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Old 01-12-2010, 08:11 PM   #1
Emzed
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Default [BUFF] Furion




Furion's spells have an antisynergetic aspect: His Force of Nature summons cannot attack units captured by Sprout.

Solution: Make them able to walk through the Sprout trees!

I dont know if this is codable, but if it is, plz implement it to make Furion's spells more synergetic!

Pros:
-more synergy between the spells
-only minor buff, almost no influence on gameplay


Cons:
-maybe difficult to code (?)
-Furion doesnt need buff


Discuss plz!
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Last edited by Emzed; 01-12-2010 at 08:13 PM.
Old 01-12-2010, 08:40 PM   #2
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Default Re: [BUFF] Furion

T-Up. Furion does need a buff ^^
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Old 01-13-2010, 01:05 AM   #3
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Default Re: [BUFF] Furion

This is fine by me.
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Old 01-13-2010, 01:42 AM   #4
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Default Re: [BUFF] Furion

I'm not sure if it's good, how about giving his summons 200~300 attack range? ^^
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Old 01-13-2010, 10:36 AM   #5
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Default Re: [BUFF] Furion

Along it's codeable, why not ?
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Old 01-13-2010, 07:00 PM   #6
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Default Re: [BUFF] Furion

Codeable by making them have 0 coillision, but then you will get treants who could walk through anything, not being able to get anything stuck.Maybe just give them a bit of range.

And I have another suggestion for Furion.

Make it so that you are able to cast sprout on self/ally(if its not already psooible), and make enemy vision obstructed by the trees.Maybe also add a truesight inside sprout(discussable).
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Old 01-13-2010, 07:35 PM   #7
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Default Re: [BUFF] Furion

Enemy vision is obstructed by trees.
When you attack them, you get revealed, when their allies/friendly units are near you, you get revealed as well.
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Old 01-13-2010, 09:29 PM   #8
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Default Re: [BUFF] Furion

Quote:
Originally Posted by drogirant View Post
Codeable by making them have 0 coillision, but then you will get treants who could walk through anything, not being able to get anything stuck.Maybe just give them a bit of range.

And I have another suggestion for Furion.

Make it so that you are able to cast sprout on self/ally(if its not already psooible), and make enemy vision obstructed by the trees.Maybe also add a truesight inside sprout(discussable).
Zero collision is not good imo, with collision they are rly useful to block enemies. And range for Treants? Dont like that idea. Doesnt fit the Treant model, but changing the model is also not possible, it must be trees.

U can cast Sprout on any unit (-disablehelp to stop allies disabling u).

Sprout trees block enemies' vision.

True sight - why? Would counter Roof too perfectly but does not fit the hero and the spell.

About the coding problem: Maybe Sprout could be changed to create trees without collision and every unit trying to pass the trees is blocked (same effect like Murloc's Pounce, no disable just block) except the Treants and maybe Furion himself.
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Old 01-13-2010, 09:54 PM   #9
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Default Re: [BUFF] Furion

How about making treant's have zero collision for the duration of sprout? I'm sure that would work out.
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Old 01-13-2010, 10:00 PM   #10
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Default Re: [BUFF] Furion

Quote:
Originally Posted by Graupel View Post
How about making treant's have zero collision for the duration of sprout? I'm sure that would work out.
Nice idea! Thats the solution!
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Old 01-13-2010, 10:10 PM   #11
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Default Re: [BUFF] Furion

I like your idea, it sounds very good!

But now talking about range, why not adding a secondary skill that levels with FoN to make treants use their roots to attack enemies at a short range, like 400? They would be unable to move while they attack, and maybe even have a secondary effect to make treants more effective by mid game.
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Old 01-13-2010, 10:15 PM   #12
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Default Re: [BUFF] Furion

removing their collision near the sprouts is indeed codable.

it could also be coded that the treants could somehow get in and out of the trees. the whole skill could be remade so they could effectively attack units inside (such as making them attack with some spell or a ranged attack)

balance-wise this is an excellent suggestion. thumbs up from me.
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Old 01-13-2010, 10:38 PM   #13
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Default Re: [BUFF] Furion

No synergy?

He's got all the synergy he needs, pusher+disabler+ganker=imba

Seriously, his combo would be sprout then treants, lucky if you get your enemy surrounded by treants.
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Old 01-13-2010, 10:49 PM   #14
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Default Re: [BUFF] Furion

Quote:
Originally Posted by wapakerz View Post
No synergy?

He's got all the synergy he needs, pusher+disabler+ganker=imba

Seriously, his combo would be sprout then treants, lucky if you get your enemy surrounded by treants.
U dont get my point I guess. I dont say the hero itself is bad or has no synergy at all, I say these two spells do not rly synergize. Ofc u do Sprout then FoN, because the Trees cannot attack during Sprout. Thats why i suggest this, to give the hero more possibilities.
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