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#561 |
Member
Join Date: May 2011
Posts: 2
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| Last edited by sanctum27; 09-18-2012 at 02:14 AM. | |
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#562 | |
Member
Join Date: Jan 2010
Location: Germany
Posts: 5,042
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Quote:
Second, you commented on a the feedback thread for the local mechanics pages. This has 0 (in words: zero) to do with what you are intending. Third, you should always start a new thread to suggest new things. Fourth, most of your suggestions can either already be done (as in, you can already do it if you know how) or are ridiculous. Biggest improvement in DotA 2 is the courier auto-share, so you don't have to share your hero and others can still use the chicken. Go ahead, remove it. Seriously, what the hell do you think you are doing?
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I might edit my p0sts frequently and rapidly after posting.
DotA code of the week:
Jass:
function Func0243 takes nothing returns nothing
call Func0242()
endfunction
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#563 |
Member
Join Date: Jul 2010
Posts: 162
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Tauren Chieftain's attack range is 128 according to the hero page, but the map mentions it's 150.
Not sure which one is the right one. |
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#564 |
Member
Join Date: Sep 2012
Posts: 1
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Meepo bugs dota 2:
1- Sometimes when there is a large amount of area damage and two or more meepos die simultaneously it counts as two or more deaths to meepo and two or more kills to whoever killed him. Making the player win/lose a GREAT amount of gold. I've seen people getting double kill only by killing meepo once. 2- when Meepo gets aegis he really does ressurect, but when he dies with it, his so called "death" count as a death for meepo and a kill for the killer. So lets say i kill meepo once with aegis, i get gold for it anyways and he loses the same amount of gold. You can get a double kill if you kill Meepo with Aegis and kill him right after he comes back to life. I hope i helped with the improvement of the game and please correct those bugs as soon as possible |
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#565 |
Member
Join Date: Jan 2010
Location: Germany
Posts: 5,042
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You won't help with the improvement of the game here. Try http://dev.dota2.com/.
__________________
I might edit my p0sts frequently and rapidly after posting.
DotA code of the week:
Jass:
function Func0243 takes nothing returns nothing
call Func0242()
endfunction
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#566 | ||
Member
Join Date: Feb 2011
Posts: 116
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In Pugna's page. It's said in Decrepify skill's notes:
Quote:
Quote:
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#567 |
Member
Join Date: Sep 2009
Location: Cleveland, OH
Posts: 5,355
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You can't attack ethereal units at all. If they become ethereal while the projectile is en route, the normal attack damage won't work, so there is no damage event to trigger the pure damage.
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#568 |
Member
Join Date: Feb 2011
Posts: 116
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So that means there are two types of pure damage: normal attack damage (such as Arcane Orb) and magical attack damage (such as Tinker's Laser), and only magical-based pure damage that can damage ethereal unit.
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#569 |
Member
Join Date: Sep 2009
Location: Cleveland, OH
Posts: 5,355
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No. There is only one type of pure damage. The orbs only deal the pure damage if the attack they are attached to connects. The attack won't work on ethereal units, so the orb never procs at all. If it somehow did, the pure damage would work.
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#570 |
Forum Staff
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Pages for the new heroes and item created. Please don't post errors regarding 6.75 until after the updates are done; this might take up to a few days.
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#571 |
Member
Join Date: Nov 2009
Location: Moscow, Russia
Posts: 222
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Reporting in:
Page - http://www.playdota.com/heroes/vengeful-spirit Issue - Wave of Terror damage numbers differ from these numbers in the map. |
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#572 | ||||||
Member
Join Date: Oct 2011
Location: Russia, St. Petersburg
Posts: 73
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Find an issue on Doom Bringer's page:
http://www.playdota.com/heroes/doom-bringer Issue: Level?Death and Scorned Earth numbers not changed according to new patch (6.75)
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Check up for my suggestions!
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#573 |
Member
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I guess the updates are finished?
http://www.playdota.com/heroes/goblin-techies Armor shows 12.96, while it should be 6.96.
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#574 |
Member
Join Date: Feb 2012
Posts: 1,576
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Bloodseeker's page still shows 40% under the "allowed targets" column for thirst.
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Typical AM player:
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#575 | |
Forum Staff
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Quote:
Well, post away any errors you find already. Except for those not done for now. Oh, yeah. 6.75b is not in yet, don't post these.
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#576 |
Member
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^
I don't mid it. Compared to other updates the changes on the hero page were REALLY fast this time. Thanks btw. ^^ It's just that it was said today on TobiWan's stream (because Synderen likely looked it up on playdota) that Techies with his new buff has 13 armor, people might freak out about that.
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#577 |
Forum Staff
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Must be quite the coincidence, as the change was on the site for only around 20 minutes?
And really, who did that change before me, which made me oblivious of the right amount? Though 13 armour was indeed weird. I just wonder, why just do one of the many changes and leave all others unattended? Whatever, I should do more checks, I suppose.
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#578 |
Member
Join Date: Sep 2009
Location: Chennai/Pune, India
Posts: 1,402
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Treant Protector's page doesn't have new Living Armor.
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#579 |
Member
Join Date: Sep 2009
Posts: 170
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tiny's toss damages building/structure but not mention in toss's description in tiny hero page and tool tips in game
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#580 |
Member
Join Date: Jul 2010
Posts: 162
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- The AoE effect of Alchemist's Unstable Concoction isn't mentioned.
- The AoE damage of Centaur's Double Edge isn't mentioned. - Clockwerk's Power Cogs' duration needs update (to 5/6/7/8). - Crystal Maiden's Freezing Field note needs update ( Every 0.1 seconds one explosion is made, for a total of 70 explosions.) - Dark Seer's Vacuum cd is 19 secs, not 9. - Doom's Devour allowed targets needs update. - Enigma's Black Hole lvl 3 manacost is 450 (not 150). - Gyrocopter's Flak Cannon description needs update (...to strike all enemies in a 1000 aoe) - KotL's Mana Leak cd is 16 secs (not 8). - KotL's Illuminate casting range is 2000 (not 230). - Lion's Mana drain note needs update ( Can continue to drain as long as the target is within 850 range from Lion. ) - Medusa's Mystic Snake description needs update (the "The snake's power is increased by 20% each jump." part should be removed, it's kinda misleading now) - Sniper's Sharpnel note needs update (Damage will be dealt 10 times, first time at spell effect and then every second.) - Lanaya's Refraction's Effects tab needs update (3/4/5/6 instances) Only noted changes on already updated heropages. |
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