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Old 12-05-2009, 02:14 AM   #1
Zburatorul
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Exclamation [Agil - Sent] Chameleon, The Forest Beast




Quote:
Chameleon, The Forest Beast

Hero Icon:


Character is select from TFT: Naga: Snap Dragon

Quote:
Hero History:
On the battlefields, where great battles going on. He piled up a lot of positive and negative energy. Sentinel must fall. Scourge order to make fun of them attacked the city circumstances. But a miracle happened, who saved Sentinel and brought balance back. Because of terrible energies that have poured over creatures of the forest, with some mutations being occurred. One of these beings was a little chameleon.
Quote:

Affiliation: Sentinel
Damage: 45-60
Str: 18
Agi: 24 (Main Attribute)
Int: 15

HP: 350
MP: 150
MS: 310
Atack Range: Melee
[QUOTE]


************************************************** *************************
1) Tongue Shoot
Ability Type:
Active
 
Targeting Type:
Unit
 
 
Ability Hotkey
T
 
Description: Throw a powerful tongue, which breaks a part of its prey.


lvl
Mana Cost
Cooldown
Cast Range
Cast Time
Duration
Effects
 
1
60
13
550
2,5 sec
10 sec
150 dmg, Steal Agility, Slow
 
2
85
13
550
2 sec
10 sec
185 dmg, Steal Agility, Slow
 
3
100
13
550
1,5 sec
10 sec
250 dmg, Steal Agility, Slow
 
4
115
13
550
1 sec
10 sec
315 dmg, Steal Agility, Slow
 

Notes:
* Agility steals depending on the hero's level multiplying by two.
________Example with level 16: 16 x 2 = 32 Agility.
________Result: Cahemeleon +32 Enemy -32.
* Slow depends on the amount of stolen agility.
________Example with level 7: 7 x 2 = 14 Agility.
________Result: Enemy movement speed 14% slow.
** Cap of Slow and Stealed Agi is 35.


************************************************** *************************
2) Child of the forest
Ability Type:
Toggle
 
Targeting Type:
Instant
 
 
Ability Hotkey
C
 
Description:In the forest, chameleon feels like home. He improves regeneration and concealment.


lvl
Mana Cost
Cooldown
Duration
Target
Effects
 
1
50 initial
20
Until Deactivated
Self
Inv, Forest Walk, 25% Slow, 4 HP/sec, 2 MP/sec  
2
50 initial
20
Until Deactivated
Self
Inv, Forest Walk, 20% Slow, 6 HP/sec, 2,5 MP/sec  
3
50 initial
20
Until Deactivated
Self
Inv, Forest Walk, 15% Slow, 8 HP/sec, 3 MP/sec  
4
50 initial
20
Until Deactivated
Self
Inv, Forest Walk, 10% Slow, 10 HP/sec, 4 MP/sec  

Notes:
* Walk through three and while is in forest (100 radius of tree) get invisible and bonus HP/MP regeneration, with cost of self mov speed.
** Effect of Invisible and regeneration can be braked by any used skill item or if hero get damaged, while reuse skill.



************************************************** *************************
3) Hypnotic colors
Ability Type:
Active
 
Targeting Type:
Instant
 
 
Ability Hotkey
R
 
Description: Chameleon starts to change color in a certain order and take all attention of creatures around. Hypnotizing the enemies and the ally, that sees strange dreams.


lvl
Mana Cost
Cooldown
C. Range
AoE
Duration
Effects
 
1
70
25
N/A
500
4 sec
Silence enemies in AoE around hero. Inviz to ally in AoE and bonus to MS 5% 
2
80
25
N/A
600
5 sec
Silence enemies in AoE around hero. Inviz to ally in AoE and bonus to MS 10% 
3
90
20
N/A
700
6 sec
Silence enemies in AoE around hero. Inviz to ally in AoE and bonus to MS 15% 
4
100
20
N/A
800
7 sec
Silence enemies in AoE around hero. Inviz to ally in AoE and bonus to MS 20% 
Notes:
*Animation looks like 2 skill of Doom Bringer, but in the place of fire must be a nice disc of rainbow and chameleon change color like old Morphiling ")
** Ally can restealh after 1 sec



