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#1 | |
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Join Date: Jul 2009
Posts: 35
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Hero name: Kondo Magefire, the Phoenix ![]() (Sentinel Hero) Hero model: Phoenix ![]() Story: Legend says she is originally form the Sun. Once Kael the Blood Mage had control of this heavenly bird. But Kael sold his soul to Ner'Zhul and became Invoker seeking for vengeance. He lost all Blood Mage skills and seal has broken. Now she is free in her name Kondo Magefire, no one can control her. As a legendary, she adept fire abilities mostly burning around her. As a firebird she can fly and fall like meteor. Even her torn feathers can hurt deadly. Every time Kondo connects the Sun she hurts herself. Kondo Magefire the Phoenix joined to Sentinel, to defend World Tree form Invoker a former lord of her. *Please correct grammar and meaning mistakes. Sorry for bad English. Stats: Starting Agility: 16 + 1.6 Starting Intelligence: 21 + 2.4 Starting Strength: 18 + 2.0 Learns: Meteor Force, Phoenix Seal, Burning Feather, Sundance. Attack range: 600 Movement speed: 300 Abilities: 1. Meteor Force ![]() Kondo flies in short distance and falls as a meteor. Dealing damage and mini-stun in 300 AoE. Level 1 - 75 damage, 400 range. Level 2 - 125 damage, 500 range. Level 3 - 200 damage, 600 range. Level 4 - 275 damage, 700 range. Cooldown: 16 Manacost: 130/150/170/190 2. Phoenix Seal ![]() Phoenix seals enemy hero by the power of sun. Kondo gains target hero's sight. It shows invisible units during the day. Level 1 - Lasts 7 seconds. Level 1 - Lasts 10 seconds. Level 1 - Lasts 12 seconds. Level 1 - Lasts 15 seconds. Cast Range: 600 Cooldown: 25 Manacost: 180 3. Burning Feather(AUTOCAST) ![]() Fires down streams of flame by tearing her own feather and slowing herself to zero MS. Casts once in 3 second damaging all nearby enemy unit in 450 AoE. Dealing damage depends on Kondo's lost MS. ost MS will restore per second as same as slowed. Level 1 - 12 MS per second. Level 2 - 24 MS per second. Level 3 - 36 MP per second. Level 4 - 50 MP per second. Cooldown: 1 Manacost: 40/60/80/100 per wave 4. Sundance ![]() Kondo dances to make sun more powerful and turns into day, while dancing Kondo will hurt herself. In 1000 AoE deals 200 DPS and will burn 75 mana PS to enemy units and same damage to herself. While Sundance hero that cast by Phoenix Seal wherever it is, will be hit by it and hp/mana will be drained to Kondo. Channeling Level 1 - Lasts 2. Level 2 - Lasts 4. Level 3 - Lasts 6. Cooldown: 140/120/100 Manacost: 300 |
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#2 |
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Join Date: Jun 2009
Posts: 2,851
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Why did you rip abbandons ulti and made it imba? 21 seconds cooldown for 4 seconds over over-immunity.. Even no heal would be bad.
Ulti is nice though.
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#3 | ||
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I really like it overall. However, Egg Shield is rather overpowered considering the Phoenix's skillset that you've listed. Some sort of drawback would be nice since it essentially is Abaddon's ultimate lvl.2 at 1/3 the cd with a mana cost. Either a longer cd, a lesser heal, a heal for the Phoenix's spells only, or just a very hightened resistance would be better while maintaining the concept of the skill/hero imo.
I really do like the hero. I love to play heroes that can be effective throughout the game, have a variety of skill builds, and have variety of strategies that can be implemented(Even though the phoenix seems to be mostly an initiator/ganker). And i think that you're phoenix has these things.
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#4 |
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I suggest you to use this for better view
[TEMPLATE]: Dark Kenshi's Hero Suggestion Template Finally, you suggest this... 1st Skill : Clarify it. How many missiles? Only one? If it is only one, it's unoriginal. If it more than one. How many is it? Does the DPS and slow stack? I need clarification so I'll give null vote. 2nd Skill : Yes, this is abbadon's ulti. Change it. T-Down. 3rd Skill : Quite nice skill. But something is missing in my thought. But still T-Up. Ulti : Nice skill but has similarity with CM's ulti. I think you should give something else. T-Down.
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#5 | ||
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Join Date: Jul 2009
Posts: 35
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1st. This based on Warden's fan of knives, so one missile to each unit in AoE. It does DPS in ares where phoenix is standing to damage her. 2nd. Yeah, it's abbadon's ulti but cant move and attack is a big disadvantage, isn't it? If I change this spell i will have to change all spells and sacrifaces. How about just balance it, decreasing lasting second to 3 in level 4, or incrase cooldown to 30 or 40? How does heal Abbadon's ulti? 1dmg = 1 hp? Then Let's make it 1 dmg = 0.5 hp to reduce? 3nd. Tnx. It's a original Phoenix's skill... What should I add? Ulti. Yeah It has a "similarity". Why some spells can have similarity in how it works. But has difference: CM has second interval, It has wave interval, CM slows, It stuns... If it won't hit it has no another effect. Just based on luck... If you all decide to change, then how about all metoer s fall each togother? |
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#6 | |
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Join Date: Jul 2009
Posts: 35
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#7 |
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Join Date: Jul 2009
Posts: 35
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.......
