05-10-2010, 08:01 PM
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#7
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Member
Join Date: Jun 2009
Posts: 3,002
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Buff removal mechanisms
Times quoted: OVER NINE THOUSAND
| Buff Class | Some Examples | | Magical | Slow, Silence, Inner Fire, Hex | | Physical | Ensnare,Phoenix Fire (Poison Nova,Shukuchi),Web , Envenomed Weapons | | Universal - Tier I | Stun, Mana Shield, Doom, Metamorphosis, Dust, Aura or AoEOld Scorched Earth, Smoke Screen | | Universal - Tier II | Chemical Rage, Timed Life |
| Dispel Class | How to Achieve | Buffs Removed | | Magical | Dispel, Purge, Magic Immunity, Primal Split, Cyclone | Magical | | Physical | Banish ( Decrepify ), Ethereal, Cyclone | Physical | | Universal I | Mirror Image, Charm ( Holy Persuasion, Helm of Dominator ) | Phys,Mag,Univ I | | Universal II | Death =( | All |
- Aura buffs are applied by timed intervals, so removal of them is not obvious.
- AoE Buffs go on effect as unit enters area. Once they are removed, unit need to exit and reenter the area.
- Active Immolation and Mana Shield will be turned of when their buffs are removed.
- Once it's buff is removed, Passive Immolation will be disabled until unit is Paused/Unpaused, Killed/Revived or ability/item is removed and added again.
- Units with 0 ms can't be Cycloned. ( Like Ensnared, Entangled )
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Last edited by Black Isle; 02-02-2012 at 04:39 AM.
Reason: Clarified - Added Something D:
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