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| Affiliation: | Neutral |
| Damage: | 45-56 |
| Armor: | 6 |
| Movespeed: | 300 |
| Starting HP/MP: | 460/185 |
| Attack Range: | 100-meele |

Walk on the edge - (active)
__________ __________
Every time an range attack strikes the Mur'gul, he is able to retrace it and strike the attacker. He gains true sight of the enemy.
Notes:
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 25Mana 10Cooldown n/a melee instant Blinks next to the target dealing 50 bonus damage and giving true sight of the enemy for 2 seconds. 2 50Mana 10Cooldown n/a melee instant Blinks next to the target dealing 100 bonus damage and giving true sight of the enemy for 3 seconds. 3 75Mana 10Cooldown n/a melee instant Blinks next to the target dealing 150 bonus damage and giving true sight of the enemy for 5 seconds. 4 100Mana 10Cooldown n/a melee instant Blinks next to the target dealing 200 bonus damage and giving true sight of the enemy for 5 seconds.
- Basically its a blink strike that only works on range heroes. It also counters those tiresome windwalkers
Reverse damage - (active)
__________ __________
The Mur'gul mastered the art of spliting range attacks, learned from Medusa from their brief encounter. He can split any attack and amplify it for the range it has to travel. ONLY works on range attacks.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 50Mana 15Cooldown n/a 600AoE 5sDuration Redirects 50% damage from the attacks and adds bonus damage for 2% distance traveled. Takes 50% damage. 2 55Mana 15Cooldown n/a 600AoE 5sDuration Redirects 50% damage from the attacks and adds bonus damage for 5% distance traveled. Takes 50% damage. 3 60Mana 15Cooldown n/a 600AoE 5sDuration Redirects 50% damage from the attacks and adds bonus damage for 5% distance traveled. Takes 50% damage. 4 65Mana 15Cooldown n/a 600AoE 5sDuration Redirects 50% damage from the attacks and adds bonus damage for 10% distance traveled. Takes 50% damage.
Notes:
- Makes you're enemies cry as their attacks come back when they try to harass you.
- Amplifies damage both from the coming of the arrow and returning.
- Does not stack with blade mail. Pure damage.
Mur'gul rage- (passive,triggered)
__________ __________
With each attack received Makura enters a rage unitl he expands his rage onto a unit.
Notes:
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 n/a n/a n/a n/a 4s For each 5 attacks received you gain 25% AS and 5% move speed for 5 seconds 2 n/a n/a n/a n/a 4s For each 5 attacks received you gain 30% AS and 10% move speed for 5 seconds 3 n/a n/a n/a n/a 4s For each 5 attacks received you gain 35% AS and 15% move speed for 5 seconds 4 n/a n/a n/a n/a 4s For each 5 attacks received you gain 40% AS and 20% move speed for 5 seconds Arena of the gladiators - (Active)
- Works on range and melee attacks.
- When you receive 5 hits while Murgul rage is on, it will reset the duration.
- Synergises with first and second skill while Walk on the edge is on cooldown so you accumulate as and ms, and second skill reverses half of the damage you take.
__________ __________
Perfecting his skills in earth magic, Mur'gul raises an arena and forces his foes to fight on melee. They gain bonus damage but are not able to wield their weapons well.
Notes:
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 150Mana 80sCooldown 600 600AoE 10s Duration 30 bonus damage to all units and slows all range units for 30%. Range units cannot attack beyond 350 range. 2 200Mana 70sCooldown 600 600AoE 15s Duration 60 bonus damage to all units and slows all range units for 40%. Range units cannot attack beyond 250 range. 3 25Mana 60sCooldown self 600AoE 20s Duration 90 bonus damage to all units and slows all range units for 60%. Range units cannot attack beyond 150 range.
- Basically disables all range DPS heroes.
- Numbers can be changed.
- Note that the best way to code this would be to reduce the sight range of range heroes(by placing a buff) so they have to get close to attack, don't know if it's code able.
Reviews would be appreciated. If you have pictures to provide, please free to post. Any comment is appreciated.
