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Old 06-28-2012, 04:15 AM   #1
KingsofCreation
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Default [Buff] Bloodseeker


Bloodseeker at one point was my favorite hero. I feel that he's slightly outshined by other heroes in his category, so I propose buffing him.


-Posted June 28th, 2012
-Lowered Ruptures Cast Range (6/4/12)


Old:
Quote:

Drives a unit into a bloodthristy rage. That unit is unable to cast spells, has its attack damage increased, and loses a small amount of hit points every second.

Increases damage by 20/40/60/80%, lasts for 6/7/8/9, with a casting range of 600. Cooldown of 12/10/8/6 seconds.
Notes
• Damage type: magical
• Bloodrage can be casted on an allied, enemy or neutral unit.
• The -disablehelp command will prevent an allied Bloodseeker from casting this spell on you.
New:
Quote:

Drives a unit into a bloodthristy rage.

Level 1: Increases friendly damage by 20%, or silences foes and deals 20 magical damage per second. Lasts 6 seconds. Cooldown of 12 seconds
Level 2: Increases friendly damage by 40%, or silences foes and deals 20 magical damage per second. Lasts 7 seconds. Cooldown of 10 seconds
Level 3: Increases friendly damage by 60%, or silences foes and deals 20 magical damage per second. Lasts 8 seconds. Cooldown of 8 seconds.
Level 4: Increases friendly damage by 80%, or silences foes and deals 20 magical damage per second. Lasts 9 seconds. Cooldown of 6 seconds.

Notes
• Damage type: magical
• Bloodrage can be casted on an allied, enemy or neutral unit.
• 80 Manacost

Bloodrage early on is a way to harass and silence the enemy. Later in the game its use is situational as you don't want to silence allies and giving a damage boost to an enemy is not ideal unless they are purely a caster. Now, its useful throughout the whole game.




Leave as is.



One change:

If an invisible hero is under 40% health, it is revealed when the Bloodseeker is 850 units away, or when it is under 20% health.


Now it allows the Bloodseeker to hunt down any hero.




One change.

Units under the effect of Rupture trigger Strygwyr's Thirst until Rupture's duration ends, then Strygwyr's Thirst acts normally.
-Reduce casting range to 850


Rupture has a 1000 cast range, so providing synergy between these two skills allows the Bloodseeker to engage in the action even faster.


That's about it. Mainly just tweaks and side bonuses.

New icon is just something I feel fits better. Judge it as you will.

Constructive criticism appreciated.
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Last edited by KingsofCreation; 07-04-2012 at 03:44 PM. Reason: See Changelog
Old 06-28-2012, 06:31 AM   #2
PlayRough
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Default Re: [Buff] Bloodseeker

Bloodseeker is already able to hunt down any hero. ON AUTOCHASE but not actually revealed...

I don't see any change that happened in 1st skill or just confused. But if I'm right, the damage is only for enemies?
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Old 06-28-2012, 06:43 AM   #3
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Default Re: [Buff] Bloodseeker

I like them, T-up.

1st it could just be a buff from 20/40/60/80 to 25/50/75/100 and leave as it is.
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Old 06-28-2012, 06:58 AM   #4
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Default Re: [Buff] Bloodseeker

The Rupture speed bonus should only work while BS is very close to the enemy. Otherwise T-UP to everything else.

Well, maybe not everything. What I'm saying is- good ideas. Maybe they could be implemented in part. They're all very sensible, possible buffs to Bloodseeker that I could very well see being added to the game.

Good work.
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Old 06-28-2012, 07:26 AM   #5
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Default Re: [Buff] Bloodseeker

^ Pretty much this. Those are tiny buffs but much needed (especially the first skill, rupture is kinda bonus IMO). T-up
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Old 06-28-2012, 02:41 PM   #6
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Default Re: [Buff] Bloodseeker

He's fine as he is.

He has free sustain in his lane. Thats a rare thing.

If anything, decrease Ruptures casting range.
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Old 06-28-2012, 03:45 PM   #7
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Default Re: [Buff] Bloodseeker

Quote:
Originally Posted by PlayRough View Post
Bloodseeker is already able to hunt down any hero. ON AUTOCHASE but not actually revealed...

I don't see any change that happened in 1st skill or just confused. But if I'm right, the damage is only for enemies?
I removed the damage and silence to all units. Friendlies only get a damage buff, enemies get silenced.

Thanks everyone!
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Old 06-30-2012, 06:00 PM   #8
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Default Re: [Buff] Bloodseeker

Quote:
Originally Posted by RoseEsque View Post
He's fine as he is.

He has free sustain in his lane. Thats a rare thing.

If anything, decrease Ruptures casting range.
You want to NERF him?!
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Old 07-01-2012, 06:45 PM   #9
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Default Re: [Buff] Bloodseeker

Bloodrage - t-up, only problem now is that you cant deny anyone now. T-down for new icon.
T-up for thirst.
T-up for rupture it has been suggested times ago. Instead of trigger a auto Thirst, Bs gets the current ms bonus from the actual level of thirst but only trigger when at 1500 units away from target or just 1000.
I would like a nerf to its cast range. ~150 wont hurt that much.
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Old 07-03-2012, 02:22 PM   #10
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Default Re: [Buff] Bloodseeker

Quote:
Originally Posted by Wwallace_ View Post
Bloodrage - t-up, only problem now is that you cant deny anyone now. T-down for new icon.
T-up for thirst.
T-up for rupture it has been suggested times ago. Instead of trigger a auto Thirst, Bs gets the current ms bonus from the actual level of thirst but only trigger when at 1500 units away from target or just 1000.
I would like a nerf to its cast range. ~150 wont hurt that much.
I guess people don't like Ruptures cast range.
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Old 07-03-2012, 02:50 PM   #11
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Default Re: [Buff] Bloodseeker

Quote:
Originally Posted by KuroNeko View Post
The Rupture speed bonus should only work while BS is very close to the enemy. Otherwise T-UP to everything else.

Well, maybe not everything. What I'm saying is- good ideas. Maybe they could be implemented in part. They're all very sensible, possible buffs to Bloodseeker that I could very well see being added to the game.

Good work.
pretty much this.

you're going to have to give something back for this to work. thing is, bloodseeker IS good. hes just not the right type of good. so something like a small nerf to the cast range of rupture would help justify these buffs
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Old 07-04-2012, 03:45 PM   #12
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Default Re: [Buff] Bloodseeker

Lowered Ruptures Cast Range a little bit.
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Old 07-08-2012, 06:28 AM   #13
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Default Re: [Buff] Bloodseeker

Quote:
Units under the effect of Rupture trigger Strygwyr's Thirst until Rupture's duration ends, then Strygwyr's Thirst acts normally.
Imb4
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Old 07-08-2012, 09:01 AM   #14
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Default Re: [Buff] Bloodseeker

To be honest, I don't see the Bloodrage change happening anytime soon. Eighty percent damage increase with no drawbacks? The end result of casting that on an allied carry would be ridiculous.

The skill is balanced by its double edged nature, remove that and it becomes overpowered as hell.
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