Originally Posted by Vault Dweller
|Attack Type||Damage Type||Affects Magic Immune||Example|
|Normal||Normal||Yes||Counter Helix, Adaptive Strike|
|Normal||Magical||No||Laser, Brain Sap|
|Spells||Physical||Yes||Land Mines, Diabolic Edict|
|Spells||Magical||No||Laguna Blade, Hellfire Blast|
|Spells||Universal||Yes||Doom, March of Machines|
|Magic||Normal||No||Pugna's Second Attack|
First 4 combinations on the table are mostly referred as Physical (Normal), Pure (Precise), Mixed and Magical respectively. Others are not commonly used thus they don't have any short name.
Is Attack Type Spells identical to Attack Type Magic?
When i use the GUI function Unit - Damage target with the settings Attack type Spells and Damage type magic and convert it to custom text, it becomes ATTACK_TYPE_NORMAL, DAMAGE_TYPE_MAGIC, which would be a pure damage spell.
Nevermind, what is referred to as AT Normal in the table is actually ATTACK_TYPE_MELEE or ATTACK_TYPE_HERO.
Attack type Spells really is ATTACK_TYPE_NORMAL.