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#361 | |
Member
Join Date: Jul 2009
Posts: 836
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nowdays dota is all about burst dmg. thats why wanguard got so popular.
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#363 |
Member
Join Date: Sep 2009
Posts: 56
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I haven't read through the nineteen pages of posts, but has anyone yet considered making his revanants more interesting by giving them 0/15/30 base damage and then granting them the same passives as visage?
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#365 |
Member
Join Date: Jul 2009
Posts: 318
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To bbobjs:
I really appreciate that you've taken the time to comment on my suggestions, so now I must come with some further explanations: 1. Spell Assumption is NOT designed to work as morphling's 5.84 ultimate, as that was clearly broken. -It is designed to work as a somewhat buffed linken's sphere effect. While storing a spell, it basically will never stop another one again. After the stored spell has been cast, the skill will begin it's cooldown after which it can absorb another spell. -You can only cast an absorbed spell ONCE, and have absolutely no control over what spell is absorbed in a teamfight (it can absorb something as lame as Bristleback's Goo or Quill spray). -This spell might sound imbalanced in pubs, but in experienced clan wars you won't be getting much net worth out of this skill except when ganking, to prevent heroes from using that escape skill as the first choice (so maybe absorbing phantom lancer's lance spell before he can use invisibility, thus delaying his ability to escape by about 1-2 seconds). -This ability should have 700 range AT MOST(I actually suggest about 600). That makes visage have to come close to a hero in order to effectively absorb a spell he is trying to cast, so that hero has some time to change his mind about casting a strong spell first (i.e. undying casting soul rip before the pyramid). -Replacing visage's Soul Assumption with this skill will force visage out of the lane and into some action packed fights. He will no longer have 2500+hp due to not farming all day long, thus his Gravekeepers Cloak will get the balance it deserves (it's significantly weaker on low hp heroes). -This skill has great ganking synergy with Grave Chill. In fact I would actually suggest maxing these 2 skills ASAP (with Grave Chill having the priority, because Spell Assumption doesn't really need a lower CD until you start team fighting) 2. Revenants have about 300 sight range (or maybe along the lines of 500). This makes them useless for even scouting the rune in safety. My suggestion is made especially for scouting INDIVIDUAL heroes, not for free maphack. The Soul Scout change will only bolster Visage's newfound role as a superb Ganker and Anti-Aoe. If you chose not to cast Soul Scout, your revenants will have the same role as they do now (I'm stating that Soul Scout forces a revenant to follow a hero around and, when canceled, it returns the revenant to a corporeal form). |
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#366 |
Member
Join Date: Jul 2009
Location: Poland
Posts: 649
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this hero got 2 passive skills,
and one single target slow ... that is just boring the synergy of this hero is good he dont have specific role nad that is also good only thing is to remake those boring skills to some activities
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Piorun in game |
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#367 |
Member
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As i said before. Removes a role of her.
Gravechill needs a ministun imo. It's useful to break enemy channeling due to her lacks of disable. Soul Assumption must heals and adds dmg of revenants also but with less numbers. This is will makes revenants more effective and visage also can save her mana. Gravekeeper cloak must grants her some magic or physical resistance if we want to make her to be a tanker. Revenants must have a greater dmg if we want to make her to be a ganker.
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#368 |
Member
Join Date: Sep 2009
Posts: 1
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a disable would be greatly appreciated
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#369 |
Member
Join Date: Sep 2009
Posts: 115
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