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Old 12-03-2009, 07:08 AM   #1
L|Enzo
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Default [VISUAL] Krobelus and Puck's Missiles


Take a little time for this suggestion, plz vote for these four^_^
Quote:
Krobelus's attack missile
  • Currently, she's borrowing Dragonhawk Rider's one to use which kinda doesn't fit her so much. So I'm trying to use this one
Code:
Abilities\Spells\Undead\AbsorbMana\AbsorbManaBirthMissile.mdl
Code:
Abilities\Spells\Undead\DevourMagicDevourMagicBirthMissile.mdl



Quote:
Puck's attack missile
  • He's using his own missile in Ladder but Ezalor rips off it +_+ I also found this which could work out as his attack missile xD Hope it's fairy enough xD
Code:
Abilities\Weapons\ProcMissile\ProcMissile.mdl


Schremba's idea
Code:
Abilities\Spells\Other\HealingSpray\HealBottleMissile.mdl
Thanks for your time ^_^
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Last edited by L|Enzo; 12-05-2009 at 08:06 AM.
Old 12-03-2009, 07:09 AM   #2
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-up for Puck, I'll check out the DP one now on the editor.

Edit: Doesn't look too attractive. T-up only for Puck.
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Last edited by Necro; 12-03-2009 at 07:13 AM.
Old 12-03-2009, 07:16 AM   #3
L|Enzo
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Default Re: [VISUAL] Krobelus and Puck's Missiles

Quote:
Originally Posted by Necro View Post
T-up for Puck, I'll check out the DP one now on the editor.

Edit: Doesn't look too attractive. T-up only for Puck.
Thanks.. ^_-
And for preciseness of testing, the current statistics of DotA for 'em
Krob: attack range-600, missile speed-1000
Puck: attack range-550, missile speed-900

Edit: I did expect that too :'( haha, I chose it coz it seems to fit her costume xD
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Old 12-03-2009, 07:17 AM   #4
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-up for puck, was fitting for his "dream/fairy" theme
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Old 12-03-2009, 07:55 AM   #5
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-d on both. Looks too empty. Make Puck's Missile's trail bigger along with its head while for Krob, edit the blue-trail to make it more interesting. Just to plain for now.
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Old 12-03-2009, 08:22 AM   #6
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Default Re: [VISUAL] Krobelus and Puck's Missiles

Puck is good but that krobelus one doesn't look pretty good T-null Puck's is the ladder's ezalor's atk is the one that should change
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Old 12-03-2009, 09:06 AM   #7
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-up for FPuck. T-down on Krob.
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Old 12-03-2009, 09:28 AM   #8
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Default Re: [VISUAL] Krobelus and Puck's Missiles

only Puck.
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Old 12-03-2009, 10:06 AM   #9
L|Enzo
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Default Re: [VISUAL] Krobelus and Puck's Missiles

Quote:
Originally Posted by LulzYeah View Post
T-d on both. Looks too empty. Make Puck's Missile's trail bigger along with its head while for Krob, edit the blue-trail to make it more interesting. Just to plain for now.
Just don't want to incur MSI.. so I applied in-game effects +_+
As to Puck's missile, it looks really good if you directly control him in a map

Quote:
Originally Posted by Shikain View Post
Puck is good but that krobelus one doesn't look pretty good T-null Puck's is the ladder's ezalor's atk is the one that should change
I prefer the old one for Ezalor ^_^ Why stick to changing Ezalor's missile only? I approach the problem in other way..xD
btw, DotA is not Ladder =) forget Ladder playing DotA.. A shock stroke me when I was realizing Mountain King is a ranged hero and Spirit Walker is a melee hero in DotA =)
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Last edited by L|Enzo; 12-03-2009 at 12:39 PM.
Old 12-03-2009, 11:59 AM   #10
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-up only for puck
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Old 12-03-2009, 12:15 PM   #11
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Default Re: [VISUAL] Krobelus and Puck's Missiles

i like puck
t-up
dont like in DP
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Old 12-03-2009, 12:29 PM   #12
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Default Re: [VISUAL] Krobelus and Puck's Missiles

