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Old 04-08-2012, 02:45 AM   #181
fremdlaender
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Default Complete the Hero 22


^
Templates are found within the opening post, at the helpful links section.
I suggest using Dark Kenshi's template or the offical one, as they are the most easy to use and edit.

Beginning a hero suggestion normally starts with having a good idea or generally a good concept. If you are more expirienced, however, you can start with an unused model and think about what it could bring into DotA. To start at the 'expirienced' level, I'd suggest you to read trough the several guides about hero making within the Compilation of useful links.

Edit: Icons can also be found within the useful links section or you can ask other persons to find/ create some.
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Old 04-08-2012, 02:51 AM   #182
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Default Re: Complete the Hero 22

Thanks.
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Old 04-08-2012, 03:37 AM   #183
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Default Re: Complete the Hero 22

hero's story > "unused" model.
Plus most likely these suggestion will be inspiration for Blizzard Dota, which has no restrictions for character models, only limited to our creativity.
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Old 04-08-2012, 10:42 AM   #184
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Default Re: Complete the Hero 22

I don't want to start another "power levels" type argument with you, but stating that this is likely going to be an inspiration for blizzard DotA is just far too much. I don't really understand why you believe that this fourm here is of any inspiration to anyone, and honestly I don't care, but stop giving fake information and false hopes to people, and mostly yourself. If it happen, fine, but it is deffinitely not likely, let alone most likely.
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Old 04-08-2012, 12:53 PM   #185
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Default Re: Complete the Hero 22

Guys review on My hero could really be helpfull

note: this noob just noticed you need to PM the boss for entry
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Old 04-08-2012, 04:56 PM   #186
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Default Re: Complete the Hero 22

Interesting challenge
I should join this contest

If I cannot find any decent model , can I use model hero in dota?

Note : I create hero with robot skin . Based on WoW , gnome races .
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Old 04-08-2012, 08:23 PM   #187
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Default Re: Complete the Hero 22

Check hiveworkshop.
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Old 04-08-2012, 09:51 PM   #188
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Default Re: Complete the Hero 22

Blaze of Glory - Very good skill. Synergizes with the other spells really good. Somewhat balanced, no other comments.

Crystalline Volley - Its basically a channeling spell? If it is, it'll be a pain in the a$$ and somewhat breaks some synergy with Blaze of Glory. Please say no! Its a good spell really, good for harassing, and probably babysitting.

Skyfall Star - Okay, its really a good spell but I don't get the "Each successive cast within 10 seconds is twice as powerful as the previous", I mean you need to make another within ten seconds and then the cooldown is ten seconds? Please explain to me, I don't get it.

Plight of Norgannon - Now this makes Skyfall Star IMBA. First of all I'm okay with increasing cast range and reducing cooldown. But increasing Skyfall Star's aoe by 250! Imagine a 750 aoe slow and damage every seven seconds. That's just imba. Maybe 25 or 50 aoe sounds better.

Overall - Its a good hero with good spells. Just needs some nerfing and buffing. Spells have good synergy between each other which is good.
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Old 04-08-2012, 11:54 PM   #189
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Default Re: Complete the Hero 22

Yeah, I'm not really sure what I was thinking with 250. Live and learn :3. As for Skyfall Star, the way it works is, is as follows:

0:01 - You cast Skyfall Star (level 4) in an area with one unit - <hero x> in it.
0:01 - <Hero x> suffers 100 damage (pre-resistance) and is slowed for 25%.
0:08 - You cast Skyfall Star in the same area with two units - <hero x> and <hero y>.
0:08 - Both <hero x> and <hero y> suffer 200 damage (pre-resistance) and are slowed for 50%.
The next time you use it, they'd both take 300 damage (200*2=400, but it's capped at 300) and be slowed for 75% (again, because of the cap).

or

0:01 - You cast Skyfall Star (level 2) in an area with one unit - <hero x> in it.
0:01 - <Hero x> suffers 50 damage (pre-resistance) and is slowed for 15%.
0:10 - You cast Skyfall Star (level 2) in an area with two units - <hero x> and <hero y>.
0:10 - Both <hero x> and <hero y> suffer 100 damage (pre-resistance) and are slowed for 30%
The next time you use it (within 10 seconds), they'd both take 200 damage, and be slowed for 60%.


