Originally Posted by YoTengoUnLCD
Centaurs have no animation when they Neutrals, they do when you convert them (HotD,HP,Ench).
If you're gonna report some of this stuff in the Dota2dev forums, report the Big Lightning lizards stomp bug (they use it everytime it's off cooldown starting from their spawnw, even if there's no enemy at sight).
I'll look into that as soon as I can. I believe the easiest way to confirm this is to pull a creep wave into a centaur camp. And about the lizards, I haven't seen that before. How long is the cooldown of that stomp? Last I checked, they seem to be behaving just fine (or so I thought).
Originally Posted by MauranKilom
Well, those were from when i last played dota 2. It apparently changed since then.
I hope people see why DotA 2 questions shouldn't be asked here.
I only answered because you asked if your DotA 1 behaviour was correct, but i shouldn't have gone into the DotA 2 mech.
I was only browsing around the AM forum when I found this thread, and I do know some stuff that seems to be wrong in dota2 so what the hell, I posted anyway (which really doesn't happen a lot).