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Posted 10-10-2012 at 02:19 PM by ZipFile (Suggestions to DotA by ZipFile)
Information about Zmey in Slavic Mythology
Quote:
In Russia and Ukraine, a particular dragon-like creature, Zmey Gorynych (Russian: “змей Горыныч” or Ukrainian: “змій Горинич” ), has three heads, is green, walks on two back paws, has small front paws, and spits fire. According to one bylina, Zmey Gorynych was killed by Dobrynya Nikitich.
| Main Gorynych Head |    | Allow Gorynych to switch Main Head, to open different subskills |
 | | The main Head becomes Ominous, evil plans |
Subskills: | Curses target, making it an easy prey for Gorynych. | The longer target will go out from the place of curse, the more faster and powerfull Gorynych will be. |

 | Level of Main Gorynych Head | CD | Duration | AoEs | Bonuses | Manacost | | | 1 | 45 | 6 | 300,500,700,1000 | +5% movespeed to Gorynych, -1 Armor to prey per each aoe grow | 120 | | | 2 | 40 | 7 | 280,450,600,900 | +8% movespeed to Gorynych, -2 Armor to prey per each aoe grow | 120 | | | 3 | 38 | 8 | 250,340,500,600 | +12% movespeed to Gorynych, -2 Armor to prey per each aoe grow | 120 | | | 4 | 35 | 9 | 220,310,400,500,600 | +17% movespeed to Gorynych, -3 Armor to prey per each aoe grow | 120 |
 | Corrosive Breath | The more inits stay near the Gorynych, the more regeneration he will take, for the more enemies who dares to touch the Gorynych will have be poisoned so they will loose attack speed the closer they stand |

 | Level of Main Gorynych Head | CD | Duration | AoEs | Bonuses | Manacost | | | 1 | - | - | -300,500,700 | -15%/10%/5% attackspeed to enemy (3 seconds), +1 hp/sec regeneration per 3 enemy units | - | | | 2 | - | - | -300,500,700 | -20%/15%/10% attackspeed to enemy (3 seconds), +1 hp/sec regeneration per 2 enemy units | - | | | 3 | - | - | -300,500,700 | -25%/20%/15% attackspeed to enemy (3 seconds), +2 hp/sec regeneration per 2 enemy units | - | | | 4 | - | - | -300,500,700 | -30%/22%/17% attackspeed to enemy (3 seconds), +4 hp/sec regeneration per 2 enemy units | - |
 | | The main Head becomes Disdain, stand out! |
Subskills: | Gorynych Fortificate his body. This gives him armor and magic resistance for a short duration |

 | Level of Main Gorynych Head | CD | Duration | Bonuses | Manacost | | | 1 | 50 | 10 | +5 armor,+10% spell resistance to Gorynich | 100 | | | 2 | 50 | 10 | +6 armor,+15% spell resistance to Gorynich | 90 | | | 3 | 50 | 10 | +7 armor,+20% spell resistance to Gorynich | 80 | | | 4 | 50 | 10 | +8 armor,+25% spell resistance to Gorynich | 75 |
 | The master of Cruelty, Gorynych likes to see someones pain and death. Each enemy death near him gives a slight bonus to his power (650 AoE to proc.) |
| | Each creep death give 1 point of cruelty. Each hero death gives 10 points of cruelty. Each 15 points of cruelty resolves in +2 Str. bonus and +25 hp bonus. The cap of 525 cruelty points (+70 Str. +875 hp bonus) by death of 525 creeps or 52,5 heroes . Passive take place if your main Head is Disdain. The cruelty points will be lost on death, depending how much Hydras will survive. (3 - no lost 2 - 1/3 lost 1-2/3 lost 0 - 90% lost). You can not die by switching your main head from Disdain by hp and str. lost. Bonus from passive will not be granted (and taken) immediatelly, but by portions of +2Str and +25 hp bonus per second (meaning to reach the cap you will have to wait 35 seconds) |
 | | The main Head becomes Malice, enormous rage |
Subskills: | Gorynych Sacrifices portion of hp, to gain the abbility to fly, increase attack speed, get the vampire effect, increase his attack range and passivly to breath a fire, however the more actions he will do, the shorter there will be the duration. In addition movespeed of Gorynych is reduced by 20% |