The idea is that at level one you aren't able to dish out as much damage with it, somewhat giving you more of a reason to level it. But I think I'm going to increase the improved effect period and increase the cooldowns accordingly. Oh, and Crystalline Volley is not channeled.
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Old 04-09-2012, 03:42 AM   #190
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Default Re: Complete the Hero 22

Quote:
Originally Posted by NuclearCookie View Post
I don't want to start another "power levels" type argument with you, but stating that this is likely going to be an inspiration for blizzard DotA is just far too much. I don't really understand why you believe that this fourm here is of any inspiration to anyone, and honestly I don't care, but stop giving fake information and false hopes to people, and mostly yourself. If it happen, fine, but it is deffinitely not likely, let alone most likely.
You must live a sad depressing life, i feel sorry for you.
You can find inspiration in whatever you do, no one can tell you otherwise. Stating your suggestion won't be inspiration just goes to show you don't have what it takes to move people.
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Old 04-09-2012, 06:43 AM   #191
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Default Re: Complete the Hero 22

Hello, everyone. I am very interested in the contest and willing to join in. I will bring the Mag'har hero Garrosh Hellscream, a reckless battler. I see none of current contestents have brought such heroes. Hope you will like it.










Click image for larger version

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Berserker
Garrosh Hellscream
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Name:  BTNAbility_Warrior_Cleave.JPG
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Template by The Lord God.
Made using Saguine's Hero Maker

Primary Challengehttp://www.wowpedia.org/Garrosh_Hellscream
Secondary ChallengeThe special movement disable of Berserker's Rush
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Last edited by CSDT; 04-15-2012 at 12:36 AM.
Old 04-09-2012, 06:06 PM   #192
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Default Re: Complete the Hero 22

Official argument thread. A special callout to AmplifyMagic, with whom we have been spamming this thread since it began. Please, take the argumnet there, so that the rest can finally have their peace ( and fremdlaender doesn't disqualify me).
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Old 04-10-2012, 01:59 AM   #193
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Default Re: Complete the Hero 22

this contest seems too restrictive if you ask me, i suppose ill wait til the next one to make my debut
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Last edited by Lord_Talron; 04-10-2012 at 03:56 AM.
Old 04-10-2012, 02:27 AM   #194
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Default Re: Complete the Hero 22

Quote:
Originally Posted by Lord_Talron View Post
this contest seems to restrictive if you ask me, i suppose ill wait til the next one to make my debut
Restrictive?
The contest makes you have a certain theme (that you even can choose yourself) and the hero needs to have an unique disable.

Every other conceptual or gameplay aspect is up to you.
I'd say, this is one of the most free contests ever, but I don't want to force you to join. :P If you don't like it, you don't like it.
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Old 04-10-2012, 03:45 AM   #195
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Default Re: Complete the Hero 22

Guy I think we should join for the sake of contributing not winning. Of course that doesn't mean we should give out any less effort in contribution than a competition. It's all about our mentality.
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Old 04-10-2012, 03:57 AM   #196
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Default Re: Complete the Hero 22

Quote:
Originally Posted by fremdlaender View Post
Restrictive?
The contest makes you have a certain theme (that you even can choose yourself) and the hero needs to have an unique disable.

Every other conceptual or gameplay aspect is up to you.
I'd say, this is one of the most free contests ever, but I don't want to force you to join. :P If you don't like it, you don't like it.
well it just seems like that to me because i have to go and find an existing idea and i cant make my own using the skill ideas mentioned. id rather build a story around a skill rather than a set of skills around a story i guess
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Old 04-10-2012, 07:21 AM   #197
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Default Re: Complete the Hero 22

^ You're wrong my friend.You don't have to build a set of skills around a "story".You just have to go with the theme of the character you chose.That's totally easy.Look at my hero,Baron.The guy is nothing like his counterpart in WoW and I can change his skills to shadow theme like no problem but then I'll be disqualified if I don't find a guy with shadow theme
My thoughts.Decision is still yours
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Old 04-10-2012, 07:48 AM   #198
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Default Re: Complete the Hero 22

can i use the Boss in WoW

here is the link http://www.wowpedia.org/Mekgineer_Steamrigger



i found from http://www.wowpedia.org/Gnome
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Old 04-10-2012, 09:19 AM   #199
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Default Re: Complete the Hero 22

