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Old 11-23-2009, 12:12 PM   #1
teStud0
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Default Lifesteal and -armor


Since all types of lifesteal in DotA deal normal damage:

Does -armor amplify the lifesteal damage only or both damage and actual life stolen?
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Old 11-23-2009, 12:30 PM   #2
Cáno
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Default Re: Lifesteal and -armor

Lifesteal doesn't deal damage.
Lifesteal is based on actual damage dealt.

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Old 11-23-2009, 12:39 PM   #3
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Default Re: Lifesteal and -armor

Quote:
Originally Posted by Cáno View Post
Lifesteal doesn't deal damage.
Lifesteal is based on actual damage dealt.

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Cáno
Taken from Feast notes:

Damage type: physical
• Does not work on Roshan.
• Works against magic immune units.
• The heal is independent of the damage.

Care to explain?
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Old 11-23-2009, 12:40 PM   #4
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Default Re: Lifesteal and -armor

Feast is not lifesteal, it's a triggered ability.

Also, the heal is independent from the damage in the case of Feast.
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Old 11-23-2009, 12:42 PM   #5
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Default Re: Lifesteal and -armor

Quote:
Originally Posted by e00E View Post
Feast is not lifesteal, it's a triggered ability.

Also, the heal is independent from the damage in the case of Feast.
So the damage amplification from -armor works only in Feast correct? Open Wounds?
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Old 11-23-2009, 12:44 PM   #6
Cáno
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Default Re: Lifesteal and -armor

Quote:
Originally Posted by teStud0 View Post
So the bonus damage amplification from -armor works only in Feast correct? Open Wounds?
Yes, because it deals physical damage.
Open woulds heal is based on actual damage dealt. -armor amplifies physical damage.

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Old 11-23-2009, 12:46 PM   #7
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Default Re: Lifesteal and -armor

Feast is a skill that does %4/5/6/7*(attacked unit's initial hit points) as a physical damage and add that portion to na'ix' health without reductions so feast's heal won't benefit from -armor. Though it's damage derives from HP of attacked units works well on heroes like axe/centaur. And those heroes usually has low armor comparing to their max hp so desolater helps to kill them quickly also increasing feast's damage done.

edit: lol i think im too slow. i ninjaed by a question with its answer omg.
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Old 11-23-2009, 12:47 PM   #8
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Default Re: Lifesteal and -armor

Last question:

Soo the usual/ladder lifesteal can't be amplified nor reduced?

E.g: Hero with Satanic deals 100 damage. 100*0.25 = 25 lifesteal PERIOD. Correct?
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Old 11-23-2009, 12:50 PM   #9
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Default Re: Lifesteal and -armor

Yes.

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Old 11-23-2009, 12:54 PM   #10
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Default Re: Lifesteal and -armor

Ok. I'm good. You can close the topic now.
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Old 11-23-2009, 12:59 PM   #11
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Default Re: Lifesteal and -armor

What? Afaik lifesteal is calculated after damage is done. Deriving from hp loss on target. u say this is wrong?
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Old 11-23-2009, 01:00 PM   #12
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Default Re: Lifesteal and -armor

normal lifesteal (everything except feast) heals you for x% of the damage you deal with a normal hit. Of course reduced armor increases your damage.
If you have 10% lifesteal, deal 500 damage and your enemy got 20% damage absorb by armor you deal 400 damage (500 - 20/100*500) and steal 40 hitpoints. that means you're healed by 40 hitpoints but your enemy still takes 400 damage and NOT 440!
If your enemy now has 0% armor because you got any armor reduction you deal the full 500 damage and steal 50 hp. So he has 500 hp less after this hit and you got 50 hp more.

I dont know much about Feast. Only that it's damage is calculated like: actual_hp*feast_value*X where X is probably any resistance. I dont even know if it depends on the actual hp before or after the normal hit.
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Old 11-23-2009, 01:02 PM   #13
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Default Re: Lifesteal and -armor

That's what i'm saying actually..

@Soo the usual/ladder lifesteal can't be amplified nor reduced?
@Yes
Ok maybe i misunderstood. If you do certain points of damage there is no way to amplify it. That's true.

But can steal more health from a target that have lower armor ofc.
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Old 11-24-2009, 05:36 AM   #14
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Default Re: Lifesteal and -armor

hmm i dont know if this is correct but i still don't understand. when having desolator and cuirass for (-)armor, and having vladimir's, the hero's damage will increase right? so does the lifesteal? or it's wrong?
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Old 11-24-2009, 05:39 AM   #15
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Default Re: Lifesteal and -armor

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Originally Posted by TeachMe View Post
hmm i dont know if this is correct but i still don't understand. when having desolator and cuirass for (-)armor, and having vladimir's, the hero's damage will increase right?
Yes.

Quote:
Originally Posted by TeachMe View Post
so does the lifesteal?
No.
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Old 11-24-2009, 09:03 AM   #16
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Default Re: Lifesteal and -armor

@TeStud0:
you are wrong. Ladder's Lifesteal (aura or orb doesn't matter) actually is based off of the damage you deal to the target aka the hp it loses. So reducing the armor of the enemy unit, thus increasing the damage it takes, you lifesteal more.
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Old 11-24-2009, 09:07 AM   #17
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Default Re: Lifesteal and -armor

I great example of this,

If you do a critical strike you will steal ALOT more then without a critical strike. Thus if the enemy has lesser armor you will deal more normal damage and get more lifesteal. (which is based on your normal damage)
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