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#1 |
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Join Date: Jun 2009
Posts: 82
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| Last edited by Kraju; 12-24-2009 at 11:25 AM. Reason: there was sentence for admin to move to correct forum - now its done so i deleted | |
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#2 |
Member
Join Date: Aug 2009
Posts: 1,633
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Is it codeable? If it is, you might want to post this (with better formatting) in the Suggestion forum. I'd T-Up it for sure.
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#3 |
Member
Join Date: Oct 2009
Location: behind a LCD screen
Posts: 189
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Same, it sounds great. Also coupled with competitive scene can be good info on if a certain hero is spmming too much and is imba? I dont, just trying to think of possible applications
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![]() ![]() ![]() ![]() a SANE man in an INSANE world would seem to be INSANE a PRO dota player in a NOOB dota game would still pwn and be PRO ================mangawanga================== |
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#4 |
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There are people who play in 800x600 and 640x480, and it won't fit in there. Even if it fits, it will create massive mistakes.
Moved to Suggestions:Visuals.
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#5 |
Member
Join Date: Jun 2009
Posts: 82
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Its not true that there gona be any problem on difrent resolutions.
In my example i have used same icon size for spells as for items - so if in lower resolutions icon size for items is big enough - why do u think there gona be something wrong with spells icons ? Also suggested fonts are just the same as on the rest of the scoreboard. Here u are link to the my scoreboard from the example - i just changed resolution to 640x480: http://img33.imageshack.us/img33/790...boardyinmb.jpg Also here u are link to the original 640x480 scoreboard: http://img85.imageshack.us/img85/2398/sekuattiger.jpg I hope now all may see that resolution doesnt affect my idea at all. Frankly speaking i write such long reply with example just because Cp6uja_ is "forum staff" - and frankly speaking im suprised that supervisor is writing such nonsens especialy when you criticize anyway im gona take every hint under consideration even if obviously stupid ![]() greetings |
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| Last edited by Kraju; 12-24-2009 at 11:59 AM. Reason: misstype | |
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#6 |
Member
Join Date: Jun 2009
Location: India
Posts: 1,506
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T-up! Sounds sweet.
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#7 |
Member
Join Date: Jun 2009
Posts: 82
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shoud i wait now if IceFrog may lucky finds my suggestion
or shall i adverstise to lure more ppl for discusion or maybe just wait ... ??? greetings |
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#8 |
Member
Join Date: Dec 2009
Posts: 1
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Great idea!
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#9 |
Member
Join Date: Aug 2009
Location: Brazil
Posts: 2,305
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t-up, can't see why not.
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#10 |
Member
Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,674
Blog Entries: 10
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Seems like a good idea. Not sure whether it will ever get any use outside of post-professional-game analysis but even if it is only useful in that situation, it is worthwhile, because this could provide a valuable insight into how a player might use different heroes, allowing for improvements in skill...T-up if it's codeable.
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| Last edited by Captain Planet; 10-06-2010 at 12:58 AM. | |
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#11 |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,126
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A LOT of programming hassle. I'm sorry to say that, but it won't get implemented probably.
All ultimates are already being registered, this is easy to do and makes better sense. |
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#12 |
Member
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This is awesome.
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#13 |
Member
Join Date: Jun 2009
Posts: 587
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@ Cano
Nearly zero programming hazzle. Maybe you know programs such as "Gexxos map script interpreter". It will do it automatically for you, if you write a small macro. Here is how it works: This method can be used for all heroes except the following: Heroes with more than four spells. (e.g. Nevermore, Invoker) Heroes with *forgot name - spells based on the same thing as witchcraft*. (e.g. Krob, syllabaer) Those heroes have to be done manually and may take some time. Not too long, tough. @OP: What is with invoker btw? You dont have space for his skills. Show only the use of "Q,W,E, Invoke" or what? ------------------------ So far about mechanics. B2T: Personally i think it makes the scoreboard a bit too full, but i might be interesting to know, how often i casted my spells. |
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| Last edited by Mortal-Shadow; 01-02-2010 at 08:54 PM. | |
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#14 |
Banned
Join Date: Aug 2009
Location: Painted Land.
Posts: 5,988
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Sounds Sweet. But it may cause confusement.
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#15 |
Member
Join Date: Jun 2009
Posts: 2,267
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Sounds interesting but this information can be misinterpreted and not show us anything of any real detail...
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#16 |
Member
Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,674
Blog Entries: 10
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Bump. This suggestion needs supporting IMO. This could be very useful for checking over professional games and debugging beta versions. Very good suggestion.
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| Last edited by Captain Planet; 10-06-2010 at 12:58 AM. | |
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#17 |
Member
Join Date: Aug 2009
Posts: 164
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[Ethereal Blade Tweak] Yurnero got ya again, because you had Ethereal Blade and no way to defend yourself? Support my suggestion for being able to target yourself!
[Cosmetic]Lina dissipating? Or possibly every hero? Check more here! [Projectile]Rylai's Projectile Change Supporting this suggestion by iinvoke : Invoker Aghanim Idea |
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#18 |
Member
Join Date: Jun 2009
Posts: 82
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how to make IceFrog got my suggestion ?
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pls checkj following link
http://www.playdota.com/forums/13573...nt-suggestion/ and support my [suggestion] - 90% votes are t-up, u will like my idea greetings |
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#19 |
Member
Join Date: Jun 2009
Posts: 82
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"confusement" is a problem of confused peoples
![]() some mental problems in my unprofesional opinion - and nothing to do with my suggestionlogic is something which cant be denied ![]() greetings Kraju
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pls checkj following link
http://www.playdota.com/forums/13573...nt-suggestion/ and support my [suggestion] - 90% votes are t-up, u will like my idea greetings |
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#20 |
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I just wanna ask how that's gonna help the players world wide? Is that really, really nessecery?
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