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#21 | ||
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Join Date: Jul 2012
Location: Brazil
Posts: 3,632
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you're clueless and you think you know much. Just gonna leave 2 sentences here:
1) AM doesn't have 75% magic resistance, you lack basic knowledge of dota. 2) OD can't go oom at all lategame, antimage or not. And he is a hard counter. |
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AM need manta to hit hard, orb insta splushes those, am has high armor... pure dmg doesn't care. Od's only magic dmg spell is his ultimate which hasn't really been all that usefull as a dmg skill... often it's a lot more proficient to deplete enemy manapools anyway. Since OD tend to have enough damage from his orb.
When both am and OD are equally low skilled players you're right however if both are equally high skilled OD counters Am. AM is a hardcounter to Medusa though. |
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#22 |
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Join Date: Jun 2009
Posts: 2,794
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Stop embarrassing yourself
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#23 |
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Join Date: Jul 2012
Location: Brazil
Posts: 3,632
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#24 | |
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Join Date: Aug 2012
Posts: 7
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Quote:
Thanks to everyone for your comments and criticisms. To address fremdlaender concerns: Yes the counter list is not 100% accurate right now, some heroes will be over-represented some will be absent all together. But with the help of cool users like yourself you can help correct these inaccuracies. Doom and silencer being over-represented is an issue we are trying to address. Also this system bases most of its values off of a 1v1 rating system so team composition isn't really considered at this stage but will likely be added at some point, as it is a much more complicated algorithm. Thanks for your critique. |
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#25 |
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Join Date: Jan 2010
Posts: 1,551
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That's my concern as well. It seems to focus on listing counters to individual heroes, but ignores synergies etc. That way it will never be accurate.
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#26 |
Graphics Crew
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Sorry but you'll need to research a lot more before putting a website like that.
Nice try attempting this though I tried playing around with the more favoured drafts in the competitive scene now, but all i see for great picks are silencer are doom. Maybe as a starter you'd like to fix this first?
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#27 |
Member
Join Date: Aug 2012
Posts: 7
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^^^ Keep in mind, all those numbers you see are completely user submitted, we had no hand in creating the counter list you see returned, its from over 2,500 submissions from over 20,000 users. Why this depicts silencer and doombringer as being ever present cannot simply be explained by me. My theory is that doombringer is an almost universal counter with his doom, but he is only really effective against one hero at a time and has little to no CC (his scorched earth is p. weak IMO). Silencer being a counter so often is because he really does counter a ton of heroes and has excellent CC. Though I could be wrong, I am hardly a dota 2 vet. Again these numbers are provided by the community, and hopefully will be corrected by the community. If you see dom or silencer being listed where they shouldn't be, flag them for removal!
This is indeed a current limitation. And as the website stands now, it is more focused on helping out new players understand who to pick and who not to pick but doesn't necessarily depict high-level strategy. We've been stratching our head at how to incorporate synergies and we are all ears for any and all suggestions. We are building this site for you, not for us! |
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#28 |
Graphics Crew
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Maybe something like this
A's counter is B C's counter is D But with A and C picked together, E is the counter to both of them picked together. Can your programmer do this?
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#29 | |
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Join Date: Aug 2012
Posts: 7
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Quote:
A counters B with a rating of 3, B counters C with a rating of 2, if B and C are on a team to be countered, the returned list will have A in it with a rating of 1 because A counters B with a rating of 3 but is countered by C with a rating of 2, so 3-2 gets 1. Now that isn't exactly how it works, there are multiple variables that adjust the scores and the team counter rating is actually quite a bit more complex than just adding and subtracting but that is the basic idea. I still don't quite get your idea, basically is it that if two heroes are present together, any previously listed counters are void, and we should go to a different list to grab the specific counters for those two heroes? |
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#30 |
Member
Join Date: Sep 2011
Posts: 167
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Great Site!
Keep it up man, ignore all the trolls.
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Canada's DoTA 2 Community Visit our DoTA 2 FORUMS
Want Free Dota 2 Items? Visit Dota2.ca and click the shop tab Please PM me or email info [AT] dota2.ca for any questions. |
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#31 |
Member
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Most of the "trolls" are giving constructive feedback.
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#32 |
Member
Join Date: Jul 2009
Location: has been killed by neutral creeps in France
Posts: 2,722
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even with HoT AM gets rofled by od very fast.
Now with the apparition of abysall blade mb AM can do something agaisnt od late game on but still it will be very hard for him to deal with that od who will nuke by a lot his whole team and rape his illus and himself at an impressive rate no matter what. Silencer dirupt hard some heroes but you don't pick him just for one guy, you pick him because of a whole team with at least 3-4 members of that team using spells and overall relying heavily on ultis combos to make things happen. That site was an idea but I don't think you can code that easily something that reflect decently all the meanings of each hero choices.
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I play CM and I often get positives scores with 280ms for 15mn. Boots are overrated.
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#33 |
Banned
Join Date: Jan 2012
Posts: 326
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#34 | |
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Join Date: Jul 2012
Location: Brazil
Posts: 3,632
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Quote:
What is Stacking Multipliticatively. I assume its why there is a 0.25- and 0.5-.But how does that shit work. |
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#35 |
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Join Date: Feb 2012
Posts: 1,630
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You reduce the damage by 25% from your innate magic resistance. This means you're only taking 75% damage. Then his passive makes him take 50% less. 50% of 75% is 37.5%, which is how much magic damage he takes.
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Typical AM player:
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#36 |
Member
Join Date: Jul 2012
Location: Brazil
Posts: 3,632
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Does this also apply to Amplyfing Damage,I've been trying to figure this out for a While.
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#37 |
Member
Join Date: Jun 2009
Posts: 1,296
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Probably it does. Check in mechanics. It would be broken if it wouldn't.
And about low Int heroes, OD counters them mostly because of Astral, not necessarily because of his ulti. 1-2 Astrals early game and most of them will be barely able to TP home, let alone cast spells.
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#38 |
Member
Join Date: Jul 2012
Location: Brazil
Posts: 3,632
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Moving on
Why does Doom Bringer counter Everything,AND IS GOOD AT ALL OF THOSE. |
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#39 |
Member
Join Date: Sep 2011
Posts: 6,832
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It would be perfectly feasible to create a hero suggesting application that takes into account not simply counterpicks, but lane assignments and your allied team, combos and what complements it, as well as combos they might hold that need to be broken up.
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#40 |
Member
Join Date: Aug 2012
Posts: 7
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Doom bringer counters a lot of heroes because of his ult DOOM which really fucks up a lot of heroes. But he is not very effective against more than one hero so his rating will be rather reduced.
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