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Old 12-22-2012, 11:04 AM   #1
Snakesneaks
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Default Pulling is harder now ???


Does anyone notice that creep pulling is harder now ? I dont know when it is implemented, but now I feel the pulling isn't as easy as it used to be.
Especially :
Radiant : big camp to T1 mid
Dire : small camp to T2 top and big camp to T1 top
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Old 12-22-2012, 11:09 AM   #2
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Default Re: Pulling is harder now ???

Yes I noticed this also. Dire Top lane is MUCH harder to pull the spawn closest to enemy top tower. (DotA 2)
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Old 12-22-2012, 11:11 AM   #3
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Default Re: Pulling is harder now ???

Its always been the same for me, to be honest, I didn't notice any change.
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Old 12-22-2012, 11:11 AM   #4
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Default Re: Pulling is harder now ???

Not sure how to comment on this one.

Back in the DotA 1 days, pulling was a lot harder due to fog of war issues.

That f...... tree on that mid camp bottom lane sentinel side.
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Old 12-22-2012, 11:13 AM   #5
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Default Re: Pulling is harder now ???

It's now as hard as in Dota 1 again and doesn't pull anymore if you are 3 seconds too early.
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Old 12-22-2012, 11:13 AM   #6
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Default Re: Pulling is harder now ???

Well I think the only time you notice is with the unconventional pulls. I know for a fact the pull times changed flat out. I used to pull at 22 and 52 seconds after each minute and that is no longer sufficient. I had to change my times so I know SOMETHING changed. Only the unconventional pulls are hard now, some are not possible anymore. The traditional spawns are still super easy to pull you just have to know your times.
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Old 12-22-2012, 11:22 AM   #7
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Default Re: Pulling is harder now ???

It has been changed with a recent patch. Now neutrals don't chase you as longer as they used to.
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Old 12-22-2012, 11:25 AM   #8
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by KitsuneSefam View Post
Not sure how to comment on this one.

Back in the DotA 1 days, pulling was a lot harder due to fog of war issues.

That f...... tree on that mid camp bottom lane sentinel side.
y many people hate that tree, which is why pretty much everyone destroys it with either qb or a tango, or u risk having half of your creeps run off, while half of them stay on lane.
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Old 12-22-2012, 11:28 AM   #9
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by KitsuneSefam View Post
Not sure how to comment on this one.

Back in the DotA 1 days, pulling was a lot harder due to fog of war issues.

That f...... tree on that mid camp bottom lane sentinel side.
Quote:
Originally Posted by zwegat85 View Post
It's now as hard as in Dota 1 again and doesn't pull anymore if you are 3 seconds too early.
I thnk the current Dota2 pulling is harder even than in Dota1. I dont remember how many times I fail with the pulling, something I have never experienced in Dota1.

Quote:
Originally Posted by KarmicKatri View Post
Well I think the only time you notice is with the unconventional pulls. I know for a fact the pull times changed flat out. I used to pull at 22 and 52 seconds after each minute and that is no longer sufficient. I had to change my times so I know SOMETHING changed. Only the unconventional pulls are hard now, some are not possible anymore. The traditional spawns are still super easy to pull you just have to know your times.
Exactly. For Radiant bottom T1 and dire top T1 it is still easy, but for the rest it is close to impossible. I remember the time to pull is :
Radiant big camp T2 mid : .59
Dire small camp T2 top : .03
Dire big camp T2 top : .51

Now I fail with all the timing above.
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Old 12-22-2012, 11:32 AM   #10
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Default Re: Pulling is harder now ???

Damn, I thought it was just me failing to stack yesterday... Tried at x:50 which used to work before in Dota2 (it worked roughly from x:50 to x:53 before)
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Old 12-22-2012, 11:37 AM   #11
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by GrynSun View Post
y many people hate that tree, which is why pretty much everyone destroys it with either qb or a tango, or u risk having half of your creeps run off, while half of them stay on lane.
That tree should not exist, it is one of the reasons I consider Dire side stronger. Less prone to error with a better layout. (None of us are perfect)
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Old 12-22-2012, 11:57 AM   #12
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Default Re: Pulling is harder now ???

Radiant big camp to mid T2 is always VERY hard in DotA
Same goes to Dire easy camp to T2 top
Dire hard camp to T1 top is impossible without massive tree cutting

It's changed to be similar to DotA
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Old 12-22-2012, 12:00 PM   #13
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by iSnooz View Post
Dire hard camp to T1 top is impossible without massive tree cutting
You can still get it in a single tree cut, I used to be able to do it without cutting though.
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Old 12-22-2012, 12:37 PM   #14
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Default Re: Pulling is harder now ???

creeps only follow for 6-7 seconds now I believe
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Old 12-22-2012, 12:40 PM   #15
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Default Re: Pulling is harder now ???

Omg now I can't freefarm in jungle with any hero from level 1 without jungling items while denying the whole creep lane what I gonna do now.
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Old 12-22-2012, 12:44 PM   #16
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by jyzzy View Post
Omg now I can't freefarm in jungle with any hero from level 1 without jungling items while denying the whole creep lane what I gonna do now.
Simply a discussion, nobody is complaining the length you are right now.
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Old 12-22-2012, 01:29 PM   #17
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by jyzzy View Post
Omg now I can't freefarm in jungle with any hero from level 1 without jungling items while denying the whole creep lane what I gonna do now.
Idiocy at its finest
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Old 12-22-2012, 02:00 PM   #18
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Default Re: Pulling is harder now ???

i can still pull creeps on radiant side, w/o cutting trees.
actually, i never cut those trees. i just need to get to the other side before i lose vision of the creeps so they keep following.
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Old 12-22-2012, 02:03 PM   #19
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Default Re: Pulling is harder now ???

If only pushing was harder too. Getting sicked of mass pushers.
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Old 12-22-2012, 02:09 PM   #20
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Default Re: Pulling is harder now ???

Recents patches in Dota2 "nerfed" the aggro of creeps.
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Old 12-22-2012, 02:10 PM   #21
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Default Re: Pulling is harder now ???

It was in the changelog...
Don't people read those anymore?
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Old 12-22-2012, 02:11 PM   #22
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Default Re: Pulling is harder now ???

Quote:
Originally Posted by CynthiaCrescent View Post
It was in the changelog...
Don't people read those anymore?
Actually just a few people read them entirely.
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Old 12-22-2012, 02:19 PM   #23
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Default Re: Pulling is harder now ???

Quote:
- Fixed Neutral creep chase time being too long
Changelogs are hard...
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Old 12-22-2012, 02:30 PM   #24
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Default Re: Pulling is harder now ???

I think pull time will increase about 1-2 second
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