|
|
#21 |
Member
|
|
|
|
|
#22 |
Member
Join Date: Jun 2009
Posts: 2,843
|
Duh, what circumstances? Can u please elaborate? The only condition making its AoE bigger is the level. >.<
__________________
98% of people have no idea of mechanics, if you are one of the 2% nerds put this in your sig
|
|
|
|
#23 |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,123
|
Mortred's Stifling Dagger has Casting range of 1200 not 600.
EDIT: Thank you. Greets Cáno |
|
|
| Last edited by Cáno; 08-20-2009 at 10:01 PM. | |
|
|
#24 | |
Member
|
Quote:
I remember reading a thread where it was explained that the splash can hit units up to 800~ range away from Admiral if they are placed in a certain angle. ![]() I'd like to have somebody giving more info about this,though.
__________________
Even the lone warrior is still a warrior.
|
|
|
|
|
#25 |
Forum Staff
|
Check out the Cleave page, it explains how it works.
__________________
Hero/Item Database and Mechanics Feedback
Advanced Mechanics PlayDotA Wiki ![]() ![]() GONNA SPEW RED GOO ALL OVER YOUR SHOES |
|
|
|
#26 | |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,123
|
Quote:
Greets Cáno |
|
|
|
|
#27 |
Member
Join Date: Jun 2009
Posts: 2,843
|
It is correct, since when Enrage is active Ursa deals 1 damage before his actual attack which also triggers the bonus damage from Fury Swipes without increasing its counter. Then the regular attack deals all his damage + Fury Swipes and then increases it.
__________________
98% of people have no idea of mechanics, if you are one of the 2% nerds put this in your sig
|
|
|
|
#28 |
Forum Staff
|
__________________
|
|
|
|
#29 |
Member
Join Date: Jun 2009
Posts: 333
|
With 2 new MOBA games coming very soon, and the warcraft engine being obsolete, I suggest that the pages in the mechanics guides sections have a footnote on how that particular attribute on dota can be changed.
Things like cooldown could say, cooldown can't be changed in any way other than completely refreshing it or something. Things like orb effects could also describe their limitations.
__________________
Master of the Night
|
|
|
|
#30 |
Forum Staff
|
What exactly would be the point of that?
__________________
Hero/Item Database and Mechanics Feedback
Advanced Mechanics PlayDotA Wiki ![]() ![]() GONNA SPEW RED GOO ALL OVER YOUR SHOES |
|
|
|
#31 |
Member
|
__________________
|
|
|
|
#32 |
Forum Staff
|
|
|
|
|
#33 |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
|
furry swipes of ursa deal <insert attack type> attack damage..
|
|
|
|
#34 |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,123
|
Physical. I think it's not needed, that's pretty obvious that attacks deal physical damage. And what Fury Swipes does is increasing your damage.
Some requests:
Greets Cáno |
|
|
| Last edited by Cáno; 09-21-2009 at 11:02 PM. | |
|
|
#35 | |
Member
Join Date: Jun 2009
Posts: 27
|
Quote:
Are you trolling, seems like alot of effort. Ignite is not affected by multicast % chance in ANY way. As soon as you learn the skill, all future ignites will have an aoe, depending on the level of multi cast. |
|
|
|
|
#37 |
Member
|
Invoke on Invoker's hero page should mention what levels it can be skilled at since it's different from everyone else's ultimate.
__________________
|
|
|
|
#39 |
Forum Staff
|
The focus of this thread has widened a bit, it is now for any reports or feedback for the heroes, items databases, or the mechanics pages.
__________________
Hero/Item Database and Mechanics Feedback
Advanced Mechanics PlayDotA Wiki ![]() ![]() GONNA SPEW RED GOO ALL OVER YOUR SHOES |
|
|
|
#40 | |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,123
|
Quote:
Greets Cáno |
|
|