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Old 08-05-2009, 10:54 PM   #1
ElDoRado1239
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Default [AGI-SEN] Therak the Wanderer



THERAK
The Wanderer

Story:
Therak was once a great mage, feared by many. However, ever since his beloved wife has been murdered by an uknown assassin, he spends his time mostly alone, without any human contact. Half sane, he now wanders trough various battlefields, fearlessly seeking victory or death. He is used to fight without any companions and is much more fierceful when he faces the enemy alone. He can also jump at his target, paralysing him for a moment and hide both of them in the shadows. His stare is said to make people go mute. When he needs to, he finds a secluded place to meditate and regain his power.


Side: Sentinel
Main attribute: AGI
Role: DPS, Ganker, Jungler

Stats:
STR - 16+2
AGI - 24+2.5
INT - 15+0.9



SKILLS

Quote:

Loneliness

Therak doesn't seek company, he is at his best when alone.

Type: Passive
AOE: 1000/950/900/800
Effect:
Absence of heroes gives him +5/10/15/25% ASPD, +1/2/3/5 armor, +3/6/9/15% DMG and +5/10/15/20% MSPD. The same applies for allied creeps - thus, when completely alone, the effect is doubled.
Quote:

Isolation

With meditation, he can cut any spiritual connections with other beings, giving him the most desired peace of mind. He can finally become fully concentrated.

Type: Active
Manacost: 100
Cooldown: 40/35/30/25
Duration: 8
Effect:
Looses sight of allied units/heroes/buildings but also stops him to sense them around, so the Loneliness is always active. Boosts his own sight range by 200/400/600/800.
Quote:

Frighten

His better half is completely insane from all that suffering and isolation. A deep stare to the eyes of a bloodthirsty madman can shock even the strong ones.

Type: Active, Location targeted
Manacost: 90/105/130/145
Cooldown: 30/36/32/28
AOE: 300
Duration: 5/8/11/14
Effect:
Units in the AOE get frightened. Frightened unit looses 10/20/30/40% DMG and 2/4/6/8 armor. For every hero allied with the target, the effect is 25% weaker, 10% for every creep.
Quote:

Astral Battlegrounds

Testing the true power of his enemy, Therak challenges him to a duel in the Astral Battlegrounds, where they will be completely by themselves, with no intervention from the real world possible.

Type: Ultimate, Active, Hero targeted
Manacost: 200/250/300
Cooldown: 80/70/60
Duration: 4/6/8
Effect:
Both Therak and the target become ethereal and fight themselves until the duration ends or one of them dies. Both of them are uncontrollable and invulnerable to other damage sources other than themselves during the duel. Every attack of either one of them does a energy blast that does 50DMG in 200AOE to both enemies and allies. They don't sense the presence of others, so Therak gain his Loneliness buffs.
Note 1: Both of them have 0 collision during the duel
--------
Changes

13/8/2009 - Complete rewamp
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Last edited by ElDoRado1239; 08-13-2009 at 03:31 PM.
Old 08-05-2009, 11:37 PM   #2
Zirath
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Default Re: [AGI-SEN] Therak the Wanderer

First hero eh? I'll be as gentle as I can:

1) Pretty simple passive, I've seen it before but its the basis of a soloer. Immediately sets him as a carry.

2) This is not worded perfectly, but what I am getting is that you and a target hero are isolated from everyone else and fight alone. What do you mean by immortalized?

3) I'm not sure how good this is. It would be better if it reduced MS and silenced so you can keep your target near. There's something wrong with this functionally. It needs to be redone in many ways.

4) This is a great skill in theory, but awful in practice. You remove yourself from battle and make it difficult to be useful.

You need a lot of work still but you have a good base, which is important. You need to emphasize his role of self-isolation more. Maybe his skills should be more effective when he is alone and his ulti could temporarily make him alone by removing allied vision, so it appears that he has no one to help him to himself. He is a carry by nature, but he has too many skills that prevent him from being able to fulfill his role by preventing him from attacking and removing him from battle. Also the int gain is too small. Durh, he don't speak good.

I hope this helps give you some ideas.
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Old 08-05-2009, 11:49 PM   #3
ElDoRado1239
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Default Re: [AGI-SEN] Therak the Wanderer

Well, I mean the target cannot be attacked while he "holds" him and makes them both invisible. It's not a stun, it's like sleep. I need to tune up the stats in a test map, can't make that just by calculating...

Thanks for review!

Edit:
I changed the Frighten to be AOE instead of targeted and it also does more when the enemy is alone.
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Last edited by ElDoRado1239; 08-06-2009 at 12:38 AM.
Old 08-07-2009, 05:01 PM   #4
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Default Re: [AGI-SEN] Therak the Wanderer

Don't really like the ulti, full hp if no one is around is not really needed. A mask of dead and you got full hp anyways.

Could be cool if Abduct made you and your target able to attack each other.
Since you guys disappear it could be pretty cool if you just went to a totally different place, where you can use Loneliness vs a enemy hero. - That could be something really really cool. ^^
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Old 08-07-2009, 08:14 PM   #5
ElDoRado1239
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Default Re: [AGI-SEN] Therak the Wanderer

Ahh... great idea! Yess... I will definitely try to make it like you say. Thank you.
And maybe I could make that the ulti and healing would be a normal skill...

Thanks for suggestions.
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Crafty the Engineer
My main project right now. Tinkers with towers and electricity, summons a Cannon Tower
Richard the Numerologist
A crazy project that needs work, comments welcome.
Therak the Wanderer
Lonely, insane, with a frightening stare - you don't wanna meet him at night


I try to help you and write comments on suggestions, please help me too.
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Old 08-13-2009, 03:35 PM   #6
ElDoRado1239
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Default Re: [AGI-SEN] Therak the Wanderer

I have completely rewamped almost every single skill on him. First one stayed, the second one has been replaced with a skill that works in synergy with the first one, the third skill was also redone, enpowering the ulti, and the ulti itself got replaced with a modified version of the old Abduct skill.

Sorry for the bump, but it's been a few days already and the changes are pretty big. Please feel free to comment and help me improve him, thank you.
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Crafty the Engineer
My main project right now. Tinkers with towers and electricity, summons a Cannon Tower
Richard the Numerologist
A crazy project that needs work, comments welcome.
Therak the Wanderer
Lonely, insane, with a frightening stare - you don't wanna meet him at night


I try to help you and write comments on suggestions, please help me too.
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Old 09-09-2009, 06:40 PM   #7
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Default Re: [AGI-SEN] Therak the Wanderer

hmmm "Loneliness" makes him completely unusable for team fights...maybe give him the power when he learns his passive and reduce it for every unit in the aoe. That would do much more sense i guess

i would do isolation channeling..2 secs or something before it starts. He needs a bit time to concentrate. well and maybe grant him a chance of crit then? Also more useful in the ulti then ;D

decrease the number for frighten 15% for heroes 5% for creeps. there are way too much creeps lategame, so it will suck then

i like the ulti. Nice concept^^
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Old 09-09-2009, 06:45 PM   #8
DuKKY
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Default Re: [AGI-SEN] Therak the Wanderer

the 1st skill is just an imba version of spectres desolate
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