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Old 12-16-2009, 09:00 AM   #1
sandwichmelek
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Post [Sen-Agi] Raiden Firechill, Runeblades wielder




Raiden Firechill

Runeblades wielder
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Background Story: As a pandaren of great heart and glory, Raiden brings the warmth of Pandaria to the cold lands of Northrend. By manipulating fire, he burns any undead he encounters in his way to Icecrown Citadel, where he wants to slay the Lich King. Soon he found the sister blade of Frostmourne, Winterchill [imho, the original name is awesome], made by the Lich King to break his will, but he didn't want to touch it as he knew it was cursed. But one of Raiden's men, in his lust for power, took it, and the blade corrupted him instantly. He then massacred his own friends. But Raiden disarmed him and took the blade. He fought the spirit of the Lich King within the blade [fits better imho] for years. After this long test of mind, Raiden finally won, letting him wield the powerful runeblade freely. Now, he brings both frost and fire to the battlefield, where he rejoins his brother Mangix in battle.
(background story remade by Spar.)


Strength 20 + 2.1
Agility - 22 + 2.3
Intelligence - 18 + 1.9
Click image for larger version

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Affiliation:Sentinel 
Damage:55-62 
Armor:4 
Movespeed:300 
Starting HP/MP: 549 /234 
Attack Range:melee 



Fire slam
- (active)
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Size:  13.3 KB__________Channeling all his energy into his hands, Raiden slams Firestorm into the ground causing lava to break out. 
______.________._______.___._______.__________________________.
 Mana/hp costCooldownC. RangeAoEDurationEffects
1120hp/60+60hp/12015s10002005sCauses lava to break out in a line at the 500/1000 mark, lava outbreaks do 100 damage and disable for 1.5s
2130hp/65+65hp/13015s10002005sCauses lava to break out in a line at the 400/700/1000mark, lava outbreaks do 100damage and disable for 1.5s
3140hp/70+70hp/14015s10002005sCauses lava to break out in a line at the 250/500/750/1000, lava outbreaks do 150damage and disable for 2.0s
4150hp/75+75hp/15015s10002005sCauses lava to break out in a line at the 200/400/600/1000 mark, lava outbreaks do 150damage and disable for 2.s
Notes:
  • Has a 1 second delay between lava outbreaks
  • Damage type is magical
  • Hit units are paused and can be attacked while hit by a lava outbreaks

Soul rage- (active, toggleable)
__________Name:  BTNSpell_fire_blueimmolation.jpg
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Size:  15.2 KB__________Raiden lifts the seals from his blades, fueling the blades with his soul but in return getting unmeasurable power  
______.________._______.___._______.__________________________.
 Mana/hp costCooldownC. RangeAoEDurationEffects
110/5+5hp/10hp2sn/an/an/aWhile active gives 30% increased but drains mana/hp per attack
210/5+5hp/10hp2sn/an/an/aWhile active gives 50% increased but drains mana/hp per attack
310/5+5hp/10hp2sn/an/an/aWhile active gives 70% increased but drains mana/hp per attack
410/5+5hp/10hp2sn/an/an/aWhile active gives 90% increased but drains mana/hp per attack

Notes:

  • A toggleable skill, similar to Storm Spirits old electric rave, but it drains hp/mana per attack unlike electric rave which drained mana per second.
  • You cannot kill yourself with the hp drain
Dual blades(passive)
__________Name:  PASBTNAbility_dualwieldspecialization.jpg
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Size:  2.2 KB__________Wielding two runeblades together makes them even more deadly 
______.________. 
1.Ice mode:Each 8/7/6/5th attack deals pure damage in 200AoE and slows by 10/15/20/25%, each additional 8/7/6/5th attack on the same targets in 2.5s slows by 5% more. 
2.Balanced:Each 8/7/6/5th adds 20/30/40/50 
3.Fire mode:Each 8/7/6/5th attack burns for 8/12/15/18 dps, each additional 8/7/6/5th attack on the same targets in 2.5s on the same target burns for additional 12 dps 
Notes:
  • Duration is 2.5s at all levels
  • Each additional 8/7/6/5th attack refreshes the duration
  • Burning damage is pure damage.


Ultimate:
Soul release- (active, summon)
__________Name:  A027.gif
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Size:  4.1 KB__________Raiden releases parts of his soul trapped in his blades to join him in battle.
 ManaCooldownC.RangeAoEDurationEffects 
1200/100+100hp/200hp 60s n/a n/a30sSummons a fire and a ice panda that deal 25% of your damage and take 200% damage  
2300/150+150hp/300hp 45s n/a n/a30sSummons a fire and a ice panda that deal 50% of your damage and take 175% damage each. 
3400/200+200hp/400hp 30s n/a n/a30sSummons a fire and a ice panda that deal 75% of your damage and take 150% damage.


