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Old 05-04-2012, 07:07 PM   #1
Ety
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Default [Passive] Void Barrier


Void Barrier
Skill Type:Passive
The <hero> radiates powerful dark energy which renders nearby enemy units unable to cast spells. Upon taking damage, the effect fades.


Level 
Mana Cost
 
Cooldown
 
Casting Range
 
Area of Effect
 
Duration
 
Allowed Targets
 
Effects
1
 
N/A
 
N/A
 
N/A
 
450
 
N/A
 
Enemy
 
Prevents nearby enemy units from casting spells. The passive is disabled for 6 seconds upon taking damage.
2
 
N/A
 
N/A
 
N/A
 
450
 
N/A
 
Enemy
 
Prevents nearby enemy units from casting spells. The passive is disabled for 5.5 seconds upon taking damage.
3
 
N/A
 
N/A
 
N/A
 
450
 
N/A
 
Enemy
 
Prevents nearby enemy units from casting spells. The passive is disabled for 5 seconds upon taking damage.
4
 
N/A
 
N/A
 
N/A
 
450
 
N/A
 
Enemy
 
Prevents nearby enemy units from casting spells. The passive is disabled for 4.5 seconds upon taking damage.

Notes
  • Only hero or Roshan damage is counted.

This is a simple ability and probably boring, but it's a strong counter to gamebreaking initiators like Tide, Enigma or ES.
That's why I suggested it.

Any constructive feedback is appreciated
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Last edited by Ety; 05-05-2012 at 10:54 AM. Reason: set the AoE to constant 450, made the cd scale/lvl
Old 05-04-2012, 07:44 PM   #2
iGhOsT.East
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Default Re: [Passive] Void Barrier

I love the idea tremendously but 8 seconds might be a bit much. I can see this as synergizing really well with something....I don't know what though. I'm quite interested in seeing a whole hero with this spell.
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Old 05-04-2012, 07:53 PM   #3
Ety
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Default Re: [Passive] Void Barrier

Quote:
I love the idea tremendously but 8 seconds might be a bit much.
Yeah it kinda is, I'll change it to 6 seconds
Quote:
I can see this as synergizing really well with something.... I don't know what though.
Yeah a nice synergy would be getting ghost scepter and just walk around AM
Quote:
I'm quite interested in seeing a whole hero with this spell.
I don't really like to bother thinking about a whole hero concept, so I just posted this single ability which all of a sudden crossed my mind.

Can't get the thought out of my head that similar ability has been suggested before..
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Old 05-04-2012, 10:34 PM   #4
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Default Re: [Passive] Void Barrier

Wait, who needs to take damage before the passive is disabled? The hero itself or the enemy hero who is silence?

Though i like the counter-initiation concept of thy skill. T-UP
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Old 05-05-2012, 03:24 AM   #5
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Default Re: [Passive] Void Barrier

I'd like to see the re-engage duration scaling with level.

Nice concept: simple, effective, useful, exquisite.
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Old 05-05-2012, 06:22 AM   #6
vijju1234567890
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Default Re: [Passive] Void Barrier

Good spell and that alos without being imba.
Thats wat we need but yea synergy with ghost scepter is amazing
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Old 05-05-2012, 07:02 AM   #7
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Default Re: [Passive] Void Barrier

The AoE increase is negligible, try giving it another scaling aspect so that it's worth leveling.
Other than that though, It's a brilliant skill. Simple, yet unique and effective.
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Old 05-05-2012, 10:46 AM   #8
Ety
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Default Re: [Passive] Void Barrier

Tweaked the scaling.

Thank you all.
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Old 05-05-2012, 02:01 PM   #9
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Default Re: [Passive] Void Barrier

As was said above try to create a whole hero. Currently the olny I can say is that this skill would be gamebreaking in the right hands.
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Old 05-05-2012, 02:52 PM   #10
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Default Re: [Passive] Void Barrier

Quote:
Originally Posted by Inreet View Post
As was said above try to create a whole hero. Currently the olny I can say is that this skill would be gamebreaking in the right hands.
Any hero with radiance shuts down this skill permanently. So I don't think it would be gamebreaking in any way.

I may create a whole hero out of it later.
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Old 05-05-2012, 03:44 PM   #11
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Default Re: [Passive] Void Barrier

Quote:
Originally Posted by Ety View Post
Any hero with radiance shuts down this skill permanently. So I don't think it would be gamebreaking in any way.

I may create a whole hero out of it later.
Gamebreaking doesn't mean it has no counter. Just imagine this hero with Lothar's in teamfight.
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Old 05-05-2012, 05:43 PM   #12
Ety
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Default Re: [Passive] Void Barrier

Quote:
Originally Posted by Inreet View Post
Gamebreaking doesn't mean it has no counter. Just imagine this hero with Lothar's in teamfight.
By that logic any invisible hero with a mass disable is gamebreaking in teamfights.

And Lothar's is an auto-reveal item on such hero anyway, because the enemy will immediately know he's near. If they are dumb enough not to carry dusts/gem, that's another story.

450 AoE isn't much anyway. You will hardly cover all 5 enemy heroes with it.
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Old 05-05-2012, 06:53 PM   #13
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Default Re: [Passive] Void Barrier

6 or 4.5 not too much reason to max skill. Better from 6 > 3 (# sec like dagger it's normal and usefull)

t-up for concept
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Old 05-06-2012, 12:53 AM   #14
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Default Re: [Passive] Void Barrier

^I kinda disagree. Having an automatic silencing aura every 3s is quite imbalanced as it's pretty hard to keep you damaged. Just think about restoring dagger or heart in teamfights.
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Old 05-09-2012, 06:34 AM   #15
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Default Re: [Passive] Void Barrier

hmmm...
an aoe silence.... its quite good considering that it only has a small aoe.... long ranged will keep that skill shut down right? so it means that long ranged carries can counter this skill.... nevertheless i like it... needs to be in a hero to make it clearer i guess
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