Developer's Blog
Register Low Fi Mark Forums Read

Reply
 
Thread Tools
Old 01-05-2010, 12:31 PM   #1
jvt619
Member
 
jvt619's Avatar
 
Join Date: Sep 2009
Location: JVT Hotel
Posts: 1,308
jvt619 is offline

Default New Boss In Sentinel


For what i have seen Roshan is in scourge and it will be hard for sentinels to go there becuz roshan is near Scourge's camp or base or if the scourge will put some wards near roshan then some sentinel go there then it will be Gangbang or GangRape and scourge will easily get in Roshan's camp=.=... that is why Sentinel should have a boss too near sentinel's camp=)

Like this map picture below:


And New Boss model is like this:


Hope you like my suggestions...
  Reply With Quote
Old 01-05-2010, 01:17 PM   #2
MonkeyEx
Member
 
MonkeyEx's Avatar
 
Join Date: Oct 2009
Location: World Down Under aka OzLand
Posts: 2,105
MonkeyEx is offline
Default Re: New Boss In Sentinel

cannot see the boss model
2 aegis? nah...

leave roshan alone...
__________________


Signature made by: AvunaOs
  Reply With Quote
Old 01-05-2010, 03:02 PM   #3
Cp6uja
Member
 
Cp6uja's Avatar
 
Join Date: Jun 2009
Location: Serbia
Posts: 19,052
Blog Entries: 3
Guide Writer Award 
Cp6uja is offline
Default Re: New Boss In Sentinel

Roshan place is balanced and requires no remakes. Also, this would bring a whole new level of imbalances and would require about 20 patches to balance, which we certanly don't need. Maybe in a distant future, who knows (7.00 DotA maybe) . . .
__________________

Increase DotA speed for about 10 fps here. Want fast and stable DotA? Go here!
  Reply With Quote
Old 01-05-2010, 04:13 PM   #4
Axidos
Member
 
Axidos's Avatar
 
Join Date: Jun 2009
Location: Aussieland
Posts: 1,605
Send a message via MSN to Axidos
Axidos is offline
Default Re: New Boss In Sentinel

Quote:
Originally Posted by Cp6uja_ View Post
Also, this would bring a whole new level of imbalances and would require about 20 patches to balance, which we certanly don't need.
Because this is always the case when we make gameplay changes. Also it is never worth balance work to have a fun new feature, and this new guy will definitely take ages to balance despite the fact there is absolutely ZERO detail about what he would be like so there's no way of knowing WHAT the balance effects would be.

< all sarcasm detectors in a 50 mile radius explode >

Quote:
Originally Posted by Cp6uja_ View Post
Maybe in a distant future, who knows (7.00 DotA maybe) . . .
That's just another way of saying "maybe never." Why will the future be a better time than now?

Cp6uja_ please don't use ridiculous unfounded hyperbole like this. It's disappointing to see you use what I personally see to be the lowest tool in a debate, since you're generally a pretty sensible guy.


On the topic: I don't mind having a second boss as long as there's a purpose for it. Another thread suggested a more challenging boss, sure. This thread just suggests a different boss apparently for the sake of having one with no vision for how it would be different.
__________________
Leaving the forum. It's been great and I wish you all the best.
  Reply With Quote
Last edited by Axidos; 01-05-2010 at 04:24 PM.
Old 01-16-2010, 12:42 AM   #5
E=mc˛
Member
 
Join Date: Sep 2009
Location: Cebu, Philippines
Posts: 13
E=mc˛ is offline
Default Re: New Boss In Sentinel

Mb Roshan for Aegis and that new guy for Divine.?.!.
  Reply With Quote
Old 01-16-2010, 12:44 AM   #6
Black.Lotus
Member
 
Black.Lotus's Avatar
 
Join Date: Jul 2009
Location: The World
Posts: 4,626
Blog Entries: 1
Black.Lotus is offline
Default Re: New Boss In Sentinel

Haha funny. Just NO!! It's not needed and not that good idea... T-DOWN!!
__________________



Don't like the Switch Mode? Join this group: <Click>
  Reply With Quote
Old 01-16-2010, 05:08 AM   #7
Baet0
Member
 
Join Date: Jul 2009
Posts: 228
Baet0 is offline
Default Re: New Boss In Sentinel

lol that's freaky . TD
__________________
Free DotA Map Terrain!
------------------------
Find the banana

  Reply With Quote
Old 01-16-2010, 04:31 PM   #8
Burndead
Member
 
Burndead's Avatar
 
Join Date: Nov 2009
Location: Plovdiv, Bulgaria
Posts: 1,276
Blog Entries: 1
Burndead is offline
Default Re: New Boss In Sentinel

I was thinking Roshan drops an Aegis and "the new boss" drops a cheese. BALANCE!
__________________
  Reply With Quote
Old 01-16-2010, 04:42 PM   #9
Manta
Member
 
Join Date: Sep 2009
Location: Scourge Int tavern
Posts: 1,135
Blog Entries: 4
Manta is offline
Default Re: New Boss In Sentinel

T-up. Now it's just a matter of time for IceFrog to implement this.

__________________
*insert any count here*
  Reply With Quote
Old 01-18-2010, 05:50 PM   #10
mark_Uchiha
Member
 
mark_Uchiha's Avatar
 
Join Date: Jan 2010
Location: Lima
Posts: 12
mark_Uchiha is offline
Default Re: New Boss In Sentinel

The second boss should appear after(10 sec) the first is dead
  Reply With Quote
Old 01-18-2010, 09:04 PM   #11
NHP54
Member
 
NHP54's Avatar
 
Join Date: Jun 2009
Location: Pullman, Wash.
Posts: 1,089
NHP54 is offline
Default Re: New Boss In Sentinel

Why not have one boss drop a Divine Rapier, while the other one drops the Aegis? This way, there will be an offensive reward and a defensive one.

