-Running only delaying your death
-Arrania's edge!

Casting Darkness Touch
-Mark for death.
-No escape.
-Your soul will be sent.
-Dark Lord waits for you.
-There's a reserved seat for you there.
-Soon, to the final resting place.

Killing a Hero
-Arrania hungers
-Arrgh, forgot to mark this one. Nevermind...
-Shadow chases you
-Shadow cease you
-Not so fast!
-You was foolish enough to beg for cursed twice.
-Dark Lord is there, meet him.
-Dark Lord will satisfied.

Dying
-No way, i'm done....
-I will remember this defeat, and pay you.. ugh back...
-Impossible! Arrania, nooo.........
-The end of my journey... *cough*
-You haven't seen my real power...
-Arrania, we're finish.
-My hand is, free...
-Not worth it.....
-Remember, my vengeance!!

Respawning
-Dark Lord says he wants more, i will give him
-Shouldn't dissapoint Dark Lord again
-Returned to live, for harvesting souls
-I'm here, again? Oh....
-Not yet my time
-Still remember my previous loss, who was it?
-It's take long time to repair Arrania in the forge, their soul will pay the cost.
-Jevidiah and Arrania, will avenge you..
-My loss, will be your loss!

Killing Rival
-Your soul will be tormented in the Darkness Realm. (Leshrac)
-Yes, i'm mad and this is my problem. (Jah'rakal)
-Queen of Pain? Dark Lord tortures me more than you.
-No Shadow shall escape the Darkness Realm. (S.Shaman, S.Fiend, S.Demon, S.Priest)





THIS ISN'T COMPLETED YET!

To Do List :

Hero Model
Hero Portrait
Template
Many Other Stuff
Etc.


05/02/2012

Fuck this shit, accidentally deleted 50% of the blog. Phew, finished re-writing (what i can remember).

15/06/2012

Changing "Black Flame" into "Darkness Surge", icons incoming.
Buffs "Death Shadow" healing effect
Buffs "Darkness Touch"
Removed the regen reduction from "Death presence"

Added response, pretty much WIP.
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