************************************************** *************************
Ultimate: Butterfly Effect
Ability Type:
Active
 
Targeting Type:
Instant
 
 
Ability Hotkey
E
 
Description:Chameleon made a cocoon underground where he leaves his heart and his own seed. He sends his old body into battle but still keeps direct contact with body.


lvl
Mana Cost
Cooldown
Duration
Effects
 
1
90
100
20 sec
Leave cocoon, transfer 25% of damage to cocoon, add 1 subskill 
2
120
100
25 sec
Leave cocoon, transfer 20% of damage to cocoon, add 1 subskill 
3
150
100
30 sec
Leave cocoon, transfer 35% of damage to cocoon, add 1 subskill  
Notes: Due ultimate is in effect, Body of chameleon can normaly cast all skills and do "Moth and fire" whenever he want.

Quote:
Cocoon:


- Cocoon is invisible.
- Cocoon have 700/1000/1500 HP.
- Cocoon can't die from the transfered damage. If HP of cocoon is minimum 1, body of chameleon don't have percentage of damage reduction from transfer.
- If cocoon is killed, hero will die (in Cocoon chameleon leave his heart).
- If body of chameleon have survived after duration of ultimate, he will automaticaly reapear with full HP/MP and refreshed skills except Ultimate, from cocoon.
- If body of chameleon has died, he will automaticaly revived from the cocoon, with 35% life of cocoon, 10% MP and all skills on cooldown. And feels weakness (-50% of all stats) for 15 sec.


Quote:
Subskill: Moth and fire
Ability Type:
Active
 
Targeting Type:
Instant
 
 
Ability Hotkey
F
 
Description: Body of chameleon has sacrificed it self, his blood, which fell on all around, change the color very quickly, makes friends to feel regeneration and enemies to suffer damage.


lvl
Mana Cost
Cooldown
C. Range
AoE
Duration
Effects
 
1
N/A
N/A
N/A
400
20 sec
Allies 20/15 HP/MP per sec. Enemies 20 DPS. And effect of dust for affected enemies. 
2
N/A
N/A
N/A
400
20 sec
Allies 30/20 HP/MP per sec. Enemies 25 DPS. And effect of dust for affected enemies. 
3
N/A
N/A
N/A
400
20 sec
Allies 40/25 HP/MP per sec. Enemies 30 DPS. And effect of dust for affected enemies.  
Notes:
*Sacrifice will not do damage to cocoon, but when he will be revived he will have half of curent HP of cocoon.
**Gain this ability only under ultimate effect.
Quote:
About combo skills.... Use you imagination

This character 1x1 is not very good, but what about team play... i think that can be very and very intriguer.


P.S. sorry for my bad english, i'm using translate google
Attached Files
File Type: txt Changelog v.1.0.txt (5.1 KB, 14 views)
File Type: txt Chameleon v.1.1.txt (5.7 KB, 15 views)
File Type: txt Chameleon v.1.2.txt (5.6 KB, 11 views)
File Type: txt Chameleon v.1.3.txt (8.7 KB, 15 views)
File Type: txt Chameleon v.1.4.txt (10.6 KB, 13 views)
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Last edited by Zburatorul; 11-23-2010 at 08:07 PM.
Old 12-05-2009, 07:36 AM   #2
Sgt Failure
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

I actually like the idea of this guy, but some numbers may need a tweak or two.

First of all, why does skill 1 have so long casting time? Agility steal isn't really that powerful, compared to STR or INT (Decay, Astral), Perhaps make the tougne something like hook, making it synergetic with ultimate more, aswell as skill 3.

Skill 2 is to much slow and cooldown, you best compare this with Rofltrellens nature's guise, having short cooldown, long duration and can be casted on entire team. Perhaps make it an toggle instead, draining mana per second and/or slowing by a % every second to a maximum of xx%, idk, but atm it is kinda weak, like an spectral daggaer without damage.

I don't really get skill 3, so you change to model and afflition of an enemy hero to one random hero in your team, including yourself? Would be hard to code but rather strong in pubs. Perhaps you should add some kind of disable to it? Like making him unable to cast spells on his allies? Or enemies. Anyway, unique and good spell.

