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#4501 |
Member
Join Date: Apr 2012
Posts: 0
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#4502 |
Member
Join Date: Oct 2011
Location: Rokkenjima
Posts: 927
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How about auto selection when summoning summons?
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![]() "When I speak the truth, I will use red." |
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#4503 |
Member
Join Date: Jul 2012
Posts: 2
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Thanks for all the work IceFrog. It took me like 2 hours to read through the patch changelog. It must have taken you at least that long to do all coding.
1. Doom's scorched earth bonuses now affect his ALLIES too, not just himself (scaled back for them perhaps). 2. Clockwork's cogs mana-burn any enemy INSIDE too, and for increasing large amounts so there's more of a real reason to max out the skill. 3. Techies, Sniper, and Bristleback can now only be picked from the reintroduced -fun mode tavern! and for fun: -Furion's summons get a massive movespeed buff for the surrounding lulz. |
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#4505 |
Member
Join Date: Dec 2011
Posts: 0
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1. Take away the players items randomly if he left the game during the battle.
2. Reduce the chances to get game items if he left the game during the battle. 3. Raise the chances to get items for the players if his ally left. By the way,I really need one key. Thank you. |
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#4506 |
Member
Join Date: Sep 2009
Posts: 0
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It is planned block lines as in dota? -om -nt -nb -nm
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#4507 |
Member
Join Date: Jul 2012
Posts: 2
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can anyone give me a dota 2 beta key for free?
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#4508 |
Member
Join Date: Jul 2012
Posts: 3
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make pudge smaller he blocks everyone
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#4509 |
Member
Join Date: Jul 2012
Posts: 3
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#4510 |
Member
Join Date: Jul 2012
Posts: 3
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#4511 |
Member
Join Date: Jul 2012
Posts: 5
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mortred *------------*
i love that hero |
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#4512 |
Member
Join Date: Jun 2012
Location: Philippines
Posts: 67
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#4513 |
Member
Join Date: May 2012
Posts: 244
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Alchemist
- Acid Spray now provides a 5%/10%/15%/20% miss chance on attacks for enemies. - Chemical Rage blocks the possibility of a self-stun from Unstable Concoction. Spiritbreaker - Charge of Darkness can now be enhanced with movement speed from items and Empowering Haste. - Nether Strike cooldown reduced to 75/60/45 seconds. Dwarven Sniper - Shrapnel damage is now instantaneous and reveals invisible units. - Assassinate deals bonus damage based on your attack damage and applies attack modifiers on contact. - If Headshot procs with Assassinate the enemy is stunned for 1.5 seconds. Bloodseeker - Base damage reduced by 2. - Bloodrage now gives 20%/40%/60%/80% lifesteal to the affected hero. - Bloodbath regeneration from creeps set to 10%/13%/16%/19%. Mortred - Coup De Grace has a 15% chance to apply a x2.5/x3.25/x4 damage if the enemy is at 80% health or higher. - Coup De Grace has a 30% chance to apply a x2.5/x3.25/x4 damage if the enemy is at 60% health or lower. - Coup De Grace has a 45% chance to apply a x2.5/x3.25/x4 damage if the enemy is at 40% health or lower. - Coup De Grace has a 60% chance to apply a x2.5/x3.25/x4 damage if the enemy is at 20% health or lower. Silencer - Glaives of Wisdom damage conversion increased to 45%/60%/75%/90%. - Last Word radius becomes global when using Global Silence. - Global Silence cooldown decreased to 120 seconds. Zeus - Base agility increased by 3. - Arc Lightning range from 700 to 800 - Lightning Bolt range from 700 to 800 - Static Field AoE from 1000 to 1200 - Thundergod's Wrath now hits invisible units properly. - Thundergod's Wrath now reveals invisible units for 6 seconds. - Thundergod's Wrath cooldown reduced to 120/100/80 seconds. |
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#4515 |
Member
Join Date: Jul 2012
Location: Brazil
Posts: 3,632
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#4516 |
Member
Join Date: Mar 2011
Posts: 37
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Add Rubick to Aghanim's Sceptre.
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#4517 |
Member
Join Date: Jul 2012
Location: Asia
Posts: 17
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o i love pudge
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#4518 |
Member
Join Date: Sep 2009
Posts: 1
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- Ensure the team captain is part of the biggest group in CM, it's a real pain when you launch matchmaking with 2/3 friends and roll a dumb captain...
- Add concede/surrender functionnality, really needed and quite simple - Allow players to draw on game map directly (not only minimap), like observers already can (and ofc make it visible to other players in the team). |
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#4519 |
Member
Join Date: Jul 2012
Posts: 4
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1.make heroes auto-selectable when u lose control and click back on any part of the screen.... this is implemented in dota2 but not in dota
2.Hero selection after astral/aegis/reincarnation. 3.In dota 2, plz introduce techies next.... we all hv w8ed long enough for this crazy fun hero to be in good graphics thats all in my mind
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#4520 |
Member
Join Date: Jul 2012
Posts: 4
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all random (-ar) in dota2 plz and in cm mode.... plz let the captain be decided based on no. games played or the commends.... dnt let noobs be captains, it affects the game for the rest of the team
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