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Old 02-08-2012, 05:34 AM   #1
HamsterXD
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Default Fegor Axemangler , The Orc Berserker





Orc Berserker
Fegor Axemangler

Background Story: N/A

Strength - 25 + [2.2]
Agility -19 + [1.8]
Intelligence - 16 + [1.3]

(normal)
(ultimate)


Affiliation:Sentinel
Damage:51-55
Armor:2
Movespeed:300
Attack Range:Melee (128)

Axe Em' - (single-target)
____________________Fegor uses his brute strength to strike a foe so hard that is slows the targeted enemy


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
1756sMelee (128)N/A3s slowDeals 50 + 10% max health in physical damage and slows the target ms by 10%
2856sMelee (128)N/A3s slowDeals 100 + 10% max health in physical damage and slows the target ms by 15%
3956sMelee (128)N/A3s slowDeals 150 + 10% max health in physical damage and slows the target ms by 20%
41056sMelee (128)N/A3s slowDeals 200 + 10% max health in physical damage and slows the target ms by 25%

Notes:
  • This skill is melee range, meaning you have to get close to the enemy to use it. This skill also makes it a good farming skill for last hitting due to its short cooldown. It also scales into late game, thus the higher your health the higher the damage of this skill
Blood Rush - (single-target)
____________________Fegor rushes towards an enemy unit, dealing damage based on the percentage of health loss


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
110025500N/AN/ARushes towards an enemy unit, dealing 100 + 1 x % of health missing. Max of 150 magic damage
212025500N/AN/ARushes towards an enemy unit, dealing 100 + 2 x % of health missing. Max of 250 magic damage
314025600N/AN/ARushes towards an enemy unit, dealing 100 + 3 x % of health missing. Max of 350 magic damage
416025600N/AN/ARushes towards an enemy unit, dealing 100 + 4 x % of health missing. Max of 450 magic damage

Notes:
  • This skill deals more damage the less health you have. Damage is done on contact.
Carnage - (passive)
____________________Fegor, as an orc, has learned the way of combat using his inner strength as his main source of damage


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
1N/AN/AN/AN/AN/AHeals self by 5% of current hp per attack, and deals 1% of current hp as extra damage
2N/AN/AN/AN/AN/AHeals self by 5% of current hp per attack, and deals 2% of current hp as extra damage
3N/AN/AN/AN/AN/AHeals self by 5% of current hp per attack, and deals 3% of current hp as extra damage
4N/AN/AN/AN/AN/AHeals self by 5% of current hp per attack, and deals 4% of current hp as extra damage

Notes:
  • The more health you have, the more you heal per attack. You also deal extra damage based on your current health.
Berserk - (Toggle self buff)
____________________Fegor unleashed a battle roar that buffs himself up, reducing damage taken and increasing his attack and movement speed, but hurting himself at the process


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
120% of MAX HEALTH to activate, 8% current hp per second30s after deactivationN/AN/AMax 10sReduces incoming damage taken by 20% and increases AS and MS by 20%
220% of MAX HEALTH to activate, 8% current hp per second30s after deactivationN/AN/AMax 10sReduces incoming damage taken by 40% and increases AS and MS by 30%
320% of MAX HEALTH to activate, 8% current hp per second30s after deactivationN/AN/AMax 10sReduces incoming damage taken by 60% and increases AS and MS by 40%

Notes:
  • This is a toggable self buff skill that can only last for a maximum of 10sec or until you deactivate it or until your health is below 10%. You can only activate this skill when you have sufficient health. Your hero model changes into the chaos orc grunt during this phase.
__________________________________________________ _______________

CHANGELOG

8/2/12 : Created hero
11/2/12 : Nerfed his 1st skill, 'Axe Em' to cost more mana per level, and changed his 'Carnage' heal regen per attack from 5%max health, to 5% current health
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Last edited by HamsterXD; 02-11-2012 at 05:36 AM.
Old 02-10-2012, 12:40 PM   #2
deathkidkun
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Default Re: Fegor Axemangler , The Orc Berserker

Tanky spellcasting carry?

Pretty high stats in a way, considering having his 3rd skill I recommend he attacks slower, it's like a stronger version of Heart of Tarrasque's regeneration IN LIFESTEAL.

First skill nukes hard even in late games, dayum.

Second skill, typical nuke based on current stats with limit.

Ultimate : Basically synergizes with the 3rd skill, that is if he doesn't get disabled halfway lololol.

