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Old 11-25-2009, 10:17 AM   #1
Necru
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Default [ITEM] Butchers Axe


+ + =

2250 + 1500 + 1500 = 5250

+62 Damage
+16 Str
+17% Main (Slow 30% and 15% AS for 4 seconds)
+Active skill

Possible active skills:

Blood Hook
900 unit range
200 damage
100 mana cost
30 second cd.
(Yes, it's just a weaker copy of Pudge's Hook)


Uncontrollable Hunger aka Cannibalism
Restores 500hp in 5 seconds (1 second = 100hp)
40 second cd
80 mana cost
*It's a channeling spell, so can be stopped by stunning, mircro-stunning, hex etc.
*At this state owner takes 2xDamage
*Can eat both creeps and neutrals
NB*(POSSIBLE)*Can eat both corpses and living creeps
NB*(POSSIBLE)*Can bite heroes - doesn't damage them, doesn't restore hp, it works just as dissabling skill.


Deadly Injury
Injured target is loosing movement speed.
Lasts for 6 seconds
5% in 1 second. (15%..20%..25%..30%..35%..40%)


Numbers can be tweaked.
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Last edited by Necru; 11-26-2009 at 12:50 PM.
Old 11-26-2009, 11:15 AM   #2
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Default Re: [ITEM] Butchers Axe

story first, i will review later
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Old 11-26-2009, 11:24 AM   #3
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Default Re: [ITEM] Butchers Axe

where does bonus damage from javelin gone?

Remade Maim:
Bloody maim
17% chance to slow enemy's MS by 30% and AS by 15% and deal bonus 80 damage


and about cannibalism, looks good, but make life regeneration in % of killed unit max health, for example 5% or 6%
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Old 11-26-2009, 11:55 AM   #4
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by K1T View Post
where does bonus damage from javelin gone?
42dmg from Javelins + 10dmg from Sange + 10str into dmg from Sange = 62dmg

Quote:
Originally Posted by K1T View Post
and about cannibalism, looks good, but make life regeneration in % of killed unit max health, for example 5% or 6%
6% from 250hp(Satyr) and 6% from 850hp(Ursa), there is a big difference between these numbers.
During the battle you're not going to run to the forest to restore some amount of health.
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Old 11-26-2009, 12:00 PM   #5
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Default Re: [ITEM] Butchers Axe

Here is my another sugg:

Blood sport
gives 25% chance to restore 20% Max Hp of killed unit
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Old 11-26-2009, 12:11 PM   #6
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Default Re: [ITEM] Butchers Axe

Since you wanted to copy Pudge's first 2 skills, why not copy Flesh Heap and Rot also? And what if Pudge uses this? Double Hook? Possibly the worst suggestion I have ever seen besides the Techies Rival one.
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Old 11-26-2009, 12:27 PM   #7
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by K1T View Post
Here is my another sugg:

Blood sport
gives 25% chance to restore 20% Max Hp of killed unit
Giving a chance to do something for an active skill is no serious.

Quote:
Originally Posted by Propapanda View Post
And what if Pudge uses this? Double Hook?
It was one of the possible skills. And is not picked that often to worry about double hook.

Quote:
Originally Posted by Propapanda View Post
Since you wanted to copy Pudge's first 2 skills, why not copy Flesh Heap and Rot also?
In this case let's remove Guinsoo, because it's an obvious rip-off of Lion's and Rhasta's Hex.
Let's remove Orchid, it's an ovious rip-off of Traxex and Silencer silence. Remove Dagon, it's an obvious rip-off of Lion's and Lina's ultimate.
Remove Vladimir's Offering, it's an obvious rip-off of Leoric's Vampiric Aura.
Remove Dagger, it's a rip-off of Magina's Blink.
Remove Lothar is a rip-ff of Bone's & co. Windwalk.
Remove Refresh Orb, it's a rip-off of Tinker's Rearm.

Don't post useless comments like this one.
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Old 11-26-2009, 12:37 PM   #8
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Default Re: [ITEM] Butchers Axe

Quote:
Possibly the worst suggestion I have ever seen
don't bitch and say how to improve it, or don't say unreasonable things.


