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Curse Medivh cast curse on his enemy hero. Slowing them a bit and dealing damage per seconds. Heroes will get additional damage every time they tries to cast spell. Lasts 10 seconds Level 1 - 15% slow. 5 damage / seconds. 40 damage per cast. Level 2 - 15% slow. 10 damage / seconds. 60 damage per cast. Level 3 - 15% slow. 15 damage / seconds. 80 damage per cast. Level 4 - 15% slow. 20 damage / seconds. 100 damage per cast. In Depth Explanation Casting Range is 700 Casting Time is instant Cooldown: 18 seconds. Mana Cost: 120 mana. __________________________________________________ Basically it's damage is can be very powerful or little based on enemies. Enemies that cast 2 spells are very likely. Need to use wisely for greater effects. |
(I think this isn't a nice icon.... Does anyone have nice icon?)Soul Sap Medivh drains certain amount of hp and mana (if it has mana) from all nearby enemies. Drains hp and mana from all enemies in 600 AoE based on your max mana. Level 1 - Drain 1% of max mana/unit. 25% for instant killing. Level 2 - Drain 2% of max mana/unit. 30% for instant killing. Level 3 - Drain 3% of max mana/unit. 35% for instant killing. Level 4 - Drain 4% of max mana/unit. 40% for instant killing. Cooldown: 18/16/14/12 seconds Mana Cost: 80/100/120/140 mana. __________________________________________________ It will drain hp from all nearby enemies (include hero) but can only instantly kills creeps. I think of effect will be similar to when Apothic shield explode. This skill synergize well with first skill since first skill lose so many hp. |
![]() Doomed Cloak Everytime Medivh cast spell, it also cast doom on his cloak that makes enemies that hit it during the duration will be stun. Level 1 - Buff last 2 seconds. 0.5 seconds stun. Level 2 - Buff last 2.5 seconds. 0.75 seconds stun. Level 3 - Buff last 3 seconds. 1 seconds stun. Level 4 - Buff last 3.5 seconds. 1.25 seconds stun. __________________________________________________ I've changed it again ... |
![]() Summon Demon Medivh is so expert in dark magic so that he can summon demon although he need to pay his blood for it. Demon has maximum movement speed and flies. It is also magic immune and has 2000/3000/4000 hp and has subskill Desummon. Medivh can't move during the spell and lose hp every seconds. Demon's damage is based on the skill level and the Medivh 's intelligence when it is summoned. Demon deals 150% of Medivh 's intelligence as damage. Demon will be automatically desummon if Medivh has less than 30% hp. Channeling. Level 1 - Lose 10 hp / seconds. Demon has immolation (20 dps). Level 2 - Lose 20 hp / seconds. Demon has immolation and maim (like sange's) Level 3 - Lose 30 hp / seconds. Demon has immolation and maim and petrification (disables enemies for 2 second) In Depth Explanation Lasts 20 seconds. Casting time is 1 seconds (for Satan to spawn) Medivh is uncontrollable until Demon use Desummon skill or it's hp reach below 30% or the duration is over. Petrification will work like chronosphere. Enemy will stop Cooldown: 120 / 110 / 100 seconds. Mana Cost: 120 mana. __________________________________________________ It is a risk taking channeling skills. You'll lose certain amount of hp but summons very powerful unit. With some hp regen item, this will also help you in creeping from a very far distance. For satan model, I suggest a perfectly black unit. I think Metamorphed TB will be good model for this. I haven't decided whether Satan have range attack or melee attack. But I don't think it is that important for now. |
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#2 |
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Questions:
+ 1st: Does ulti count autocasts? If yes uh oh+ 2nd: Please state the types of units that 2nd skill can affect Opinions: + Model: nothing like a necromancer ![]() + 1st skill: useless should be a constant 120% and Satan should have something (skills?) unique.+ 2nd skill: OP, not very original 5 units = 400 heal?+ 3rd skill: OP chance, OP numbers, forced synergy ![]() + Ultimate skill: nice if the 1st question was no skill's name is too plainSum: need number tweaking and more originality to be a good hero
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| Last edited by kanzakill; 07-25-2009 at 10:06 AM. | |
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#3 |
Banned
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this is pretty bad IMO, no real synergy in this hero, the skills need to define a theme, cant quite see it, you say ganker? he has 2 channeling spells :O , how can u gank with that?
first skill is nice and original, altough I think satan should have hp. the skill is only strong if your hero farms INT items throughout the game, so the other skills should compliment his high INT as well, and they dont! think of an ulti that uses his INT. second skill is overpowered and unoriginal, with this kind of strength and a theme of a necromancer it should be an ULTI and instant cast that drains a fixed amount of hp from all nearby creeps/heroes (maybe based on your current INT?). third skill.... idea... ok... maybe make it a little weaker with lower % chance. ultimate is an ok idea altough I think make it weaker and put it as an active spell and involve it with something that uses ur INT. summary: remake the hero, build it around the idea of building up its INT, then hassling nearby heroes with ulti or satan and finishing them off somehow. good luck. for now T-down |
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#4 | |
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1st : Ulti doesn't count auto-cast. 2nd : It affects every unit. But it can only instantly kills enemy unit. For 1st skill, it isn't useless. Hmm... ok, I'll change it a bit... 2nd skill : OP? Well, it heals a lot but the damages it gives is so small. Also it can't heal allies. I don't think that's an OP skill 3rd skill : Hmm... I"ll reduced the chance 4th skill : Skill name can be plain I suppose. It doesn't have to be complex...