 | Level of Main Gorynich Head | CD | Duration | AoEs of Fire Breath | Bonuses | Duration cutters | hpcost | | | 1 | 70 | 30* | 3 Special Regions by passive | Fly, +15% attack speed, +1% lifesteal on attack for every enemy unit in 3 Regions, Fire breath in 3 Regions, +120 increased range | 1. Each 100 units of movement from innitial casting position resloves in -1.5 sec duration, 2. Each attack resolves in -2.5 sec. duration, Each casting (including artifacts), resolves in -5 sec duration. | 200 | | | 2 | 70 | 35* | 3 Special Regions by passive | Fly, +17% attack speed, +1,5% lifesteal on attack for every enemy unit in 3 Regions, Fire breath in 3 Regions, +160 increased range | 1. Each 100 units of movement from innitial casting position resloves in -1.5 sec duration, 2. Each attack resolves in -2.5 sec. duration, Each casting (including artifacts), resolves in -5 sec duration. | 300 | | | 3 | 70 | 40* | 3 Special Regions by passive | Fly, +20% attack speed, +2% lifesteal on attack for every enemy unit in 3 Regions, Fire breath in 3 Regions, +210 increased range | 1. Each 100 units of movement from innitial casting position resloves in -1.5 sec duration, 2. Each attack resolves in -2.5 sec. duration, Each casting (including artifacts), resolves in -5 sec duration. | 450 | | | 4 | 70 | 45* | 3 Special Regions by passive | Fly, +22% attack speed, +2,5% lifesteal on attack for every enemy unit in 3 Regions, Fire breath in 3 Regions, +250 increased range | 1. Each 100 units of movement from innitial casting position resloves in -1.5 sec duration, 2. Each attack resolves in -2.5 sec. duration, Each casting (including artifacts), resolves in -5 sec duration. | 550 |
 | Grants Special 3 Splash regions to Gorynych. |
| | The blues circle-where splash and vampirism occures. From blue circle to red circle-the effect of Fire-breath will proc every 5 seconds of Malice head 1 subskill active. It will deal 70/90/110/130 dmg to every enemy unit on its way, even magic immune. |
 | Nightmare Howl | Channeling, toggle | Gorynych provide enormous roar, enemy heroes in region will turn to him and stop. The closer they are the more effect it will have on them |
 | Level of Nightmare Howl | CD | Duration | AoEs | Bonuses | Manacost | | | 1 | 30 | 2,1,0,5 | 350,350-600,1000-1200 | Heroes face to Gorynich and stop, they do not do anything | 170 | | | 2 | 30 | 3,2,0,5 | 350,350-600,1000-1200 | Heroes face to Gorynich and stop, they do not do anything | 160 | | | 3 | 30 | 4,2.5,0,5 | 350,350-600,1000-1200 | Heroes face to Gorynich and stop, they do not do anything | 150 | | | 4 | 30 | 5,3,1 | 350,350-600,1000-1200 | Heroes face to Gorynich and stop, they do not do anything | 140 |
Effect will break if you will toggle it off. Effect will break if you will be disable (because it is channeling). The duration differs on those who are in different distance from you. However tour teammates can push you by Force Staff to increase the duration for enemies (or push them to you closer), however pushing yourself by force stuff will break the spell. Any kind of stun to them will break the effect for them. Dagger is disabled when you are channeling this.
 | Spirit of Danger | Being the ancient and mystic creature, Gorynych has developed strong defensive skill to protect himself from harm |
 | Level of Spirit of Danger | Bonuses | | | 1 | 5% chance to block instance of damage higher than 500, it will deal 250 damage instead after 1 second | | | 2 | 10% chance to block instance of damage higher than 400, it will deal 200 damage instead, it will deal 250 damage instead after 2 seconds | | | 3 | 15% chance to block instance of damage higher than 300, it will deal 150 damage instead after 2,5 seconds | | | 4 | 20% chance to block instance of damage higher than 200, it will deal 100 damage instead after 3 seconds |
 | Split Hydra(Ultimate) | Gorynych Splits into 3 less hydras, each of them represent one of his heads. After 6 seconds if they will survive Gorynych will reborn |
- When the spell ends, the Gorynych takes Disdain's place. If Disdain is dead he takes Ominous' place, and if Ominous is dead he takes Malice's place.
- The Disdain carries every aura of the Gorynych.
- The less Hydras can not switch the heads(they have only one
) - If all Hydras will be dead, Gorynych can not reborn.
- each hydra has subskills according to the head it represents.
- Less Hydras last up to 6 seconds.
- Can be activated manually, auto-activate on death, if is not on CD.
- Hydras counts as heroes, and for the more, each of them recieve 1/3 stats of Gorynych plus +10/+15/+20 All stats. CD 120/90/70. Manacost 0.
Copy of the topic http://www.playdota.com/forums/showthread.php?t=1129570
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