Quote:
Giving a chance to do something for an active skill
It's passive
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Old 11-26-2009, 12:44 PM   #9
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by K1T View Post
don't bitch and say how to improve it, or don't say unreasonable things.



It's passive
There's a passive already, Main.
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Old 11-26-2009, 12:47 PM   #10
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Default Re: [ITEM] Butchers Axe

It should give 16 str instead of 10. fix?
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Old 11-26-2009, 12:51 PM   #11
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by RaistMagus View Post
It should give 16 str instead of 10. fix?
Done.
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Old 11-26-2009, 12:56 PM   #12
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by K1T View Post
Here is my another sugg:

Blood sport
gives 25% chance to restore 20% Max Hp of killed unit
That would be too imbalancing if someone uses it with Vladimir's (or any other lifesteal) and BattleFury (or any other splash).

I'd like to see passive skill instead of active one. Actually, where did effects from javelin go? Passive can be improved javelin: *- Gives 60% (30% for NERFERS) to do additional 60 (40) damage. NOT ORB; Just like Javelin's one
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Old 11-26-2009, 01:06 PM   #13
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by Desu_Is_A_Lie View Post
That would be too imbalancing if someone uses it with Vladimir's (or any other lifesteal) and BattleFury (or any other splash).

I'd like to see passive skill instead of active one. Actually, where did effects from javelin go? Passive can be improved javelin: *- Gives 60% (30% for NERFERS) to do additional 60 (40) damage. NOT ORB; Just like Javelin's one
Stop inventing new passives, there is already a passive skill - Maim from Sange.
I picked Javelins because they are fairly unused items, expect in MKB, which is also unused item.
Adding passive from Javelin's would be too much. Main + Javelin's passive + Active.
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Old 11-26-2009, 06:13 PM   #14
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Default Re: [ITEM] Butchers Axe

I actually like the Blood Hook, but you should reduce the range, to something like 500-600 range max

900 is way too overpowered...
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Old 11-26-2009, 07:18 PM   #15
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by Kuratz View Post
I actually like the Blood Hook, but you should reduce the range, to something like 500-600 range max

900 is way too overpowered...
lol, no it's not. Pudge has 1000 unit hook and most of the time it's not enough.
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Old 11-26-2009, 07:33 PM   #16
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by Necru View Post
lol, no it's not. Pudge has 1000 unit hook and most of the time it's not enough.
yes but Pudge is one of the slowest heroes in DotA

think of this on Riki

it would be so easy too hook someone unnoticed
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Old 11-26-2009, 07:43 PM   #17
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by Kuratz View Post
yes but Pudge is one of the slowest heroes in DotA

think of this on Riki

it would be so easy too hook someone unnoticed
Easy, just ban some of the heroes to carry it, same thing as did with dagger.
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Old 11-26-2009, 07:53 PM   #18
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Default Re: [ITEM] Butchers Axe

you know, all things are looking easy, but in reality too complicated.
imba for vengeful spirit
imba for pudge (double hook)
imba for Riki
imba for ursa
imba fo earthshaker
imba for barathrum
...
imba for other 90 heroes with blink dagger
too complicated restrictions for item
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Old 11-26-2009, 08:14 PM   #19
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Default Re: [ITEM] Butchers Axe

Quote:
Originally Posted by K1T View Post
you know, all things are looking easy, but in reality too complicated.
imba for vengeful spirit
imba for pudge (double hook)
imba for Riki
imba for ursa
imba fo earthshaker
imba for barathrum
...
imba for other 90 heroes with blink dagger
too complicated restrictions for item
And what's so imba about all these heroes except riki?
Pudge double hook? If you have 0 skill, then it won't help even if you will have 10 hooks.

The same thing saying that Guinsoo is too imba for Rhasta and Lion - IT"S DOUBLE HEX WTF!?
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Last edited by Necru; 11-26-2009 at 08:16 PM.
Old 11-26-2009, 08:32 PM   #20
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Default Re: [ITEM] Butchers Axe

A better item synergy with skill would be :

Tomahawk
Active Skill
Throw the Axe at a target doing 150 pure damage. Or 50 damage and some DoT.

It fits in well with the javelins being a throwing thing, and the axe. ^_^

What say you?
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