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Originally Posted by How this skill works
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+ Check if the attacked unit was an ally + If yes, check if the skill is in cooldown + If no, make Brad attack and stun that enemy hero + Cooldown starts Quote:
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#2 |
Banned
Join Date: Jul 2009
Location: US
Posts: 1,079
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thumbs up
ulti just sucks |
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#3 |
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So you're suggestion is to give him a complicated Bash mechanism? Seems complicated with all these conditions.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#4 | |
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![]() Anyway "complicated" has nothing to do with "boring"
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#5 |
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Join Date: Jun 2009
Posts: 70
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Perma AOE bash ftw
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#6 |
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Another AoE stun? Please, NO. Also, changing numbers won't help, concept sux.
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#7 |
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Join Date: Jun 2009
Posts: 185
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I'd T-up if it was a singular bash, and if it was every X attacks.
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![]() ![]() The Loner: Feedback please! _________________________________________ Unstable Concoction Remake! He actually shakes it! |
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#8 | ||
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![]() Man, I think your feedbacks are pretty unconstructive (destructive ) for a mod.The main idea is that he lost the status for a little while after receiving X% damage, the status CAN and WILL be changed if needed
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| Last edited by kanzakill; 07-22-2009 at 04:18 PM. | |||
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#9 |
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Who wants to attack the giant tank that stuns you with a little hit. Rather run away from him and attack his friends.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#10 |
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Since he's a giant pony, why not give him an ability that when people hits him with their swords enough, a piece from his big body will drop. And since the piece is big too, it deals damage in AoE. Fun.
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#11 | ||
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And useless anyway Why, people tend to enjoy commenting before reading
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#12 | |
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Does this efficiently add to his role as a tank. It just seems like AoE bash. Why oh why? It forces people to hit him, yea, but the only benefit they get, is that he won't permastun your whole team for 2 seconds? And the answer is that posting is easier, reading and posting tends to waste time and requires brains. |
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#13 |
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Woo wee, you've given him a bash. That doesn't make him more of a threat or more fun. Just means that after he initiates he can annoy the hell out of anyone he missed with his stun.
I am 100% aware of what your ability does, but it just doesn't improve the Centaur's role. No one in their right mind will target the tank first. You ALWAYS target casters. You avoid the tank. This doesn't make him unavoidable unlike Axe.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#14 | |
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| Last edited by kanzakill; 07-22-2009 at 04:34 PM. | ||
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#15 |
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Did. Even clicked your sig cause the red text told me to.
It's just that this stun thing might not be the way to go, not even if you changed the numbers, and that 10% seems to big to me IMO. We need something that is more straight-on tanking related. Maybe I'm being too harsh. Heck, let's give this a chance. You need tweaking, but we need more proof that this is the best solution of all possible. |
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| Last edited by Light-Coke; 07-22-2009 at 05:15 PM. | |
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#16 | ||
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Ok. So I had been thinking of the proper status for nearly a day. And I got bored. Then when I watched some vids, there's a phrase like "Don't mess with my bros you assholes". ![]() I think it fits Brad very well so here come the new status (OP will be edited soon) ![]() -------------------------------------------------------------- +Living Fortress: -The skill works like this: .Upon learning, gives him the "Living Fortress" status .With this status on, whenever an enemy hero in 200 radius (too big?) around Brad attacks an allied hero or cast spell, Brad'll automatically attack and stun him for 1 second. .Skill has 0.75 seconds (too long?) cooldown .When he loses equal or more than 10% hp (this number can be changed), removes "Living Fortress" status for 3 seconds (again, changeable) then gives it back to him (Use edit button next time. Merged!) Cp6uja.
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| Last edited by Cp6uja; 07-23-2009 at 02:52 PM. | |||
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#17 | |
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#18 | |
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![]() Please help me find a good name if possible
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#19 |
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Just name it something simple, like "Guardian" or "Sentinel" status. Indicates that he protects those around him.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#20 |
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Join Date: Jun 2009
Posts: 43
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Hmmmm .... sounds complicate .... T-middle
Here is the best G. Fortitude suggestion i think http://www.playdota.com/forums/showthread.php?t=8904 Nice idea and seems balanced !!! |
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