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Old 12-21-2009, 01:40 PM   #1
seikishi
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Default [ITEM] Anthanasia



Anthanasia

A bow heralded by light, it is cursed by all those who dwell upon and spread death -- anyone wielding the Anthanasia will become any army's beacon of fortitude, hope, perseverance, and of course, equal tenacity

REQUIREMENTS:


+
+
+
=


COST:5603 (recipe of 1100)

OLD STATISTICS:

+27 agility
+2 strength
+2 intelligence
+5 armor
+15% spell resistance
Armor Bonus(active)
- gives +2 armor to allied units in a 700 AoE
- lasts 25 seconds on heroes, 30 seconds on units, costs 10 mana, and has a 25-second cooldown



NEW STATISTICS:

+35 agility
+5 strength
+5 intelligence
+20% spell resistance
Charge of the Deathless (active)
- gives +3 armor and +15% spell resistance to allied units in a 700 AoE
- lasts 25 seconds on heroes, 30 seconds on units, costs 50 mana, and has a 60-second cooldown
- any enemy unit killed within 700 AoE of the wielder of Anthanasia will grant the wielder bonus damage during the duration of the buff (2 for creeps, 6 for heroes)


Changelog:
21 December 2009
- created item
- removed bonus armor and buffed agility gain to compensate

Credits:
- icon by Lightskin
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Last edited by seikishi; 12-21-2009 at 02:45 PM.
Old 12-21-2009, 01:44 PM   #2
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Default Re: [ITEM] Anthanasia

An agi item which gives + armor is a bit too hard. I mean you get armor from your agi.
So you get xx agi + xx armor from the agi and then + xx armor...
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Old 12-21-2009, 01:46 PM   #3
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Default Re: [ITEM] Anthanasia

Pardon Black.Lotus, I was planning to just post them in a preliminary manner and edit to adjust accordingly. Be right back after a few.
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Old 12-21-2009, 02:03 PM   #4
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Default Re: [ITEM] Anthanasia

+30 agility
+5 strength
+5 intelligence

Should be phrased as
+25 agility
+5 to all skills,

shouldn't it?
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Old 12-21-2009, 02:05 PM   #5
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Default Re: [ITEM] Anthanasia

I would prefer to keep it this was so as the community will see the benefits just flat out and don't have to add
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Old 12-21-2009, 02:23 PM   #6
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Default Re: [ITEM] Anthanasia

Dude, Bow fetish much.

Ok, so;

The +5 stats are little random for a 5k item. I suggest you find a way to substitute these out and buff the item to compensate? Reduce the recipie a couple of 100? Buff the active?

I suggest buffing the active regardless. +3 Armour? I didn't pay 5k for nothing. Make it like +7/8 at LEAST.

Additionally, please clarify the effect of Charge of the Deathless. Is it similar to Visage's passive? Because, when a unit dies... it can't receive a damage buff. At least thats what I'm reading.

Otherwise, it's quite nice. However, the concept is a little awkward, it seems to lean towards DPS with the high agility component, but then you've added a survivability active? Hmmm. Rethink a bit?
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Old 12-21-2009, 02:44 PM   #7
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Default Re: [ITEM] Anthanasia

Again, you don't see the niche its trying to fill in. Its a semi-DPS item that has survivability and team-oriented buffing. This is greatly needed and doesn't need to continue fulfilling role implications based on components. Want more DPS oriented items? Check the other suggestions.

I won't reduce recipe cost as its active is pretty good. Mekansm has a 900 recipe while Khadgar's Pipe of Insight has 1000.

The +5 to strength and intelligence is not random and is carried over from the Nathrezim's Buckler with a buff, and is not the point of the 5k price.

An additional +7 or +8 armor is too much arguably for all allies in 700 AoE. Combine this with other item auras and it would be a bit imbalanced. If buffing is necessary, I await other responses. +3 armor is already good in my opinion as it also adds magic resistance.

The bonus effect of Charge of the Deathless is an added effect that stems from Eaglehorn's DPS nature. Its similar indeed to Visage's passive (without the health regen). I will correct the tool tip.
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Old 12-21-2009, 02:53 PM   #8
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Default Re: [ITEM] Anthanasia

LOL how many bows did you suggest pare....

btw i have to agree with Black.Lotus
agi+armor=HIGH armor

btw why do you have so many sugg relating with eaglehorn
i understand eaglehorn is now only for butterfly
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Old 12-21-2009, 02:58 PM   #9
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Default Re: [ITEM] Anthanasia

I already fixed the issue with armor and agility.

