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#1 | ||||
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Icon![]() Model ![]() Pros and Cons Pros
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Skill set and Tooltip
![]() Grave Chill [Unchanged] Visage drains the life from a target, slowing its attack and move speed. He then gets bonuses equal to those drained. Soul Assumption [New] Visage reaps souls of units that die around him and attains 6 bonus damage. Enemies's denies don't count. ![]() Gravekeeper's Cloak [Unchanged] Causes any damage taken by Visage to be reflected and changed to heal all allies in a nearby AoE. Raise Revenants [Unchanged] Raises a revenant from a corpse. |
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To those guys who love literal meaning Icons are in terms of abstract core, don't judge it from the literal view like: "OMG, Visage has no Staff, the 1st icon must be changed..!!" etc. |
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PS: Also Icey fix this problem please, coz these two statuses don't match..!! |
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#2 |
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Join Date: Jul 2009
Location: Romania
Posts: 674
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yeah...awesome. T-up
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#3 |
Member
Join Date: Jun 2009
Location: England
Posts: 2,249
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I only like revenant's color and Grave's chill buff icon
t-down for changing icon set |
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#5 |
Member
Join Date: Jun 2009
Posts: 5,588
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i kind of hate his current model. t-up.
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![]() I don't know how this happened. |
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#6 |
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T-Up.
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85th out of 719461
----------------------------------------------- Turkish Gaming Center @www.gamehonor.com |
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#7 |
Member
Join Date: Jun 2009
Location: Singapore!
Posts: 1,259
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T-Up
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#8 |
Member
Join Date: Sep 2009
Posts: 144
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T-up
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#9 |
Member
Join Date: Oct 2009
Location: Singapore Truly
Posts: 372
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Yea that model is what i want! and its in-game. T-UP
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#10 |
Member
Join Date: Jul 2009
Posts: 497
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T-D No need to change. The only real 'pro' that I can think of is that he would gain team-colour, but it doesn't bug me so much. I like the old one better.
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#11 |
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very nice overhaul!
Just one thing i have to add. Make him only 60-70 percent visible to keep his ghostlike style and keep the orbs-effect looking good. |
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#12 |
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visage should be a soul since visage is consists of restless souls, and his summon should be the restless souls forming him, anyway its just an idea.
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#13 |
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Join Date: Sep 2009
Location: Philippines
Posts: 7,761
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#15 |
Member
Join Date: Jun 2009
Posts: 846
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I Like gargoyle model and suggested icons,big T-up for Me
added in bookmarks for bumping ._.
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| Last edited by ZΣD; 12-02-2009 at 12:07 PM. | |
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#16 | |
Member
Join Date: Jun 2009
Location: Germany
Posts: 3,051
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Quote:
T-up on that. For the icon of Soul Assumption, I don't know. I dislike suggested one. I think this would be cooler: |
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#17 | ||
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Quote:
I will try Quote:
AFAIK, old Viper is Couatl ^_^ version 5.xx mb =) ================================= As to Soul Assumption, it's better in my viewpoint coz it shows some things are being collected ![]() ================================= And thanks for all the feedback ^_^
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#18 |
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change the revenants to wyverns instead of black gargoyles
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#19 |
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I'm not quite sure. The gargoyle model can be used for a new hero idea, and Visage is so... unique since he's a spirit and can "raise" his revenants, that makes some sort of spiritual essence and stuff.
Null. It will be a sad day for Visage users (which I highly suspect would be no less that 3 people XD haha, joke) and another thing is that the Gargoyle model will come to waste with a theme that doesn't exactly fit. |
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#20 |
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@ king_james: Visage is the uttermost ugly hero of DotA +_+ Try to count how many fan arts of him so far?? LOL
Making Gargoyle more transparent mb a good choice :-? for a soul theme @ Ez_Mystery: Big Gargoyle raises small gargoyle.. Why not?
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