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#8 |
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Join Date: Jun 2009
Posts: 193
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I think the third skill is way too strong at level 3 and 4. You become a walking fire storm..
The concept is nice, but OR make it activate every 5-6 seconds and lower a bit damage, or keep it 2 secs but lower drastically damage. It adds about 48 dps (-25%reduction from magical is 36 damage for heroes, to every unit, every second. Like the old radiance) |
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#9 | |
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Join Date: Jul 2009
Posts: 35
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Tnx I will add it to tooltip. |
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#10 |
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Join Date: Jul 2009
Posts: 35
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.....
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| Last edited by Sp1nner; 08-03-2009 at 08:01 AM. | |
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#11 |
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Join Date: Jun 2009
Posts: 2,851
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Egg Shell:
Can't cast spells. (as an egg? COME ON, no spell cast). 100% damage reduction, no heal! Burning feathers is similar to skill3 of twin dragon. Its strong. Nice aoe damage..
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#12 | |
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Join Date: Jul 2009
Posts: 35
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I just said "All spells of Kondo cane be cast during egg form". Do you know Phoenix Fire in Melee? It works just like that. This is oroginally phoenix's spell. Thanks for comment. |
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#13 | |
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Join Date: Jun 2009
Posts: 2,851
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Yep, 100% damage reduction. If somebody damages it for 50 and it has 60 hp, its hp stays 60. Or, I have another idea: No damage reduction, but you heal after the spell ends: Lets say you have lvl 4:, which is 3 seconds: Cast Egg Shell After one second, you are damaged 50. Next, you are damaged 160. After, 30 damage is dealt to you. After 3 secodns from casting, you heal mroe than the damage dealt to you: (50+160+30)*2=480 heal. What about that? You could also add 'You can't die under this effect'.
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#14 |
Member
Join Date: Jul 2009
Location: Poland
Posts: 992
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I think You must unallow the Kondo to cast spells while in egg form. Reason?
Make a hero with the egg model (Phoenix, alternate). Give him a spell. Cast it. While casting a spell, the egg dissapears, phoenix model appears, casts spell, then dissapears, egg appears, spell is casted, but it looks horrible... Hope You understand that.
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#15 |
Member
Join Date: Jun 2009
Posts: 2,851
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You said it looks horrible. NO for casting spells.
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#16 |
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Join Date: Jul 2009
Location: Poland
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NO for casting spells.
However, the passives in egg form can easily still work .
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#17 | ||
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Join Date: Jul 2009
Posts: 35
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These are very good suggestions. Thanks a lot. I will make it all. |
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| Last edited by Sp1nner; 08-04-2009 at 01:42 AM. | |||
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#18 | |
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Join Date: Jul 2009
Posts: 35
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Stays alive even in 0 hp, and heals after it. You made my hero unique, thanks a lot |
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| Last edited by Sp1nner; 08-04-2009 at 02:20 AM. | ||
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#19 |
Forum Staff
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Now I think it's much better.
BTW, I think it will be more make sense to deal self damage per second instead of per meteor since it's channeling Gonna make full review soon... No time for now... Sry ------------------------------------------------------- Ok full review.. 1st Skill : It's fine skill though I found nothing new or unique. But still T-Up. 2nd Skill : Now this is better. But I think you should make to half not twice... T-Up 3rd Skill : Still... something is mising... Too plain in my opinion. Null vote Ulti : As I said I hope it could be damage per second since it is channeling. T-Up for concept
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| Last edited by NoThlnG; 08-04-2009 at 08:09 AM. | |
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#20 | |
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Join Date: Jun 2009
Posts: 2,851
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And the 'cant die effect' is because.. well, I'll give an example: You have 100 hp. And you face ann enemy, who deals 60 damage per second. Level 1 Egg Shell: -You cast it, it works for 1 sec. During the egg, you get damaged once, which is 60 damage. After 1 second, you have 160 hp. Level 4 Egg Shell: -You cast it, it works for 3 sec. During the egg, you can be damaged by up to 180 damage, which means you would die. Now it's worse than level 1 in this case = stupid in rare situations. ![]() Can you deny yourself with the ultimate? I calculated the ulti at lvl 6 and 16 - your str gives you enough health to survive, but it owns you a lot. ![]() It can deal great damage, but its channeld and wont hit often, which means its kinda.. weak, usually. I dont know how this sounds but: You lose health because you use it to channel the meteors, right? So, why not sth like this: If a meteor hits you, you gain 100 health?
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| Last edited by Drikam; 08-04-2009 at 08:37 AM. | ||