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Old 07-04-2012, 06:15 AM   #1441
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Default Fact of the Day


scream of pain can hit invisible units.
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Old 07-04-2012, 10:15 AM   #1442
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Default Re: Fact of the Day

Quote:
Originally Posted by dying_soon View Post
scream of pain can hit invisible units.
and fogged units.
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Old 07-05-2012, 09:17 AM   #1443
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Default Re: Fact of the Day

Commanding to move while casting Powershot will make the casting faster.
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Old 07-05-2012, 09:18 AM   #1444
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Default Re: Fact of the Day

Quote:
Originally Posted by PlayRough View Post
Commanding to move while casting Powershot will make the casting faster.
But will decrease the damage dealt (unless you cancel when 0.05 seconds are remaining)
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Old 07-05-2012, 12:11 PM   #1445
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Default Re: Fact of the Day

Please make the current FotD less confusing. The last sentence suggests that Laguna Blade will kill an Abba whose BT is already active which is wrong.
I suggest changing that "being" into "getting" to prevent confusion.

Edit: Ok, simply changing the FotD to something else solves the issue, too...
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DotA code of the week:
Jass:
if loc_real01>650 then
else
  call GroupAddUnit(group002,GetEnumUnit())
endif

Fix OD combo! IMPLEMENTED!
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Last edited by MauranKilom; 07-05-2012 at 04:16 PM.
Old 07-07-2012, 04:30 AM   #1446
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Default Re: Fact of the Day

Weird. Laguna on near-death abba with Borrowed Time usually works for me.
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Old 07-07-2012, 12:33 PM   #1447
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Default Re: Fact of the Day

Invoker can cast cold snap on enemy team's fountain.
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Old 07-11-2012, 04:38 PM   #1448
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Default Re: Fact of the Day

While in Ghost Scepter effect , techie's mines or suicide will not deal damage to you.
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Old 07-12-2012, 02:05 PM   #1449
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Default Re: Fact of the Day

Quote:
Originally Posted by Ky4aH View Post
While in Ghost Scepter effect , techie's mines or suicide will not deal damage to you.
Also, when decrepified, Techies can't use Suicide.
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Old 07-12-2012, 03:17 PM   #1450
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Default Re: Fact of the Day

Techies's suicide will not affect Banished units
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Old 07-12-2012, 05:28 PM   #1451
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Default Re: Fact of the Day

^Look two posts above you.
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DotA code of the week:
Jass:
if loc_real01>650 then
else
  call GroupAddUnit(group002,GetEnumUnit())
endif

Fix OD combo! IMPLEMENTED!
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Old 07-13-2012, 01:43 AM   #1452
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Default

i know that techie's mines damage is mixed witch means they deal magical and physical damage so u probably take half damage while in ghost scepter witch is increased by 40% so you take only 70% of the damage

and now my turn:
soul keeper can cast Sunder on his illusions and get his hp full
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Last edited by SoletLuna; 07-13-2012 at 06:17 AM.
Old 07-13-2012, 05:04 AM   #1453
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Default Re: Fact of the Day

Quote:
Originally Posted by oulay View Post
i know that techie's mines damage is mixed witch means they deal magical and physical damage so u probably take half damage while in ghost scepter witch is increased by 40% so you take only 70% of the damage
Wrong, look some posts above yours. Mixed damage is completely blocked by ethereal state.
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Old 07-13-2012, 10:42 AM   #1454
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Default Re: Fact of the Day

Quote:
Originally Posted by oulay View Post
and now my turn:
soul keeper can cast Sunder on his illusions and get his hp full
If only the illusions have full HP.
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Old 07-15-2012, 02:50 PM   #1455
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Default Re: Fact of the Day

Quote:
Originally Posted by oulay View Post
i know that techie's mines damage is mixed witch means they deal magical and physical damage so u probably take half damage while in ghost scepter witch is increased by 40% so you take only 70% of the damage
This is utterly false. Mixed damage is not 50% magical plus 50% physical, it's another kind of damage which is reduced by both magic resistance and armor. Mixed damage is completely blocked by ethereal state but it can bypass magic immunity.
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Old 07-16-2012, 05:41 AM   #1456
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Default Re: Fact of the Day

Meld is NOT a channeling skill and cannot be canceled by stuns. Probably silence too but I haven't tried.
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Old 07-16-2012, 07:23 PM   #1457
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Default Re: Fact of the Day

Quote:
Originally Posted by ch1ngfux View Post
Meld is NOT a channeling skill and cannot be canceled by stuns. Probably silence too but I haven't tried.
to add, Meld can be dispelled by simply moving Lanaya (Forcestaff, Pudge's Hook etc)
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Old 07-16-2012, 09:45 PM   #1458
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Default Re: Fact of the Day

Quote:
Originally Posted by chukky-jr View Post
to add, Meld can be dispelled by simply moving Lanaya (Forcestaff, Pudge's Hook etc)
Or Sprout -.-
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DotA code of the week:
Jass:
if loc_real01>650 then
else
  call GroupAddUnit(group002,GetEnumUnit())
endif

Fix OD combo! IMPLEMENTED!
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Old 07-17-2012, 10:00 AM   #1459
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Default Re: Fact of the Day

can cast decrepify on land mines
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Old 07-17-2012, 10:58 AM   #1460
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Default Re: Fact of the Day

Quote:
Originally Posted by kevs926 View Post
can cast decrepify on land mines
and most, if not all wards.

The best thing you can cast it on is probably on a Healing ward.
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