Notes:
  • Creates two illusions of yourself, one is ice and one fire, each of them will only be affected by ice or fire mode and equally affected by balanced mode.
  • Purge does affect the illusions
  • Illusions are created before the hp is drained.
  • Aghanims upgrade: gives 75% magic resistance to illusions and 25% to Raiden.
Soul balance- (ultimate subskill,active)
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Size:  13.3 KBName:  Spell_fire_bluefire.jpg
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Size:  13.2 KB__________Raiden rebalances the power in his blades, making either side more powerful. 
______.________._______.___._______.__________________________.
ManaCooldownC. RangeAoEDurationEffects
1502sn/aself n/a  
      
      
Notes:
  • There are three combinations(fire,balanced,ice) which are indicated by the icons.
  • Each of those combinations affects the power of other skills, shown by the slashed numbers in the order fire/balanced/ice or indicated by ice/fire/balanced mode




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Soul rage- (passive, buff)
__________Name:  BTNSpell_fire_blueimmolation.jpg
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Size:  15.2 KB__________Raiden lifts the seals from his blades, fueling the blades with his soul but in return getting unmeasurable power  
______.________._______.___._______.__________________________.
 Mana/hp costCooldownC. RangeAoEDurationEffects
110/5+5hp/10hp2sn/an/an/aWhile active gives 30% increased but drains mana/hp per attack
210/5+5hp/10hp2sn/an/an/aWhile active gives 50% increased but drains mana/hp per attack
310/5+5hp/10hp2sn/an/an/aWhile active gives 70% increased but drains mana/hp per attack
410/5+5hp/10hp2sn/an/an/aWhile active gives 90% increased but drains mana/hp per attack

Notes:

  • Hp drain is increased to 150%
  • Not toggleable on illusions.
  • Deactivating it on Raiden while having the pandas grouped will not deactivate it on the Pandas also.
  • Will only affect the illusions-pandas if Raiden has it active while casting Soul release.
Dual blades(passive)
__________Name:  PASBTNAbility_dualwieldspecialization.jpg
Views: 810
Size:  2.2 KB__________Wielding two runeblades together makes them even more deadly 
______.________. 
1.Ice mode:Each 8/7/6/5th attack deals pure damage in 200AoE and slows by 10/15/20/25%, each additional 8/7/6/5th attack on the same targets in 2.5s slows by 5% more. Ice panda adds 2 to the counter, fire panda doesn't 
2.Balanced:Each 8/7/6/5th adds 20/30/40/50 damage. Ice and fire panda add 1 to the counter each. 
3.Fire mode:Each 8/7/6/5th attack burns for 8/12/15/18 dps, each additional 8/7/6/5th attack on the same targets in 2.5s on the same target burns for additional 12 dps. Fire panda adds 2 to the counter, ice panda doesn't 
Notes:
  • Duration is 2.5s at all levels
  • Each additional 8/7/6/5th attack refreshes the duration
  • Burning damage is pure damage.
  • While attacking the same target, all 3 pandas add to one counter, while attacknig different they add to a separate each etc.


Lava armor/ice armor - (passive)

________Name:  A04E.gif
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Size:  4.1 KB________ Traping the essence of the runeblades in them, their defense is magically enchanted.

Ice and Fire panda gain magic 75% magic resistance.
Notes:
  • Aghanims upgrade.


I really need help with numbers

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Last edited by sandwichmelek; 03-24-2010 at 06:24 PM.
Old 12-16-2009, 10:40 AM   #2
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Default Re: Sen{STR}Raiden Firechill, Runeblade master

Ugh.. way too long and unorganized/not pretty.

Use a hero template, please!

This is the template that I use for all of my suggestions Template.