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#5 | |||||
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BTW, this hero synergize not by using satan then ulti but ulti and then chase by satan. Since enemy will force to not use spells it will run while satan have maximum ms so they will be chased after all.
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#6 |
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Join Date: Jul 2009
Posts: 10
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imba hero mate, his 1st skill, 2nd skill and his ulti it can kill instantly an agi based hero just like nerubian weaver and mortred
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#7 |
Forum Staff
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Really???
First, Satan doesn't have that much damage. At lv 7, it deals 120% x (23 + 17.5) =48.6 damage per attack. Actually, sylla's bear hurt more than that. Yes. It has immolation, maim and stop. But sylla's bear have entangle, demolish and can carry item. I don't think this is imba. Well, maybe the Satan's skill should be balanced or changed. But the skill itself isn't imba. For second skill, 11% of your mana isn't that big. Even you have 2000 mana it will only deals 220 damage (Still smaller than death pulse or other spells). The one that makes this strong is that you'll get lot of hp from this skill but not for killing For ulti, let's think of weaver. She'll just need one time of shukuchi to escape from my hero. Which means she'll get 250/450/650 which isn't enough to kill her. From what aspect do you say imba???
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#8 |
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General Hero Idea: Theme = Medivh ?_?
Medivh isnt a theme. Its a person. And Medivh isnt a Necromanced. ![]() Necromancer would be a good idea, but im unsure about the theme atm. 12/15 Skill 1: The skill is original, but remove the complete invulnerability, at defenses, this hero could simply stand in the fountain and cast this skill. Or make this skill being uncastable, while standing in the fountain. What does stop do? 7/10 Skill 2: Some similarities with Death Pulse, this skill isnt really original. Its good late-games, when you have tons of mp, but this can make it oped as well, though i think its balanced. 5/10 Skill 3: Meh, i hate random effects, random is most times a bad thing. The effects arent original, the only original thing on this is the random, but the random is bad. 3/10 Ult: Nice skill, bonus damage effect is good. 8/10 Synergies: Synergies are good, but everything is too much focused on skill 1, the other skills dont synergize really good with each other. 18/25 Gameplay: I like some parts of the gameplay, like the first skill, but the rest is not really original. 6/10 Stats: balanced. 5/5 Model/Icons: Model is fine, but doesnt fit to a Necromancer. 1st skill: 1st icon, the other one is used and shouldnt be used a second time. 2nd skill: Both used. 3rd skill: good 4th skill: Used. 1/5 Overall: 65/100 = 65% Still needs a lot of improvements. Skill 2 and 3 need remakes, could need more originality. |
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#9 | |||
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I think it is quite fine actually... The medivh model, if I'm not mistaken, it is a corrupted wizard doesn't he? I may change the name a bit also... Used icon means it won't increase the map size... But... Well, I'll find another icon if you want..
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#10 |
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Man, Medivh used to be corrupted when he was young
(he created the portal and do blah blah blah things)At the time of this model, he got old (obviously ) and he was trying to fix his mistakes.
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#11 |
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Best thing to do with Summon Satan is to use it as his ultimate rather. In other words, swap Summon Satan and Curse.
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Hero/Item suggestions, they're where I stay nowadays.
Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#12 |
Member
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Doomed Cloak is now a passive chance to do a weak Doombringer's Ult, not really original.
And yes, Kanzakill is right about Medivh. Id suggest the same as crazy sheep btw, make satan your Ult. |
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#13 |
Member
Join Date: Jun 2009
Location: Ether Dimention
Posts: 253
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this guy is a chinese hero factory, many products.. not much quality
i wont vote because i didnt readed it please put your hero ICONS in your sig, all those animated gifs are getting depressing |
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#14 | ||
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Then why did you post? Quote:
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#15 | ||
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Ok..... But I don't have icon for goblin shredder and phoenix... ^^
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Ok. I'll change it Quote:
Hmm... Then I need to find another model I suppose... Any suggestion?
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| Last edited by NoThlnG; 07-27-2009 at 12:47 AM. | |||
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#16 | ||
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I've used hero icon for my sig
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| Last edited by NoThlnG; 07-27-2009 at 01:10 AM. | |||
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#17 |
Member
Join Date: Jul 2009
Location: Bulgaria
Posts: 354
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Make Medivh with phoenix ult and some more magic stuffs he is not necromancer lol Oo ?!?
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#18 |
Forum Staff
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Disconnected from server.... What are u talking about?
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#19 |
Member
Join Date: Jul 2009
Location: Bulgaria
Posts: 354
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MEDIVH is NOT NECROMANCER !!!!ITs JUST wrong lol
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#20 | |
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Proof: http://www.wowwiki.com/Medivh Back on topic: this hero needs a name change. No matter what his abilities are, I'm not supporting a hero named "Seth." That's like suggesting we rename "Yurnero the Juggernaut" to "Bill."
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PM me for reviews.
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| Last edited by ImmolatusBurn; 08-05-2009 at 07:11 AM. | ||