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Old 08-03-2009, 02:59 PM   #1
nefe
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Exclamation New GLyph Ideas


Hello,
This Thread is Made to Suggest new Ideas for new Team-glyphs With independent or Not Cool-downs and a unique Effect .


Quote:
Reason :
  • Increase Fun.
  • Give dota more strategic team game-play.
  • Make glyph system more developed and better implanted .


Quote:
Note:
  1. The glyphs can share a 30 sec cooldown or full 5min cooldown .
  2. Each glyph can have different cooldowns . (exp: 6mim/4min/5min)
  3. Name your glyph and Give clear description and reasons .




So guys Please share your ideas .
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Last edited by nefe; 08-03-2009 at 04:46 PM.
Old 08-03-2009, 03:13 PM   #2
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Default Re: New GLyph Ideas

IMO, this would change the gameplay too much. I like DoTA. I think the gameplay and strategy is fine how it is - why add things that will potentially change it?
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Old 08-03-2009, 03:16 PM   #3
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Default Re: New GLyph Ideas

A minor Glyph wont change the full gameplay, only make it'more' fun .
We didnt list any ideas for you to say if its game changing or not.
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Last edited by nefe; 08-03-2009 at 03:37 PM. Reason: Reply for Savorxit
Old 08-03-2009, 03:23 PM   #4
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Default Re: New GLyph Ideas

You don't think DoTA is fun?
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Old 08-03-2009, 04:20 PM   #5
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Default Re: New GLyph Ideas

He didn't said that DotA is not fun.
He said it will be mroe fun.

Mathcraft:
Current fun of DotA is 100%. With glyphs, it would be like 3% higher, which is a 3% diffrence, with a ending fun of 103%.
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Old 08-03-2009, 04:21 PM   #6
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Default Re: New GLyph Ideas

Quote:
Originally Posted by savorxit View Post
you don't think dota is fun?
learn 2 read
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Old 08-03-2009, 04:23 PM   #7
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Default Re: New GLyph Ideas

No, I fully understand what he is saying.

But imagine if Madden players could add whatever they want to Madden 2010. Would everyone still like it?
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Old 08-03-2009, 04:25 PM   #8
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Default Re: New GLyph Ideas

Okay stop hijacking the fucking thread please.

The only glyph that I could possibly think of some use (without being game breaking), would be Glyph of XXXXXX (can't think of a name yet).

XXXXX: Increases all towers base damage by 100% for (5?) seconds.
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Old 08-03-2009, 04:29 PM   #9
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Default Re: New GLyph Ideas

Quote:
Originally Posted by Drikam View Post
He didn't said that DotA is not fun.
He said it will be mroe fun.

Mathcraft:
Current fun of DotA is 100%. With glyphs, it would be like 3% higher, which is a 3% diffrence, with a ending fun of 103%.
That's not true. Glyphs has an exponential increase of fun (remember how much fun it is to prevent people from taking your buildings), so the total increase is 100^1.03 = ~115.

The problem with new Glyphs is how much can you really add? Increasing attack speed or damage is pointless and essentially fulfills the same role as armor. There's an inherent problem of what really adds to the game. The only other thing I can think of is a sight rune (Reveal effect).
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Old 08-03-2009, 04:30 PM   #10
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Default Re: New GLyph Ideas

Quote:
Originally Posted by YouSuckAtDotA View Post
Okay stop hijacking the fucking thread please.

The only glyph that I could possibly think of some use (without being game breaking), would be Glyph of XXXXXX (can't think of a name yet).

XXXXX: Increases all towers base damage by 100% for (5?) seconds.
insta tdown. now every gank near a tower turns into an instant trap.
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Old 08-03-2009, 04:36 PM   #11
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Default Re: New GLyph Ideas

Quote:
Originally Posted by savorxit View Post
insta tdown. now every gank near a tower turns into an instant trap.
Not if you have it share cooldown with glyph of fort.
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Old 08-03-2009, 04:36 PM   #12
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Default Re: New GLyph Ideas

Now: Tower diving is for killing another hero.
After: Tower diving is for killing yourself.

You can simply go to roshan and die if you wish. O.o

No sense of adding +DMG + AS
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Old 08-03-2009, 04:37 PM   #13
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Default Re: New GLyph Ideas

Quote:
Originally Posted by Drikam
Now: Tower diving is for killing another hero.
After: Tower diving is for killing yourself.

You can simply go to roshan and die if you wish. O.o

No sense of adding +DMG + AS (Not suggested +AS)
Quote:
Originally Posted by YouSuckAtDotA View Post
Not if you have it share cooldown with glyph of fort.
.....Choose your destiny.
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Old 08-03-2009, 04:38 PM   #14
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Default Re: New GLyph Ideas

Quote:
Originally Posted by YouSuckAtDotA View Post
Not if you have it share cooldown with glyph of fort.
glyph of fort is for a push.


GANK != PUSH
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Old 08-03-2009, 04:40 PM   #15
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Default Re: New GLyph Ideas

Not necessarily.

Just make it have an initial cooldown of like 10 minutes or something, that way early game tower-dives don't turn into instant-fail.
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Old 08-03-2009, 04:42 PM   #16
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Default Re: New GLyph Ideas

Quote:
Originally Posted by YouSuckAtDotA View Post
...Just make it have an initial cooldown of like 10 minutes or something...
What's the point? Why bother putting it in then?
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Old 08-03-2009, 04:52 PM   #17
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Default Re: New GLyph Ideas

Quote:
Originally Posted by savorxit View Post
What's the point? Why bother putting it in then?
Because towers are relatively USELESS mid-late game against a multi-hero push?
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Old 08-03-2009, 04:56 PM   #18
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Default Re: New GLyph Ideas

Quote:
Originally Posted by YouSuckAtDotA View Post
Because towers are relatively USELESS mid-late game against a multi-hero push?
That's why there are two teams of heroes in the game.
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Old 08-03-2009, 05:02 PM   #19
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Default Re: New GLyph Ideas

I suggest :
Glyph of Sanctuary: ( 4 min cool down )
All sentinel/scourge towers attacks become aoe ( small radius ) against creeps for 20sec.


Helps Clearing out waves when your team is rushing to make it on time .
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Old 08-03-2009, 05:06 PM   #20
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Default Re: New GLyph Ideas

Quote:
Originally Posted by nefe View Post
I suggest :
Glyph of Sanctuary: ( 4 min cool down )
All sentinel/scourge towers attacks become aoe ( small radius ) against creeps for 20sec.


Helps Clearing out waves when your team is rushing to make it on time .
?

remember that thing I said about changing the game?

I can see it now.

"don't worry guys the glyph has top.. keep pushing bot while i jungle"
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