So yeah, nothing much to say really. Skills seem pretty pretty generic to me.
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Old 02-10-2012, 04:12 PM   #3
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Default Re: Fegor Axemangler , The Orc Berserker

^Same as him...
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Old 02-11-2012, 05:35 AM   #4
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Default Re: Fegor Axemangler , The Orc Berserker

^ thank you for your comment , really appreciate it

First of all, his first skill does a heap of damage, but this is dues to it being a melee skill. I suppose i could make the mana cost higher to prevent spam, thus making my hero in need to buy some mana or int items if he wants to spam

The second skill is fine and will stay the same

As for the passive 3rd skill, I suppose I will lower the heal regen per attack from 5% MAX hp ,to 5% CURRENT hp

The ultimate is for his tanking and carrying purposes. It sucks up ALOT of health thus making a player think twice before using it
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Old 02-11-2012, 12:17 PM   #5
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Default Re: Fegor Axemangler , The Orc Berserker

When it was MAX Hp, screw thinking twice, BKB + Blink = screw all of you I'm an immortal f*ck.
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Old 02-11-2012, 02:07 PM   #6
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Default Re: Fegor Axemangler , The Orc Berserker

Quote:
Originally Posted by deathkidkun View Post
When it was MAX Hp, screw thinking twice, BKB + Blink = screw all of you I'm an immortal f*ck.
Haha yea I stand corrected , changed it to current hp, so he sucks less life now when he uses his ulti
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Old 02-15-2012, 10:27 AM   #7
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Default Re: Fegor Axemangler , The Orc Berserker

Bump for feedback
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Old 02-17-2012, 02:05 PM   #8
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Default Re: Fegor Axemangler , The Orc Berserker

Bump!
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Old 03-05-2012, 02:37 PM   #9
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Default Re: Fegor Axemangler , The Orc Berserker

Typical percent hero. Nothing to say really.
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Old 07-06-2012, 06:19 AM   #10
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Default Re: Fegor Axemangler , The Orc Berserker

bump
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Old 09-15-2012, 04:07 AM   #11
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Default Re: Fegor Axemangler , The Orc Berserker

Broken hero; bad idea. Scrap it.
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Old 09-15-2012, 06:22 AM   #12
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Default Re: Fegor Axemangler , The Orc Berserker

Quote:
Originally Posted by Noxonius View Post
Typical percent hero. Nothing to say really.
didn't like it either..
sry man.
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Old 09-15-2012, 09:15 PM   #13
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Default Re: Fegor Axemangler , The Orc Berserker

boring i would say, although that's often so for carries.....
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Old 09-16-2012, 01:56 AM   #14
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Default Re: Fegor Axemangler , The Orc Berserker

I like the way his lifesteal works, but it's a little too strong. If you got items which make you attack insanely fast and have heaps of max health you'd probably be gaining more health per hit than dealing it.

I like the concept, but his first and second skill don't really feel it for me.
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Old 09-16-2012, 08:29 AM   #15
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Default Re: Fegor Axemangler , The Orc Berserker

naixish much but verry strong.
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Old 10-05-2012, 10:54 AM   #16
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Default Re: Fegor Axemangler , The Orc Berserker

bump!
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Old 11-18-2012, 01:33 PM   #17
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Default Re: Fegor Axemangler , The Orc Berserker

+1 i've always loved the grunt and adding an ultimate which turns him into fel fuck yeah but i believe it's sven like i would say something even cooler for his ultimate.

when his life surpasses 1200 hp his ultimate activates making him get reduced damage 15% and 25% as and ms gain as passive.
(the ultimate activating turns him into a fel orc).

it would be a very original ulti and finally a true late game str hero instead of all those early game str, with his third skill it would be easy for him to recover health back to 1200 hp.
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Old 11-18-2012, 04:21 PM   #18
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Default Re: Fegor Axemangler , The Orc Berserker

Kinda op
First skill is not so interesting. Slow+dmg is quite boring.
Blood rush is okay, damage is good.
Carnage: passive Ursa ulti and 5% of currenent HP is healed... that has not much sense. Cuz if on low hp, you dont get healed, o high percentage of health, it's kinda useless.
Ulti: duration can be more than 10s and it depends on when you are killed. Seems like Wisp wants to discuss with you about this spell... And it's quite a suicide-skill.
Overall: tnull or tdown... dont know what to choose.
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Old 03-06-2013, 07:22 AM   #19
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Default Re: Fegor Axemangler , The Orc Berserker

bump
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Old 03-06-2013, 07:31 AM   #20
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Default Re: Fegor Axemangler , The Orc Berserker

Can someone tell me how to create a hero? I mean, how can i start creating my ideas. Can someone please help me
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