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Old 08-11-2010, 03:30 AM   #201
zaphodbrx99
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Default Hero/Item Database and Mechanics Feedback


hero/item database needs update to 6.68...
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Old 08-11-2010, 10:34 PM   #202
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Default Re: Hero/Item Database and Mechanics Feedback

updated for 6.68c. let me know if you find something missing/wrong.
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Old 08-12-2010, 01:41 PM   #203
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Default Re: Hero/Item Database and Mechanics Feedback

I made a thread before reading about this.

Quote:
It would be good if you could give pronunciation of some if not all of the names of the items/heroes/skills in the "Heroes" and "Items" suggestions.

A few ones that come to mind are Mjollnir, Buriza-do Kyanon etc.

I don't know if this has been suggested before, my first time reading/posting in this section.
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Old 08-12-2010, 02:36 PM   #204
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Default Re: Hero/Item Database and Mechanics Feedback

suggestion denied.
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Old 08-19-2010, 06:50 PM   #205
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Default Re: Hero/Item Database and Mechanics Feedback

Healing - DotA Mechanics
Soul Rip (From Pudge)
i guess it's incorrect
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Old 08-19-2010, 08:42 PM   #206
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Default Re: Hero/Item Database and Mechanics Feedback

oops, thanks

e: wait wut, someone allready edited?
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Old 08-19-2010, 09:10 PM   #207
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Default Re: Hero/Item Database and Mechanics Feedback

Fountains - DotA Mechanics
Defiled fountain picture is no longer up to date.
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Old 08-20-2010, 09:01 AM   #208
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Default Re: Hero/Item Database and Mechanics Feedback

There are missing the Harphy with the chain lightning
Unit Statistics - DotA Mechanics
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Old 08-20-2010, 09:34 AM   #209
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Default Re: Hero/Item Database and Mechanics Feedback

added the harpies, can't upload picture thus no new defiled fountain for now.
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Old 08-20-2010, 06:47 PM   #210
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Default Re: Hero/Item Database and Mechanics Feedback

Healing - DotA Mechanics
Quote:
Healing is the process in which a hero refills a portion of his HP for means other than normal regeneration from STR and some items.
Doesn't have Necrolyte's Death Pulse, Omniknight's ultimate, or Invoker's Quas.

Also Abbadon's Borrowed Time, if that counts.
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Old 08-21-2010, 12:48 AM   #211
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Default Re: Hero/Item Database and Mechanics Feedback

added borrowed time and death pulse, the rest don't seem to me like typical heals. rather like regeneration.
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Old 08-21-2010, 10:59 PM   #212
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Default Re: Hero/Item Database and Mechanics Feedback

Needs notes on Pugna regarding Maelstrom imo (well not really, you know what I mean)
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Old 08-23-2010, 10:55 PM   #213
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Default Re: Hero/Item Database and Mechanics Feedback

Hm...
I just experienced that with Omniknight myself: I casted Repel on myself and its description states: "Protects from all Magic for a duration of x seconds" So i was very surprised (and btw angry) that Batriders Ulti just ignored my "Protection from all Magic" infact disabling me and i got raped -.-

So then i was told that repel doesnt even block hex or other spells (mostly ultis but sadly I cannot remember them).

Imo there is to be a change of description for Repel asap, bec if that spell doesnt block every magic it should ofc dont state such!!
OR it should rlly block all magic (so infact impr the current omni).

Either way s.th. incorrect. Thx. for reading.
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Old 08-23-2010, 11:06 PM   #214
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Default Re: Hero/Item Database and Mechanics Feedback

That's because ultimates are not blocked by magic immunity, simple as that.

Hex is perfectly blocked by Magic immunity.
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Old 08-24-2010, 09:17 PM   #215
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Default Re: Hero/Item Database and Mechanics Feedback

in forcestaff it said that:

Force does not interrupt the target's actions


I think maybe you should rephrase it.
it will INTERRUPT target channeling spell's for enemies
am I right?
I know that it will not cancel move/attack command
so maybe you should add this
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Old 08-24-2010, 09:26 PM   #216
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Default Re: Hero/Item Database and Mechanics Feedback

It doesn't interrupt channeling spells, or any other actions, on the target.
That's exactly why it is written.
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Old 08-24-2010, 09:28 PM   #217
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Default Re: Hero/Item Database and Mechanics Feedback

Quote:
Originally Posted by akhokhay View Post
in forcestaff it said that:

Force does not interrupt the target's actions


I think maybe you should rephrase it.
it will INTERRUPT target channeling spell's for enemies
am I right?
I know that it will not cancel move/attack command
so maybe you should add this
it does totally not interrupt channeling spells

€: ninjaseverywhere
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Old 08-25-2010, 09:17 AM   #218
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Default Re: Hero/Item Database and Mechanics Feedback

Quote:
Originally Posted by Lordshinjo View Post
It doesn't interrupt channeling spells, or any other actions, on the target.
That's exactly why it is written.
hmmm I don't find the post where I read that it will cancel enemies channelling
so Thx for info!<<You me
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Old 09-04-2010, 11:54 AM   #219
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Default Re: Hero/Item Database and Mechanics Feedback

a short piece on spell resistance at the unit/hero specifics would be nice, new players (such as myself) might think you actually have a 30% chance to block every spell with khadgar's pipe, which i understand isn't true. also, the magic resistance stacking mechanic could be explained there. AND (most importantly) the fact that every hero has an innate 25% magic resistance.
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Old 09-07-2010, 01:21 PM   #220
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Default Re: Hero/Item Database and Mechanics Feedback

Some skills of Invoker have different numbers than in description, for example AoE of EMP is 700 in description but in the list 675, same as Sunstrike, which only has 175 instead of 200, also its damage should be 475 not 450.
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