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#2 |
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check your lvl 4 walk on the edge
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#3 |
Member
Join Date: Sep 2009
Location: Việt Nam
Posts: 150
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iceforg uses this model to make a new hero in 6.65!!!NIght crawler!!take a different pic!!
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#4 |
Member
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Well, i thought it was different. Nightcrawler looks black. I will see what i can find.
If you find something feel free to post it. Anyway i need suggestions how to balance the skills.
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#6 |
Member
Join Date: Sep 2009
Posts: 163
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Makura= teh neutral lobster dudes from the frozen throne night elf campaign.DWUH use that model FFS!It fits totally with the defensive thing from your skills and "meet medusa". they're both sea creatures right? All you need is some name changes and a new bg story to get a more refined version of your current concept.
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#7 |
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Could you be more specific, a link on a page or the model. Dunno. Background story suggestion? I really appreciate you're reply, i'll se if i can find it.
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#8 |
Member
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I see....you mean this...
But still thanks for the thought, i will see maybe i can utilize the model. |
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#9 |
Member
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You mean a Murloc?
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![]() [Arcane Sanctum] Magic's Vengeance: Want some extra damage for your caster late game? [Ancient of Wonders] Happy Fun-Time Bomb: It looks as if it's... smiling. [AGI-Sentinel] Nemosus, Nature's Fury: AoE, spell dependent cousin of Rooftrellen. [STR-Sentinel] Harpeia, Dust Witch: SHE'S BRINGING THE PAIN TRAIN. [STR-Neutral] Grok'tul, Warbringer: Tank with strength based spells and a nice passive. [INT-Sentinel] Astruma, Fallen Star: Very unique, astral based hero. [AGI-Neutral] Iuguolo, Caustic Cut-Throat: Acid based with unique passive. [INT-Scourge] Vexistrasz, Flame Aspect: Melee AoE nuker. Great synergy. |
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#10 |
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Its some kind of corrupted Murloc like this. I spotted an unused model, that IS NOT an murloc because Ice Frog was making Nghtcrawler, but it seems that it looks to similar.
I was looking in http://www.playdota.com/forums/12179...ft-iii-models/ by nothing
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Disclaimer: Anything i post in a spoiler box is here only for info, read at your own risk. I do not take responsibility of you getting insulted.
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#11 |
Banned
Join Date: Jun 2009
Location: Germany
Posts: 4,212
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is he strength hero with high agi gain? im asking because you high lighted strenght in the stats section. else you gotta swap the colour codes
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#12 |
Member
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No he is Agility, ill fix it. Thanks for spotting it.
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Disclaimer: Anything i post in a spoiler box is here only for info, read at your own risk. I do not take responsibility of you getting insulted.
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#13 |
Member
Join Date: Oct 2009
Posts: 16
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umm
dude you have wrong grammar not really a good name for a murloc |
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#14 | |
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Quote:
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#15 |
Member
Join Date: Jun 2009
Posts: 47
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Interesting idea for a hero. The doom of ranged agi carries (or anyone ranged for that matter if you farm early on). However the duration of the ultimate ability (as well as the concept) seems a bit ... imbalanced. You might wanna remove the part where they cant leave the area. It would be nice if ranged heroes had a chance to escape at all. He counters invisibility so disabling teleport is way overpowered.
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#16 |
Member
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SpectreShadows i edited it, thanks for the suggestion
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#17 |
Member
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I don't want to review myself, and i need an model for this hero(cause nightcrawler is a murloc, so no murlocs are going to get implented)
This is a bump
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Disclaimer: Anything i post in a spoiler box is here only for info, read at your own risk. I do not take responsibility of you getting insulted.
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#18 |
Member
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I like the concept of Reverse Damage, could be lovely to use it, afterwards to use Blademail against glasscannons ^,^
EDIT: I mean after 1st there comes another, I know, that it does not stack.
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#19 |
Member
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This dudes ulti kicks ass.. imagine a zeus fighting meelee rofl.. n1
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#20 | |
Member
Join Date: Oct 2009
Location: United Kingdom
Posts: 991
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Quote:
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