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#21 | |
Member
Join Date: Mar 2010
Location: Singapore
Posts: 456
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| Dendi: “Okay, I’ll try to explain. People think that it’s pushing, but that is not really what it is. If you get tower, you get advantage, and I think the right way to play DotA is to pick up towers. If you can pick up towers, you get advantage. So if you take heroes that let you push six towers, you still have lategame, and you defend your six towers, you always win, because you have gold advantage. Lategame is very random. When you go lategame, you can lose any moment. Any mistake - small mistake. What is the point of playing lategame, if you can finish them in twenty minutes? You risk. Sixty minutes and boom, you lose the game. I think it is really not good at the moment.” |
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#22 |
Member
Join Date: Mar 2010
Location: Singapore
Posts: 456
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I see what you did there.
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#23 |
Member
Join Date: Mar 2012
Posts: 481
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Once techies gets released the pushing meta will be officially over.
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#24 |
Member
Join Date: Jul 2012
Posts: 158
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Are techies specifically counter push?
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#25 |
Banned
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you can't ask for unreasonable things like more towers...
but you have a point, pushing is getting stale and boring. I do not like watching tournaments anymore after 3 months of push strats with the same Lesh/QoP/Invoker mid players. |
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#26 |
Member
Join Date: Jan 2011
Posts: 198
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Learn to play against the push teams. Their are anti push heroes and counter push teams that are just made to push faster. Their are also defense teams to crush late game. Everything has a counter or some way of beating it. Just because 1 hero you love so much can't do it doesnt mean what they are doing is OP.
New players need to learn that your skill starts at the hero select screen. If you see 5 pushers on the enemy team and go 50 minute carry you are already a bad player. |
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#27 |
Member
Join Date: Feb 2010
Location: Australia
Posts: 822
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[QUOTE=lxsg;6379608]Pushing > Turtling > Ganking > Pushing[QUOTE]
Bullshit. Pushing is the ONLY valid strategy.
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I'm going to be starting up the Walking Artillery Platform (my replays of Invoker) series again for DotA 2 if enough people are interested. Send me a message if you are!
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#28 |
Banned
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pushing strategy doesnt apply for pubs. i dont know about you, but i very rarely see a pushing chen or enigma in my games. it only applies in competitive.
and in competitive pushing strategy offers more situations to show your skills, and more enjoyable to watch than a farm-battle between 2 carries. pushing shouldnt be nerfed. |
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#29 |
Member
Join Date: Apr 2012
Posts: 98
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The game is evolving and people dont like it.
Playing noob dota everyone wants to get a carry, farm the cool late game items and have exciting fights at 60 minutes. Reality is the game is about taking down the enemy base. Pushing heros are no more op now than carrys were back before the meta changed. |
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#30 |
Member
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The point I'm trying to make, which seems only about 2 or so people in this thread has grasped so far, is that the whole pushing thing is being exploited, this goes for Dota1 and 2.
I've done the exploiting myself, and I've found it to be least challenging, easiest and quickest. Sure you can counter pick, and counter-push, start pushing yourself, but that's just reinforcing it, not helping one bit. Even though it's an inferior game to an extent, Demigod has managed to create a perfect balance between pushing, ganking, carrying and turtling. ''Go play Demigod then'' is the last thing I hope to see, that'll be just retarded.
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