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#201 |
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#202 |
Forum Staff
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updated for 6.68c. let me know if you find something missing/wrong.
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#203 | |
Member
Join Date: Jun 2009
Posts: 275
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I made a thread before reading about this.
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#204 |
Forum Staff
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suggestion denied.
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#205 |
Member
Join Date: Aug 2010
Posts: 1
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#206 |
Forum Staff
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oops, thanks
e: wait wut, someone allready edited?
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#207 |
Banned
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#208 |
Member
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There are missing the Harphy with the chain lightning
Unit Statistics - DotA Mechanics
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#209 |
Forum Staff
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added the harpies, can't upload picture thus no new defiled fountain for now.
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#210 | |
Member
Join Date: Sep 2009
Posts: 146
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Healing - DotA Mechanics
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Also Abbadon's Borrowed Time, if that counts. |
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#211 |
Forum Staff
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added borrowed time and death pulse, the rest don't seem to me like typical heals. rather like regeneration.
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#213 |
Member
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Hm...
I just experienced that with Omniknight myself: I casted Repel on myself and its description states: "Protects from all Magic for a duration of x seconds" So i was very surprised (and btw angry) that Batriders Ulti just ignored my "Protection from all Magic" infact disabling me and i got raped -.- So then i was told that repel doesnt even block hex or other spells (mostly ultis but sadly I cannot remember them). Imo there is to be a change of description for Repel asap, bec if that spell doesnt block every magic it should ofc dont state such!! OR it should rlly block all magic (so infact impr the current omni). Either way s.th. incorrect. Thx. for reading.
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#214 |
Forum Staff
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That's because ultimates are not blocked by magic immunity, simple as that.
Hex is perfectly blocked by Magic immunity. |
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#215 |
Tech Support Volunteer
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in forcestaff it said that:
Force does not interrupt the target's actions I think maybe you should rephrase it. it will INTERRUPT target channeling spell's for enemies am I right? I know that it will not cancel move/attack command so maybe you should add this
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When my enemies pick ogre, I suggest them to go and buy a lottery tickets instead of playing DotA!
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#216 |
Forum Staff
Join Date: Jun 2009
Location: France
Posts: 2,161
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It doesn't interrupt channeling spells, or any other actions, on the target.
That's exactly why it is written. |
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#217 | |
Member
Join Date: Feb 2010
Posts: 746
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Quote:
€: ninjaseverywhere
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...Mario?
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#218 | |
Tech Support Volunteer
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Quote:
so Thx for info!<<You me
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When my enemies pick ogre, I suggest them to go and buy a lottery tickets instead of playing DotA!
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#219 |
Member
Join Date: Jun 2010
Posts: 1
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a short piece on spell resistance at the unit/hero specifics would be nice, new players (such as myself) might think you actually have a 30% chance to block every spell with khadgar's pipe, which i understand isn't true. also, the magic resistance stacking mechanic could be explained there. AND (most importantly) the fact that every hero has an innate 25% magic resistance.
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#220 |
Banned
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Some skills of Invoker have different numbers than in description, for example AoE of EMP is 700 in description but in the list 675, same as Sunstrike, which only has 175 instead of 200, also its damage should be 475 not 450.
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