However, I am pretty content with how things currently work. I have always considered Roshan to be a neutral boss in the first place.
__________________
Butch T. Cougar thinks you should ...

Check out my hero suggestion.

Goliath the Guardian Golem
  Reply With Quote
Old 01-19-2010, 05:11 AM   #12
Player01
Member
 
Join Date: Dec 2009
Posts: 11
Player01 is offline
Default Re: New Boss In Sentinel

Instead of giving a 100% for roshan to drop aegis why not change it to a 50% for each boss so that only one boss will drop aegis at a time.
  Reply With Quote
Old 01-20-2010, 10:26 AM   #13
mobitout
Member
 
Join Date: Jan 2010
Posts: 50
mobitout is offline
Default Re: New Boss In Sentinel

@Above
What if both of them don't drop aegis or both of them DO drop aegis?
Imba much?
  Reply With Quote
Old 01-20-2010, 11:20 AM   #14
HELLRAISER
Member
 
HELLRAISER's Avatar
 
Join Date: Jul 2009
Posts: 3,824
HELLRAISER is offline
Default Re: New Boss In Sentinel

if a new boss is added, double the re-spawn time for both. So same amount of aegis are flying around in game.

Anyway i don't really see it as needed.
__________________
Check my Suggestions out:
New Hero Suggestion: Hades, Lord of the Underworld <---
New Hero Idea: Tarvallon, The Ancient Healer
Supportive item: Cross of Isis <---
Early game Item: Cape of Heroism
Mid game Item: Demonic Orb
Late game Item: Helphastus' Glory
Click for a complete list of all my suggestions

True-er words never have been spoken before!
  Reply With Quote
Old 01-20-2010, 01:31 PM   #15
SUperPhat
Member
 
SUperPhat's Avatar
 
Join Date: Sep 2009
Location: Downstairs
Posts: 778
Blog Entries: 1
SUperPhat is offline
Default Re: New Boss In Sentinel

The new boss you suggest looks too robotic and man made to me.
  Reply With Quote
Old 01-22-2010, 11:49 AM   #16
NitroSkim
Member
 
NitroSkim's Avatar
 
Join Date: Oct 2009
Location: In your heart :3
Posts: 1,017
Send a message via Yahoo to NitroSkim
NitroSkim is offline
Default Re: New Boss In Sentinel

why not make roshan drop aegis then I don't know drops a random item or claws of (name of the new boss)and make a +50 damage aura then loses it like aegis when the hero dies
__________________
  Reply With Quote
Old 01-22-2010, 08:14 PM   #17
cc.jmk!
Member
 
cc.jmk!'s Avatar
 
Join Date: Nov 2009
Location: Argentina
Posts: 1,373
Blog Entries: 3
cc.jmk! is offline
Default Re: New Boss In Sentinel

I liked the idea about one droping Aegis and the other one dropping Divine Rapier. I think it's unnecesary to mension, thou i'll do it anyway. The new dropped Divine Rapier may have the same effect as it does nowadays, but will be DESTROYED upon death (or when the new boss claims it); If it's that way, i don't really see much of a problem. Maybe nerfing DR attack bonus, as it'd be much easier to get now.
  Reply With Quote
Old 01-22-2010, 10:46 PM   #18
uo111
Member
 
uo111's Avatar
 
Join Date: Jun 2009
Posts: 2,485
Blog Entries: 1
uo111 is offline
Default Re: New Boss In Sentinel

I would love a new boss.

The problem with allowing divine rapier is that it is an item that greatly prefers one type of hero over another.

Sure, many carries are physical damagers, but many casters do have the potential to carry with their spells even after the bloodstone nerf. And unlike ageis, which is neutral and useful to all hero types, a divine would be ridiculous on a necrolyte/krob for example.

However, the notion that rosh is easier for the scourge is ridiculous, and that model is a no-no.
__________________
  Reply With Quote
Old 01-23-2010, 11:46 AM   #19
tonbon
Member
 
Join Date: Jul 2009
Location: Michigan, US
Posts: 201
tonbon is offline
Default Re: New Boss In Sentinel

I like the Rapier idea. Then maybe the Scourge roshan can be solely a high defense neutral creep which rewards the perseverance of trying to kill him with his ability to have high defense (the current aegis). And then the other boss closer to the sentinel can be a crazy high dps machine that rewards those who can withstand his crazy damage with a high damage-aura equivilent (Divine rapier, maybe nerfed to 150 damage and removed on death to return to the boss' lair, just like the other roshan except in offensive form).
  Reply With Quote
Old 01-23-2010, 01:55 PM   #20
Killmachine
Member
 
Killmachine's Avatar
 
Join Date: Jul 2009
Posts: 128
Killmachine is offline
Default Re: New Boss In Sentinel

It has always been a controversial issue if a new boss is needed at the sentinel side of the map or not. But most people don't think that, a new npc, especially when it is a boss, can ruin the game's atmoshphere and balance completely. We would have to wait 10-15 new versions for balancing.

Null vote.
__________________
Disarmonia Mundi Fan

  Reply With Quote
Reply
  Defense of the Ancients Suggestions Others


Forum Jump

Thread Tools