Evaporation - Sounds cool! Just a bit confused with the description and the Skill Effects
-Does MS = EVasion when this ability is activated?
-The "Heals H2O by 20*current armor(reduces 20 armor of affected units)" is this during or after the effect? I'm assuming it's after the affect after it calculates how much armour it's removed/reduced it then does a heal?
Condensation - LoL
Atleast we got the theme right !! Good stuff *read on*
-Seems like a useful mechanic to save allies or blind support. Be interesting to see in game.
Transpiration - Great for assisting and I can see it working well in conjunction with Evaporation.
-Can't understand what you mean by Duration 5/4* Still new to DotA so I’m sure that means something here...
Precipitation - my eyes, they deceive me. But there is 5 ranks to your ultimate and *looks back up* There is also 5 for each other ability ooooo? I never knew such thing could be possible :O Interesting. What would you consider the ultimate then?
-Pretty powerful ability if timed correctly otherwise balanced.
Run-off - Another interesting ability.
-Are allies forcefully moved by H20 or do they have a choice to move elsewhere? If so does the damage and slow stack?
Hero has potential and a lot of questions to be answered. But how can we make it viable for DoTa game play :O
Good Read - Thanks,