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#1 |
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Join Date: Jun 2009
Location: Singapore
Posts: 312
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| Last edited by teamgary; 10-14-2009 at 12:19 PM. Reason: rebalancing | |
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#2 |
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Join Date: Jul 2009
Location: Poland
Posts: 992
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I won't flame
.You need icons, without it, it all looks quite ugly... Attach the correct icon to the correct skill. Then I'll read more :P. Nothing else, for now.
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#3 | ||
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Gold aura is imbalanced in that it benefits other heroes as well. it may only boil down to 2gold/second but that's still big advantage. IMO it should just work for himself or be some sort of active/channeling skill.
Repair- it could use a buff. DK gets the hp and armor for just the skill points. edit*- I re-read the skill description, if this only works as a tower repair then it doesn't have enough utility- compare to living armor Ensare- looks good from what i understand. You may just want to include a limit to the number of traps and describe the type of damage it will deal(Magic/physical/pure) As baldoro stated, try and spruce up the presentation, move the icons next to the skills and an explanation of his possible roles early-mid-late game
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| Last edited by JohnnyMoe; 07-25-2009 at 11:58 PM. | |||
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#4 |
Forum Staff
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Hmm... I once had similar hero suggestion but I forgot to post it here I suppose...
In my suggestion I had building mastery instead of repair. It will gives you 2 subskills : Repair and Demolish. Maybe you can do something like that also since only repair isn't that helpful...
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#5 |
Member
Join Date: Jun 2009
Location: Singapore
Posts: 312
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^ thx for all your suggestion.I will be inserting pic later cos my this com has a prob.I cant see the link at all.Unless some1 can help..
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#6 | |
Member
Join Date: Jun 2009
Location: Singapore
Posts: 312
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Quote:
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#7 |
Member
Join Date: Jun 2009
Location: Singapore
Posts: 312
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Added some pics
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#8 |
Member
Join Date: Jun 2009
Posts: 679
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2gold/second looks little, yes. But the peasant's team is playing em mode income, and the enemy is playing on ap mode income. Wth?
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#9 |
Member
Join Date: Jun 2009
Location: Singapore
Posts: 312
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only the ally hes laning wid and himself go em mode.Its an aura.Not the whole map gets it
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#10 | |
Banned
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you should take a look at the suggestion no matter how it is presented! surely you can comment on it and say it would have been better if it had icons but saying you wont look at it untill he puts them? thats just wrong and I have no idea why the OP didnt flame you like I wouldeve done. So many threads in suggestions are BAD but recieve so many replies because of their presentation and so many are good but are poorly presented and so people dont bother reading them, thats just wrong! I hope you can see what I am saying! ON TOPIC : listen m8 I think the hero is ok, I just cant see a hero that all his real job is to aid towers and from time to time catch some hero and build tower next to him to kill him. we all have the vision of some builder hero that helps towers, but from my experience in AOS's that had those heroes, they either fucked up the game, or were too boring/bad to play :O so its not something personal, but I just dont see this sort of hero make it into dota! |
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#11 |
Member
Join Date: Jun 2009
Location: Singapore
Posts: 312
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Done rebalanced,hope this will be revived
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#12 |
Member
Join Date: Jun 2009
Posts: 252
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sorry but it seems really suck and i see u dont understand a lot of things about warcraft.
want to know why? ill tell you why: first if his base strenght is 25 this means he must have 625 base health points (25x19+150) not sure about the mana points but i think they must be 397 (19x13+150) about the first spell - nobody will use it at 1 and 2 level becouse the early game is hard to farm especially for your hero who has no attack damage. the trap do low damage and cost a lot. but at 4th level it cost no gold do lots of damage and ensnare for 4 secods with cooldown for 10 seconds and capture up to 5 units?!? its omfg imba. just 2 traps can kill the whole team. this is the 4th thing you have to change here. (im pretty sure if u change it, it wont be balanced again) about the 2nd skill - wtf is this aura, gold giving, its imbalancing the game, and why the hell alchemist cant have it? doom can also make extra money, and why only on the heroes who gain extra money by spells there are so many heroes that can kill all the creeps in few easy and fast steps. with your hero around they will look like rockfeller. its kinda stupid idea. about the 3rd skill - doesnt look so bad but the damage must not be pure or it goes again too imbalanced. with ministun on each hit? way too imba! about the ultimate - why the fuck do i have to spend so much gold for a spell which can be destroyed. it has pretty fast attack speed but what is the damage type? i say its physical lol is it pierce, siege, normal, chaos, divine, hero, magic (magic type attack is not the same as the spells)??? and armor looks ok i guess u want be fort type, but mind that there are few more armor types like nomral, unarmored, heavy and hero.anyway why the hell this tower is permanent and has no cooldown i can flood the map with towers ensures the victory of the team. just play few more years warcraft at all and then try to suggest such things :] becouse i see over 13 things to rebalance here and beleave me u cant do it since u understand so less. |
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| Last edited by kom4o; 10-20-2009 at 09:36 AM. | |
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#13 | |
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I think you need to reorganize your thread. It is too confusing. No skill icons attached above the skills information. Try to use [IMG][/IMG] to attach it.
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#14 |
Member
Join Date: Jun 2009
Posts: 252
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icons wont make sense
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#15 | |
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Icon wont make sense? OMG. You are destroying his thread. I just want to suggest and help him but you ... Haiz. As you wish...continue with your comment on this thread.
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#16 |
Member
Join Date: Sep 2009
Posts: 4
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i think you must make it to be str not int
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