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Old 07-12-2012, 12:26 AM   #1
iAmAlexander
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Default Opinions on my guide in progress


Hello. I started a guide on Dirge as the current ones are outdated. It is incomplete yet but since it is my first I want to ask if it looks satisfying to people. Posting here and not in Game Strategy on purpose because I want to get as many opinions as possible and I don't need help with the strategy part. Accepting positive and negative criticism. Here's the link to it:

http://www.playdota.com/forums/showt...51#post6371451
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Old 07-12-2012, 01:54 AM   #2
Dinhosaur
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Default Re: Opinions on my guide in progress

Saw the layout, keep it up 5/5.
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Old 07-12-2012, 01:58 AM   #3
Claire Farron
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Default Re: Opinions on my guide in progress

Nice layout, but this is not an advertising place, you know right?
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Old 07-12-2012, 02:44 AM   #4
Geno.
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Default Re: Opinions on my guide in progress

I thought you left. Stop being so upset.

Layout is fine, I suggest including tables and making the Titles a different colour than the Text.
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Old 07-12-2012, 02:45 AM   #5
Larsen
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Default Re: Opinions on my guide in progress

Very nice, what I most like is the fact that is based on Dota 2.
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Old 07-12-2012, 04:23 AM   #6
CasualPubbie
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Default Re: Opinions on my guide in progress

Why are the Pros red and the Cons green?
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Old 07-12-2012, 04:29 AM   #7
Shengar
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Default Re: Opinions on my guide in progress

Its good, I like because it is based on Dota 2.
But I don't really think that this thread belong here. Maybe in strategy?
Quote:
Originally Posted by CasualPubbie View Post
Why are the Pros red and the Cons green?
Because the vice versa is sooo mainstream
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Old 07-12-2012, 04:36 AM   #8
B3yondL
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Default Re: Opinions on my guide in progress

I suggest you publish it at DOTAfire since it'll get much more views and be more helpful.
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Old 07-12-2012, 04:36 AM   #9
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by Shengar View Post
Its good, I like because it is based on Dota 2.
But I don't really think that this thread belong here. Maybe in strategy?


Because the vice versa is sooo mainstream
The current colour scheme confuses me.
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Old 07-12-2012, 04:46 AM   #10
Shengar
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by CasualPubbie View Post
The current colour scheme confuses me.
Don't worry, I confused as well too
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Old 07-12-2012, 07:08 AM   #11
iAmAlexander
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by CasualPubbie View Post
Why are the Pros red and the Cons green?
Beacause I wrote the entire thing in 2 hours..between 1 and 3 am lol.
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Old 07-12-2012, 07:10 AM   #12
iAmAlexander
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by CasualPubbie View Post
Why are the Pros red and the Cons green?
Beacause I wrote the entire thing in 2 hours..between 1 and 3 am lol. I was very tired..gonna fix it. Thanks for the suggestions.
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Old 07-12-2012, 10:07 AM   #13
Sentry_ward
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Default Re: Opinions on my guide in progress

ok let's start
you say he can initiate, yet he has no stun or anything to do a real initiation
Unless I'm wrong, hp removal can kill, but it turn to magic damage if it is going to kill so it doesn't count as a suicide

about item and skillbuilds: the worst part of any guide
item builds and skillbuilds SHOULD NEVER BE STATIC
instead of listing what items you need to take list items that work on the hero and say in what situation it is a good idea to get them
Instead of making a list of abilities explain when they should be leveled and when not
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Old 07-12-2012, 10:48 AM   #14
iAmAlexander
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by Sentry_ward View Post
ok let's start
you say he can initiate, yet he has no stun or anything to do a real initiation
Unless I'm wrong, hp removal can kill, but it turn to magic damage if it is going to kill so it doesn't count as a suicide

about item and skillbuilds: the worst part of any guide
item builds and skillbuilds SHOULD NEVER BE STATIC
instead of listing what items you need to take list items that work on the hero and say in what situation it is a good idea to get them
Instead of making a list of abilities explain when they should be leveled and when not
Initiating doesn't necessarily mean stunning. Nobody in the right mind would focus down Dirge first. He is very enduring and this is what makes him capable of initiating. Not as well as ES, Tide or Sand King, but still. I guess I should mention he is lower tier at this job.

All my facts are correct. I have tested everything in Dota 2 and what I couldn't test, I looked up in Advanced Mechanics to confirm it before writing it down.

I agree skill and item builds should not be static and I've listed the two scenarios some spells should be taken over others. You might be right about the item build part though.
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Old 07-12-2012, 10:56 AM   #15
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by iAmAlexander View Post
Initiating doesn't necessarily mean stunning. Nobody in the right mind would focus down Dirge first. He is very enduring and this is what makes him capable of initiating. Not as well as ES, Tide or Sand King, but still. I guess I should mention he is lower tier at this job.

All my facts are correct. I have tested everything in Dota 2 and what I couldn't test, I looked up in Advanced Mechanics to confirm it before writing it down.

I agree skill and item builds should not be static and I've listed the two scenarios some spells should be taken over others. You might be right about the item build part though.
How exactly do you initiate without disabling the enemy team in some way?

If someone is killed by HP removal it counts as a suicide, but when hp removal is more than the target's current HP it becomes magic damage, are you 100% sure you're not the one mistaken?

for dirge yea, the 2 lists system works, but for other heroes who have more situational abilities it doesn't work that well, something to keep in mind
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Old 07-12-2012, 11:22 AM   #16
iAmAlexander
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by Sentry_ward View Post
How exactly do you initiate without disabling the enemy team in some way?

If someone is killed by HP removal it counts as a suicide, but when hp removal is more than the target's current HP it becomes magic damage, are you 100% sure you're not the one mistaken?

for dirge yea, the 2 lists system works, but for other heroes who have more situational abilities it doesn't work that well, something to keep in mind
It's correct that if the HP removal is higher than the HP of the target it becomes magical damage but it doesn't count as a suicide. For example, Invoker's EMP can kill. And yes I am 100% positive. Soul Rip is some kind of exception... this is from Dirge's hero page:

Every counted unit, ally or enemy, takes 25 damage; units cannot be killed by this, only reduced to 1 HP.
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Old 07-12-2012, 11:28 AM   #17
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Default Re: Opinions on my guide in progress

Quote:
Originally Posted by iAmAlexander View Post
It's correct that if the HP removal is higher than the HP of the target it becomes magical damage but it doesn't count as a suicide. For example, Invoker's EMP can kill. And yes I am 100% positive. Soul Rip is some kind of exception... this is from Dirge's hero page:

Every counted unit, ally or enemy, takes 25 damage; units cannot be killed by this, only reduced to 1 HP.
that explains a lot
I meant that if you die by HP removal it counts as a suicide, but that doesn't happen because HP removal is turned to magic damage (so it counts as a kill instead of a suicide)
Soul Rip, Soul ring, etc are specifically made to not kill, HP removal in general can kill
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Old 07-12-2012, 09:12 PM   #18
iAmAlexander
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Default Re: Opinions on my guide in progress

Any other opinions? I am not advertising.. Just seeking more help.
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