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Old 09-23-2012, 05:51 PM   #1
AcidSnow
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Question Why are there no "friendly" channeling spells?


There are a lot of offensive channeling spells, but where are the channeling spells that you cast on your allies?

We need a hero that either has a spell, or an ulti that is channeled into an allied target, possibly giving that ally increased MS, IAS, HP regen, or whatever.


EDIT:
The channeling spell would need to be powerful, and thus be an Ultimate. To make an "allied channeling spell" viable, it would have to be useful, but not OP, so for example:

Spell name: Evercrest, you channel all your powers into an allied hero, granting the hero the ability to fly over ledges and cliffs. You gain +20 armor and +55% magic resistance while channeling.

LVL 1: Lasts 15 seconds.
LVL 2: Lasts 20 seconds.
LVL 3: Lasts 30 seconds.

Mana cost: 200/220/260
Cooldown: 60 seconds all levels.

NOTES: Can only be cast on allied heroes, you cannot move while channeling, interrupted by stuns.
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Last edited by AcidSnow; 09-23-2012 at 10:42 PM.
Old 09-23-2012, 05:56 PM   #2
Madness101
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Default Re: Why are there no "friendly" channeling spells?

Thats actually a unique concept.
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Old 09-23-2012, 05:57 PM   #3
Life-Stealer
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Default Re: Why are there no "friendly" channeling spells?

TerrorBlade before his remake used to use his soul steal to give allies his health. I don't think you could move while doing so.
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Old 09-23-2012, 05:59 PM   #4
Nerubian Weaver
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Default Re: Why are there no "friendly" channeling spells?

Quote:
Originally Posted by Madness101 View Post
Thats actually a unique concept.
Thank you captain obvious. You just repeated what OP said.

If you want there to be friendly-target channelling spells, head on over to the suggestions forum and either suggest one in an entirely new hero (although even if accepted it won't get in until at least 6.76 unless Ice Frog is lying when he says next patch is for balance) or to remake a hero/ability into one of these sorts of spells.
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Old 09-23-2012, 05:59 PM   #5
King Murdoc
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Default Re: Why are there no "friendly" channeling spells?

Quote:
Originally Posted by Life-Stealer View Post
TerrorBlade before his remake used to use his soul steal to give allies his health. I don't think you could move while doing so.
You could, actually.
However, it was more of a pain because TB is squishy and Soul Steal was a large portion of his DPS.
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Old 09-23-2012, 06:01 PM   #6
Skagzill
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Default Re: Why are there no "friendly" channeling spells?

Quote:
Originally Posted by Life-Stealer View Post
TerrorBlade before his remake used to use his soul steal to give allies his health. I don't think you could move while doing so.
Or troll them by sucking health of someone who just tped from base. But, I don't think it was channelling, what I remember it was like two projectiles fly between you and target.
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Old 09-23-2012, 06:02 PM   #7
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Default Re: Why are there no "friendly" channeling spells?

The problem with those ally targeting channeling spells is that they don't keep the fight around them. Hence they will most likely be useless.
Anyhow, with enough imagination you can count tether and overcharge/overload(what was it called again?) as your requested channeling ally boosting ability. At least as much as you can get close to it.
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Old 09-23-2012, 06:45 PM   #8
Millennium
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Default Re: Why are there no "friendly" channeling spells?

Wisp's tether is the closest thing you will get for the time being.
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Old 09-23-2012, 06:50 PM   #9
FF_MikeRoch
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Default Re: Why are there no "friendly" channeling spells?

Quote:
Originally Posted by Life-Stealer View Post
TerrorBlade before his remake used to use his soul steal to give allies his health. I don't think you could move while doing so.
When it was channeling I dont think you could.

They should really bring that spell back though. :/
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Old 09-23-2012, 06:51 PM   #10
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Default Re: Why are there no "friendly" channeling spells?

A support hero with a channeling skill giving the targeted ally a huge regenhp/s (like heart at lvl max) as long as it channels could be awesome and have some potential for big plays imo.
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Old 09-23-2012, 06:59 PM   #11
DemonDays
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Default Re: Why are there no "friendly" channeling spells?

not viable, most channeling spells need bkb, get that to a hero that wont farm and yeah have a useless spellm unless you pick omniknight or something
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Old 09-23-2012, 07:04 PM   #12
Orichalcum
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Default Re: Why are there no "friendly" channeling spells?

Martyr from HoN has a nice example of channeling support skill.
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Old 09-23-2012, 07:14 PM   #13
Intricate
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Default Re: Why are there no "friendly" channeling spells?

You guys are forgetting witch doctor's heal. It's basically what OP described except you can move while doing it.
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Old 09-23-2012, 07:53 PM   #14
okrane
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Default Re: Why are there no "friendly" channeling spells?

what exactly are you going to channel that is so good that it needs chanelling time?

There's doc's heal.
There's wisp's overcharge.
There's wisp's tether.

Usually chanelling is attributed to very valuable spells that need interrupting to be countered. What valuable ally buff are you thinking about?
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Old 09-23-2012, 07:56 PM   #15
ralje
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Default Re: Why are there no "friendly" channeling spells?

i know u guys understand, but actually he really means the channeling in the manner of staying in one place and channel. cause when described like you even chen's heal is channeled, just for 0 secs.
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Old 09-23-2012, 08:30 PM   #16
Orochiro
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Default Re: Why are there no "friendly" channeling spells?

The normal Alchemist hero in WC3 has a channeled healing spell I think, "Healing Spray" or something. So far it hasn't been used in Dota though.
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Old 09-23-2012, 08:31 PM   #17
sunnymarcell
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Default Re: Why are there no "friendly" channeling spells?

because that would be ridicously shit
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Old 09-23-2012, 08:33 PM   #18
HELLRAISER
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Default Re: Why are there no "friendly" channeling spells?

i got one on my Tarvallon hero suggestion, (well it actually do both :P)
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Hero Suggestion: Hades, Lord of the Underworld
Hero Idea: Tarvallon, The Ancient Healer
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Old 09-23-2012, 08:35 PM   #19
BenderRodriguez
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Default Re: Why are there no "friendly" channeling spells?

We could make a support with ridiculously long cooldowns but as an ultimate he could have a ability to make an ally enormous while he channels his spell.

Or an AoE Heal Starfall would also be nice (Lice Keeper of teh Grove's Tranquility)?

Or a Channeled Demon?
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Old 09-23-2012, 08:43 PM   #20
kittyjoker
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Default Re: Why are there no "friendly" channeling spells?

Big Bad Voodoo in normal WC3 does this. I think IF purposely changed these spells because of how easy it is to cancel them if they aren't disabling you. On the flip side, BKB would make BBV way too good. Maybe someday there will be a spell like that though, that finds a balanced middle ground.
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