Ultimate souns as the funniest spell ever made, but this alsowould be hard to code. Could you gain passives to? And what about making the skill used go into cooldown after? Is showtime=duration? Also, is the trapped unit able to be attacked by any team,or just his allies? nywayit works well, and is, as i imagin it, fun to use.

T-up, make some number changes, but remeber i'm not anyway near correct in what i say.
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Old 12-05-2009, 08:16 AM   #3
Shatterman
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

as the proposed model has no attack animation i would suggest to use a tinted version of the naga snap dragon.

EDIT:


looks quite similar, doesnt it? with a bit green tint it works perfectly
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Last edited by Shatterman; 12-05-2009 at 08:19 AM.
Old 12-05-2009, 10:12 AM   #4
Zburatorul
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

# Sgt Failure

1) Every Chameleon in real life, before shooting, search and catch the target with both eyes. BBC
I will do some improvements here.

2) Thx for Idea I will do some changes

3) I ill do some changes i have write that an 3-5 AM

4) I will remade description, but not the skill


# Im_Frightening

Thx a lot, i have search it in google but I can not find it..
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Old 12-05-2009, 02:12 PM   #5
Zburatorul
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

up
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Old 12-05-2009, 02:28 PM   #6
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

T-Up. Good job. Nice hero
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Old 12-05-2009, 02:52 PM   #7
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Thumbs up Re: [Agil - Sent] Chameleon, The Forest Beast

I want to see 3 skill + ultimate in action I want! I want them!

T-up!
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Old 12-05-2009, 06:21 PM   #8
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

Well, I like the idea of using the Snap Dragon model for something that isn't a sea monster, and I like the togglable camoflage.

The rest of it kind of made my head hurt to understand though, tbh =[
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Old 12-05-2009, 11:41 PM   #9
Zburatorul
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

My goal was to use the resource of my imagination and to try to transmit them to the players and the creators of DOTA. If I do not get it I'm not offended. I tried and in my opinion not bad. I know that my bad English, but that's me. I ask only to be understood and appreciate my creativity.
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Last edited by Zburatorul; 12-06-2009 at 12:24 AM.
Old 12-06-2009, 10:01 AM   #10
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

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Old 12-06-2009, 10:17 AM   #11
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

nice hero lol
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Old 12-06-2009, 06:46 PM   #12
Zburatorul
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

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Old 12-06-2009, 10:33 PM   #13
Icorrible
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

1.) First skill I really like but I think it would make more sense to have it steal based on your own level. This would encourage the player to target a hero that would be hurt by the lose of agility rather than just the highest level hero. Also there is really no reason for the long casting time on this skill just have it be instant.

2) Interesting skill but a bit weak maybe allow him to phase through trees and gain ms. or drastically lower the cooldown. Also does this skill have a duration? or are you just invis as long as you're near trees?

3) honestly I don't see the purpose of this spell. It would be next to useless in a competitive match and annoying to pubs who keep getting killed by noob team mates.

4) This type of skill has been suggested a number of times (even used to exist in game as old morphlings ult) but hasn't been reimplemented because it is impossible to balance. Maybe do something with stealing health and mana based on percentages like if hero x has 900/1000 hp and 450/500 mp and you have 100/900hp and 100/400mp then you hp becomes 810/900 and 360/400. and still steal their model

All in all I really like your first two skills but the latter needs work try giving him something that really bring his skills together into a combo of sorts

definitely needs work but a really good suggestion
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Old 12-07-2009, 07:09 AM   #14
Zburatorul
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

OK... i will rework 3 and ultimate
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Old 12-07-2009, 08:40 AM   #15
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

I like your hero, especially the model....
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Old 12-07-2009, 08:46 AM   #16
Zburatorul
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

rework is done, now is v.1.2
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Last edited by Zburatorul; 12-07-2009 at 09:43 AM.
Old 12-07-2009, 03:55 PM   #17
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

Try to improve your grammar, it was a horrible read ;[
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Old 12-07-2009, 04:23 PM   #18
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

# I know
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Old 12-07-2009, 04:49 PM   #19
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

i like this one
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Old 12-08-2009, 06:55 AM   #20
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Default Re: [Agil - Sent] Chameleon, The Forest Beast

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