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#1 |
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| Last edited by Thiede; 12-08-2009 at 12:36 AM. Reason: Colors | |
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#2 |
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So, the -armor is based on max mana pool, not current mana pool?
Is it still an orb effect?
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#3 | |
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It should still be an orb effect. Like I said if there is really an issue with burning too little mana we can do either: - increase mana void numbers Or - % chance to burn more mana
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| Last edited by Thiede; 11-27-2009 at 01:33 PM. | ||
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#5 |
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Sure sure. He's good. He's fun. But his power is diminishing as the metagame evolves. There are getting more and more disables and he has no protection from them. Furthermore he is moving too far away from being an Anti-mage as his effectiveness against mages is decreasing. I don't want to give a history lesson but in the past, the metagame had less disables and more pure nukes so his spell shield was useful. Now disables just go thru any protection he has. Getting Heart or Linkens on him solves things but are we really gonna waste his slots and let him come out as a tank with mediocre damage output? It would be a shame because he is agility and need to produce damage rather than be a tank.
Ok, my remake does not solve his survivability problems or attempts to do so. That is not the intention. Leave him fragile. What my suggestion intends to do however, is potentially open up another playstyle/role for AM: carry. I find that after the linkens and heart he becomes shit in terms of damage output and useless. EDIT: The short version: he is fragile so balance it with more damage output. Increase his offense capabilities.
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| Last edited by Thiede; 12-03-2009 at 12:18 PM. | |
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#6 | |
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Join Date: Sep 2009
Location: Where S|3|X lives & Mski
Posts: 885
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AM needs a remake
his skills really does not synergies and very hard to farm with no farming tool and QB overrides mana break
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#7 |
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Join Date: Jun 2009
Location: Budapest, Hungary
Posts: 5,384
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#8 | |
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But yes, without any farming tool he's shit. But with a farming tool he can be a farming god.
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| Last edited by Thiede; 12-04-2009 at 03:37 PM. | ||
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#10 |
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One of the reason for the remake was because I had the same opinion as you: "Magina really needs something new". AOE to mana void? new visuals for blink and mana void? Icefrog is basically putting a new layer of carpet over a rotten carpet. The hero is essentially the same under the pretense
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#11 |
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Join Date: Jun 2009
Posts: 770
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Perhaps I'll get flamed for this, but the AM from Heroes of Newerth (called Magebane - inspired, right?) is far superior to this one. His blink not only increases his Magic Resistance, but adds a bit to all surrounding allies and and his passive deals damage based on how much mana an enemy spell costs to cast.
If you're interested, clicky. http://heroes-newerth.com/heroes/magebane |
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#12 |
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Join Date: Nov 2009
Posts: 24
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edit : wrong thread
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#13 |
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I don't think this is a bad idea, but any remake will upset people. I find the current AM fun to play, but I can see why people say that he has lost his effectiveness against mages
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#15 |
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Ah, that is precisely what I have given up on: making something that fits his theme. Anyway many heroes have skills that don't fit their theme and still do well. Do you realize that there can never ever be a true Anti-mage? Think about it.
What is left: continue to buff his anti-mage abilities or focus on something else: carry. Now that will help him in pubs at least? Now I know my remake does not help much but it is better than nothing. Imagine: Another DotA version and Soul Steal remains unchanged. That was just an example. As the metagame evolves Magina is just going down the drain. We don't want him to end up like Soul Steal. Useless and defunct. If Icefrog seriously wants to remake this hero he should create a thread in the Requests forum to discuss.
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| Last edited by Thiede; 12-18-2009 at 11:41 PM. | |