And if you must know why, its in the Stygian Annihilator thread -- among other things, but let us not concentrate on them.
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Old 12-21-2009, 03:20 PM   #10
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Default Re: [ITEM] Anthanasia

Hmmm, I don't think your niche is going to work out well. I also tried to create a similar item over a year back, it sunk. It's called Necrothain if you want to see it.
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Old 12-21-2009, 03:27 PM   #11
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Default Re: [ITEM] Anthanasia

Well, that's what you think and its your opinion so go ahead.

Necrothain is not like this item to large extent. But that is not the point of this thread.
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Last edited by seikishi; 12-21-2009 at 03:29 PM.
Old 12-21-2009, 06:16 PM   #12
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Default Re: [ITEM] Anthanasia

I'm looking forward to seeing a good bow suggestion topic from you.
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Old 12-21-2009, 06:19 PM   #13
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Default Re: [ITEM] Anthanasia

Huh? :3
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Old 12-21-2009, 06:22 PM   #14
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Default Re: [ITEM] Anthanasia

I meant it's wierd and we don't need an AGI tank + DPS + Support item.
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Old 12-21-2009, 06:27 PM   #15
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Default Re: [ITEM] Anthanasia

I disagree, you would find it to be the opinion of some members of the community that a DPS/agility carry item that boosts survivability and is more team oriented is highly needed.

Well I do agree that somehow it is weird, but it is arguably is necessary. My other bow suggestions are core DPS-oriented anyways.
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Last edited by seikishi; 12-21-2009 at 07:48 PM.
Old 12-27-2009, 07:40 PM   #16
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Default Re: [ITEM] Anthanasia

I'm pondering of adding an active to this and removing the current one. A single-target buff that adds Armor and Magic Resistance that can also be self-cast seems nice. Thoughts?
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Old 12-27-2009, 08:39 PM   #17
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Default Re: [ITEM] Anthanasia

Trash. All your item suggestions are trash. I can do it too, look.

+++Recipe(50000)= The powerpurger.

Old stats-
285dmg
10% chance 1.75x crit.
22 agi
6 int
Purge(Active, charges)

New stats
300dmg
1% chance 15x crit
25 agi
10 int
Purge(Passive)
Purges the target on EVERY SINGLE AUTOATTACK.

_________________________________________

See what I did there? I threw some shit together than would make a really cool item that no-one would ever really consider due to stupid cost(in your case the items are just unnecessary) and gave it a tarded name. Quit now, eaglestone doesn't need more recipes, it does it job without all your fancy effects crap, most of which is either redundant, makes something else obsolete, or blatantly overpowered.
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Old 12-27-2009, 08:51 PM   #18
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Default Re: [ITEM] Anthanasia

Meh, I won't waste time countering a grossly opinionated and non-objective post that deals in unproven absolutes. Even if I do, I'd expect the same crap.

Thanks for the effort in posting though. Enjoy your day.
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Old 12-28-2009, 02:34 AM   #19
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Default Re: [ITEM] Anthanasia

Why the hell would you need a TP scroll in an item?? What if you bought the scroll and didn't mean to combine it to make the bow?
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Old 12-28-2009, 05:56 AM   #20
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Default Re: [ITEM] Anthanasia

Quote:
Originally Posted by Zee View Post
Why the hell would you need a TP scroll in an item?? What if you bought the scroll and didn't mean to combine it to make the bow?
Oh my god, some of these posts (example above) are so lol-worthy material; my heart truly goes out to you, seikishi.


Anyways, I think that I (and other people) need to first imagine the usefulness of this item before evaluating the numbers. E.g. -
*How many Agi's are support-worthy heroes?
*Why would my team need this when they can just get Mek/Pipe?
*Is this item even worth my time when I might already have good supporters on my team?
*etc.


So, to my understanding; the bonus damage received is during the 25 sec duration, no? Wouldn't you need a cap for that? Think about it; enemy pushes mid lane, you activate Charge of the Deathless, you and your teammate(s) tear up all their creeps and by the end of it you have +120 damage for 25 secs. Imba? Possibly. Although, this ACCOMPANIED with Visage's Soul Assumption (which this item bears a strikingly similarity to, at least the old SA anyways) is what I WOULD consider overpowered.

In conclusion so far; this item is the old Visage SA combined with AOE Hood, Buckler, and EHorn. I'm not going to say T-Down or T-Up because there's not enough discussion, verification, tweaks, etc. yet. I can't even say if this is a good concept or not. I'd say the idea of a support Agi item is interesting, but in this form I don't think I agree with it. Just my 2-cents of course.
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Last edited by windrunner023; 12-28-2009 at 06:06 AM.
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