t-up for puck,
t-down for krobelus

maybe u can try with attack missile of acoylite ( i think its like attack missile of little satyr , green one) that fits with her exorcism and nuke....
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Old 12-03-2009, 02:44 PM   #13
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-down for both.
Both suggested are overused. Krob's for Slardar's Sprint, Puck's for Rhasta's Aghanims effect.
I personally think Krob's current missile fits pretty well to her, but it would be even better for Holy Knight. Try some more ingame models. I think Krobelus should get a green missile, fitting to her Green Spells (maybe ladder Skeleton Mage Missile? It's unused). For Puck I would like to see Healing Spray Missile. It looks cool and has a badass sound.
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Old 12-03-2009, 02:59 PM   #14
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-UP! I've suggested for change Puck's missile a million times. Krobelus need a better one to, not sure for that one.
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Old 12-03-2009, 03:11 PM   #15
L|Enzo
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Default Re: [VISUAL] Krobelus and Puck's Missiles

Quote:
Originally Posted by Schremba View Post
T-down for both.
Both suggested are overused. Krob's for Slardar's Sprint, Puck's for Rhasta's Aghanims effect.
I personally think Krob's current missile fits pretty well to her, but it would be even better for Holy Knight. Try some more ingame models. I think Krobelus should get a green missile, fitting to her Green Spells (maybe ladder Skeleton Mage Missile? It's unused). For Puck I would like to see Healing Spray Missile. It looks cool and has a badass sound.
Will try something new, however, IMHO, effects for skill when applied on attack missiles still work out.. rather than 2 heroes with the same att missiles
I tried Skeletion Mage's missle, but it was horrible looking a lot like Viper's Poison Attack and Rigwarl's Goo =) and it doesn't fit Krob's slender body. xD
===========================================
Srsly, Puck's suggested missile fits him, at least that ^_-
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Old 12-03-2009, 03:28 PM   #16
Schremba
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Default Re: [VISUAL] Krobelus and Puck's Missiles

Quote:
Originally Posted by L|Enzo View Post
Will try something new, however, IMHO, effects for skill when applied on attack missiles still work out.. rather than 2 heroes with the same att missiles
I tried Skeletion Mage's missle, but it was horrible looking a lot like Viper's Poison Attack and Rigwarl's Goo =) and it doesn't fit Krob's slender body. xD
Why doesn't it fit to her thin body? It is really small if I remember right...
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Old 12-03-2009, 03:36 PM   #17
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Default Re: [VISUAL] Krobelus and Puck's Missiles

Krobelus' current attack animation is fine IMO, I don't get why everyone has to hate on the dragonhawk animation. You could always use the regular banshee missile, now that it isn't used by Lion anymore. Regardless, both look better than the suggested, which reminds me of Mystic snake and doesn't look very appealing as an attack animation.

As for Puck, I'm pretty neutral since proposed and current look more or less the same to me.
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Old 12-03-2009, 03:53 PM   #18
L|Enzo
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Default Re: [VISUAL] Krobelus and Puck's Missiles

@ Schremba: Yeah, updated your idea =) it fits her bats and ulti..
my bad, I remember it's big :"( sr LOL, but it looks like poisonous effect..O_O
mine fits her costume xD, and I want a continuous flow of projectile.. that's why I picked AbsorbMana effect

@ Ali Radicali: mystic snake's effect is now changed, it's different from the suggested effect.. and I also thought of her original att missile..just wanted to try something new xD
As to Puck's, it somehow resembles the Dream Coil sparkling effect.. or when he casts Phase Shift or Warning Rift or Teleport to his Dream Coil, all sparkling effects are shown..

Here they are



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Last edited by L|Enzo; 12-03-2009 at 03:57 PM.
Old 12-03-2009, 05:42 PM   #19
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Default Re: [VISUAL] Krobelus and Puck's Missiles

T-Up for Puck !
if u want to use a Missle model for Kerobelous i Suggest to use Lion Old Missle ! that fits her
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Old 12-03-2009, 09:30 PM   #20
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Default Re: [VISUAL] Krobelus and Puck's Missiles

t-up for puck only.
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