Good luck with that.
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[Arcane Sanctum] Magic's Vengeance: Want some extra damage for your caster late game?
[Ancient of Wonders] Happy Fun-Time Bomb: It looks as if it's... smiling.
[AGI-Sentinel] Nemosus, Nature's Fury: AoE, spell dependent cousin of Rooftrellen.
[STR-Sentinel] Harpeia, Dust Witch: SHE'S BRINGING THE PAIN TRAIN.
[STR-Neutral] Grok'tul, Warbringer: Tank with strength based spells and a nice passive.
[INT-Sentinel] Astruma, Fallen Star: Very unique, astral based hero.
[AGI-Neutral] Iuguolo, Caustic Cut-Throat: Acid based with unique passive.
[INT-Scourge] Vexistrasz, Flame Aspect: Melee AoE nuker. Great synergy.
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Old 12-16-2009, 10:58 AM   #3
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Default Re: Sen{STR}Raiden Firechill, Runeblade master

Thanks, i'll edit in a few hours. I need to make the skills simpler too. I just want a counter to Magina and a imba panda too. Since the raijin remake, there needs to be an DPS panda.
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Old 12-16-2009, 05:58 PM   #4
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Default [SEN-AGI]Raiden Firechill Runeblade master

EDIT:This was an outdated suggestion, the new is at the top of the page.
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Last edited by sandwichmelek; 03-21-2010 at 04:27 PM.
Old 12-21-2009, 04:53 PM   #5
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

Note that Fire slam can be changed, because i realised that two stuns are not a good idea. Maybe just the damage. (updated it, now it is an minstun)
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Last edited by sandwichmelek; 12-22-2009 at 11:55 AM.
Old 12-22-2009, 02:28 AM   #6
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

Change His background story(everybody knows that Arthas aka Lich King has the frostmourne rune blade)
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Old 12-22-2009, 11:50 AM   #7
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

I thought that it would fit like The lich king made a new one, just putting the soul of the old one to another blade... And we all know that Abbadon has Frostmourne he has a skill called Frostmourne too, and Akasha was cursed by it. I should ask king James for this one.
What about the skills?
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Old 12-22-2009, 12:40 PM   #8
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

OK, here are some of my suggestions:

1) About the storyline, change it by saying he found Frostmourne's twin sister, Winterchill or something like that and it should be OK.

2) About the skills:

Skill 1: Remove the stun, silence the target while being slowed and rescale the slow duration to 3.5/4/4.5/5.
Skill 2: Damage should be rescaled to 200/250/300/350 for proper scaling, other than that it's fine since you get slowed in the process.
Skill 3: You forgot to mention Level 3 tooltip. And you should also rescale the armor bonus to somehing like 1/3/5/7 bonus armor. The slow is fine, don't change it.
Ultimate: On continous attacks it gives you plenty of attack speed, and since it stacks 10 times it's pretty imbalanced. My suggestion is rescale the stacks to 8/12/16 and lower the armor by 1 per hit at all levels.

And one other thing: Nerf his STR gain or starting STR, as his current gain is abnormally high for an AGI hero.

The hero still needs balancing, it's overpowered at its current state, but I like the concept of not being just a fire panda like countless other fire panda suggestions around here, so
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Last edited by MR-President; 12-22-2009 at 12:48 PM.
Old 12-22-2009, 06:27 PM   #9
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

Thanks for the review i really appreciate ! And thanks for the numbers, i will change them. The strength gain, i knew about it, but the old Raijin had abnormal strength gain too. I'll change it to like 2.0-1.8 .
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Old 12-22-2009, 06:56 PM   #10
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

Thank you for the review, i really appreciate it!
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Last edited by sandwichmelek; 12-22-2009 at 07:29 PM.
Old 12-28-2009, 05:22 PM   #11
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

I would like to mention 3 things:

1) It's OK to change skill 2's ministun into a full duration stun (something like 1,5-2 seconds), now that you've nerfed your skill 1.

2) It's not necesary to use my Void Reaver test map, just use the Template map in my signature, it has no fancy hero suggestions and it has a smaller size.

DotA Template Map.

3) I might make a testmap for your hero sometime soon, when I will be in the mood.


Coming soon!
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Last edited by MR-President; 12-28-2009 at 05:28 PM.
Old 12-28-2009, 07:57 PM   #12
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

First of all I suggest you edit the first post in this thread and post the hero description there so people dont mistakingly thing this is a fail thread and move on.
Now to the review :
First skill is weird - if its a grip then why is it not from melee range? its too similar to visage's skill, and the silence is an overkill anyway, too much effects.
Second skill is earthshakers skill without the blocking, so why would it slow you? no real reason, anyway its plain and boring.
For the third skill I will quote you - "Basically its an spiked carapace with an added chance to slow" , well you said it yourself man, boring and not unique, if you want you can keep only the added effects and remove the old one, dont you find it wrong you take an existing skill in dota and just add more effects?
Ultimate - Bah! nuff said.
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Old 12-29-2009, 11:26 AM   #13
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Default Re: Sen{Agi}Raiden Firechill, Runeblade master

