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Old 08-08-2009, 10:58 AM   #21
Zack1996
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Default [Hero] Eneron, Energy Mage (Neutral-Int)


I forgot to make the Ultimate return you some mana. Thanks for the reminder
I'll probably work more on this hero soon, add some item builds and stuff.

Thanks for ths support, dotapaz! You have been a huge help
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Old 08-25-2009, 05:12 AM   #22
koloman
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

ultimate is imba if u purchase loads of energy booster.
1000$ = 200mana= 150damage?
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Old 08-25-2009, 01:08 PM   #23
Zack1996
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

It drains all your mana.
Mana Void does pretty much more, right? It has an AoE damage as well together with a shorter cooldown.
If you get 6 Energy Boosters, you'll deal 900 more damage for your Ultimate but it will cost 1200 more mana. In the end, it kinda balances out IMO.

Comments on concept would be good xD
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Old 09-02-2009, 06:22 AM   #24
Kaixa
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

What's the purpose of the convert skill?

Spending time for all that orb isn't very practical imo. Could you give me some scenario where it's actually useful rather than another useless skill that heroes would probably leave out for stats?
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Old 09-05-2009, 05:01 AM   #25
Zack1996
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

The Orbs effectively "increase" your Mana Pool for spamming.
Let's say you learn Orbs + Haunting Orb. You start off by learning Convert to create 2 orbs while you are at the Fountain (since there are no restrictions against it). You will now have 150 more mana for casting your spells for harrassing; this mana is also untouchable by Mana Burners, giving you a chance to escape with Corrupted Circle if they burnt your mana pool.

This would also work well if you got the regeneration rune, so you can just convert your mana for use later.
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Old 09-05-2009, 05:14 AM   #26
james_king
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

bzzzt
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Old 10-20-2009, 07:18 AM   #27
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

nice and good suggestion with these orbs... Plz rename him to Energon it, think its better name
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Old 10-25-2009, 07:13 AM   #28
Zack1996
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

Thanks. I'll do that. This is probably dead though
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Old 11-26-2009, 01:43 PM   #29
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

Quote:
Originally Posted by katzian View Post
The thing about the model is that it seems like a creep, in fact it's like using the ghouls as a hero (well Naix uses it, but it's more sized and has tiny differences). In Warcraft III this unit is an Acolyte, a totally common unit. Hero models are bigger, shinier, not based on the common workers.
Most of the dota heroes are basic creeps(sniper, pudge, weaver, witch doctor), some are summons(pugna, venge), some are neutrals (riki, bb, cent, void), we even have a building(treant protector), so what you said is senseless. Plus, making a hero bigger or smaller is no problem.
I support Acolyte model.
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Old 11-26-2009, 02:26 PM   #30
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Default Re: [Hero] Eneron, Energy Mage (Neutral-Int)

ui mali ung name.
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