See my first post for my newly made hero, Garrosh Hellscream!!
http://www.playdota.com/forums/showp...&postcount=191
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Old 04-10-2012, 09:47 AM   #200
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Default Re: Complete the Hero 22


Jastor Gallywix
Trade Prince of the Bilgewater Cartel

Description:Jastor Gallywix is range agilty hero , that really ambitious to kill anyone at the range , Magnetic Hook , pull target and steal MS , Rapid shot able you to increase attack speed depending how close you and target , Gunblade active to gain splash damage , Magnetic field pull all target withing range for a few second



Background Story:Jastor Gallywix is the much-maligned Trade Prince of the Bilgewater Cartel, one of the most powerful goblin trade guilds on Kezan. Jastor Gallywix now with different skin , he now is robot with magnetic power , no one can run from him .
Strength - 21 + [2.25]
Agility - 22 + [2.15]
Intelligence - 18 + [1.75]

______________
Affiliation:Sentinel
Damage:52-55
Armor:3
Movespeed:300
Starting HP/MP:549/234
Attack Range:600


Magnetic Hook - (Active)
Type: Active
Targeting: Enemy Unit
Hotkey: R
Jastor Gallywix use his power to pull enemy and steal MS every second , last 5 second


 ManaCooldownRangeAoEDurationEffects
19520700N/A5Deal 60 damage , pull target by 300 units . Steal MS by 10 every second
210018700N/A5Deal 120 damage , pull target by 350 units . Steal MS by 15 every second
310516700N/A5Deal 180 damage , pull target by 400 units . Steal MS by 20 every second
411014700N/A5Deal 240 damage , pull target by 450 units . Steal MS by 25 every second
  • type damage: magical
  • Pull have 500 units speed
  • Cannot steal MS if target have 100 MS
  • after 5 second , MS back to normal


Rapid Shot - (Passive)
Type: Active
Targeting: Self
Hotkey: T
start from 600 range for +5/7/9/11 bonus AS . Increase AS every 50 range closed you and target .


 ManaCooldownRangeAoEDurationEffects
1N/AN/AN/AN/AN/AIncrease AS by 2 , up to 23
2N/AN/AN/AN/AN/AIncrease AS by 4 , up to 43
3N/AN/AN/AN/AN/AIncrease AS by 6 , up to 63
4N/AN/AN/AN/AN/AIncrease AS by 9 , up to 92
  • minimum range for bonus AS is 150 range
  • only work on heroes
explanation for bonus AS =
  • 600 range = +5/7/9/11 AS
  • 550 range = +7/11/15/20 AS
  • 500 range = +9/15/21/29 AS
  • 450 range = +11/19/27/38 AS
  • 400 range = +13/23/33/47 AS
  • 350 range = +15/27/39/56 AS
  • 300 range = +17/31/45/65 AS
  • 250 range = +19/35/51/74 AS
  • 200 range = +21/39/57/83 AS
  • 150 range = +23/43/63/92 AS



Gun Blade - (Active)
Type: Active
Targeting: Self
Hotkey: E
Active to gain great splash to nearby enemy units for a few second


 ManaCooldownRangeAoEDurationEffects
15025N/AN/A1040% splash in 100 AOE , 20% in 250 AOE , 10% in 375 AOE , 5% in 550 AOE
25025N/AN/A1060% splash in 100 AOE , 35% in 250 AOE , 20% in 375 AOE , 10% in 550 AOE
35025N/AN/A1080% splash in 100 AOE , 50% in 250 AOE , 30% in 375 AOE , 15% in 550 AOE
45025N/AN/A10100% splash in 100 AOE , 65% in 250 AOE , 40% in 375 AOE , 20% in 550 AOE


Magnetic Field - (Active)
Type: Active
Targeting:Self
Hotkey: E
Create a magnetic field within 700 range , all enemy units will be pulled every second . Last 6 second


 ManaCooldownRangeAoEDurationEffects
115090N/A700640 damage per pulled , pull by 75 units every second
217590N/A700650 damage per pulled , pull by 100 units every second
320090N/A700660 damage per pulled , pull by 125 units every second
  • Type damage is Magical
  • Pull take 0.5 second
  • Cannot Block by Linken



Changelog :
  • Change 3rd ability from platinum body to be Gun Blade
  • now rapid shot only work on heroes
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Last edited by moon_strike; 04-25-2012 at 04:56 AM.
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