I hate you but I changed him a lot.
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Last edited by sandwichmelek; 01-04-2010 at 02:52 PM.
Old 01-01-2010, 01:52 PM   #14
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Default Re: [Sen Agi]Raiden Firechill(fire ice panda-remad

Man you've completely changed your hero suggestions. Though this current form is more balanced than the other, except maybe the ulti which now has too much effects, I'm afraid these skills are hard for me to code. For instance, I don't know how to make a skill that blocks ONLY invisibility and blink skills, and I couldn't recreate Frost fire's effects. I will keep trying and search the web, I will PM you if or when I'm ready.
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Old 01-03-2010, 09:12 PM   #15
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Default Re: [Sen Agi]Raiden Firechill(fire ice panda-remad

Quote:
Man you've completely changed your hero suggestions. Though this current form is more balanced than the other, except maybe the ulti which now has too much effects, I'm afraid these skills are hard for me to code. For instance, I don't know how to make a skill that blocks ONLY invisibility and blink skills, and I couldn't recreate Frost fire's effects. I will keep trying and search the web, I will PM you if or when I'm ready.
Updated him, the concept of both skills are the same but with other effects.
I really appreciate that you make an testmap, it's half the job of a suggestion.

I would really like a review, not just views. If you don't know how a skill works, please free to ask. Any suggestion is appreciated.
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Old 01-05-2010, 09:41 PM   #16
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Default Re: [Sen Agi]Raiden Firechill(fire ice panda-remad

Bump. I need reviews.
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Old 01-10-2010, 04:16 AM   #17
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Default Re: [Sen Agi]Raiden Firechill(fire ice panda-remad

Just a mini-review before the actual in-depth review:

Generally, your hero is cool since it is a new Panda, completing the STR, INT, and finally AGI panda group. Kudos.

Freezing Grip
-Reminds me of Storm's pull.
-Please explain the skill some more. I do not understand the "100 distance traveled" thing.
-Overall you need to explain it more in-depthly. I suggest organizing this skill in a more understandable format.

Fire Slam
-This skill is really cool. Mechanics, as I understand, are like Pit Lord's third skill (I forget the name), when the ground spawns lava splurts etc.
-Icon is unrelated to model.
-Good gank initiating skill.
-Synergizes with all heavy-nukes.

Armor of the Nerubian
-Complex mechanics; I like it.
-I do not understand the "x% damage taken" part.
-Explain further.

Soul Rage
-Incomplete; explain further. Is it like Chemical Rage?

Dual Blades
-The +IAS per attack reminds me of Troll Warlord.
-Too much buffs imho. Needs major adjustments.

Frost Fire
-Explain further. I do not understand. Is this an AoE skill like Screem of Pain?

Overall
-Needs a LOT of explanation for several skills.
-Consider using actual units of measure for time, range, etc.
-Organize your template please.
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Old 01-15-2010, 06:55 PM   #18
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Default Re: [Sen-Agi] Raiden Firechill, Runeblades wielder

Updated. I need reviews!
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Old 01-22-2010, 06:24 PM   #19
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Default Re: [Sen-Agi] Raiden Firechill, Runeblades wielder

I think the first skill is nice, it synergizes with the second indeed so you can keep an enemy in an area and damage him over time, however you didnt mention how big the aoe of the lava that comes out.
Third skill is also ok, altough you dont give a lot of reasons to even attack you as you have a spell that causes enemies to run.
Ultimate - bahhh, too many effects, nothing really synergizing with anything, an enemy image that deals 100% and takes 100%? but with lowered armor... and reduced magic resistance on an enemy AND he takes the damage the image takes, its not that its a bad skill or anything its just WAYYY over the top, so far the spells have been pretty simple and now this thing with 2 sub-skills activated by one skill, one sub-skill has no real usage, just a silly passive that might decrease AS and one complicated skill that is not related to his other skills.
I'm just thinking you should reconsider the whole ultimate, not sure with what tough.
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Old 01-22-2010, 06:41 PM   #20
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Default Re: [Sen-Agi] Raiden Firechill, Runeblades wielder

@ dixing
2. skill:
The AoE of the lava breaking out is kinda tricky, as they break at four locations so 150 AoE lava outbreak would hit all units, 100 AoE most units, 75 AoE half of the units, and 50 AoE one third. So i guess 100-50 AoE. Will also make the cooldown higher and nerf the damage.

Third skill: there's a 15 second timeframe when the spells are on cooldown, and that's where they will start hitting you. Also it's useful early game to prevent lane harassment.

Well ulti is the thing that kinda was bothering me, I couldn't find the right skill.
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